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authorAlex Auvolat <alex.auvolat@ens.fr>2015-02-12 15:35:11 +0100
committerAlex Auvolat <alex.auvolat@ens.fr>2015-02-12 15:35:11 +0100
commit2432a437a715f7220697d13aae13e97087709842 (patch)
tree649c10b6765e02045f5b9d00dda5da13c9a07bd2 /src/kernel/include/vfs.h
parent30516ae9a217982ec4027cef4b7525b2a74fe3c7 (diff)
downloadkogata-2432a437a715f7220697d13aae13e97087709842.tar.gz
kogata-2432a437a715f7220697d13aae13e97087709842.zip
DOES NOT COMPILE | VFS structure change (VFS centralises more stuff)
Diffstat (limited to 'src/kernel/include/vfs.h')
-rw-r--r--src/kernel/include/vfs.h58
1 files changed, 45 insertions, 13 deletions
diff --git a/src/kernel/include/vfs.h b/src/kernel/include/vfs.h
index 3ee4367..6dbbe5d 100644
--- a/src/kernel/include/vfs.h
+++ b/src/kernel/include/vfs.h
@@ -10,41 +10,73 @@
// the functions defined bellow
// - when programming a filesystem : don't worry about allocating the fs_handle_t and fs_t,
// it is done automatically
+// - the three types defined below (filesystem, fs node, file handle) are reference-counters to
+// some data managed by the underlying filesystem. The following types are aliases to void*,
+// but are used to disambiguate the different types of void* : fs_handle_ptr, fs_node_ptr, fs_ptr
+typedef void* fs_handle_ptr;
+typedef void* fs_node_ptr;
+typedef void* fs_ptr;
// Structure defining a handle to an open file
typedef struct {
- size_t (*read)(void* f, size_t offset, size_t len, char* buf);
- size_t (*write)(void* f, size_t offset, size_t len, const char* buf);
- bool (*stat)(void* f, stat_t *st);
- void (*close)(void* f);
+ size_t (*read)(fs_handle_ptr f, size_t offset, size_t len, char* buf);
+ size_t (*write)(fs_handle_ptr f, size_t offset, size_t len, const char* buf);
+ bool (*stat)(fs_handle_ptr f, stat_t *st);
+ void (*close)(fs_handle_ptr f);
} fs_handle_ops_t;
typedef struct fs_handle {
+ // These two field are filled by the VFS's generic open() code
struct fs *fs;
int refs;
+
+ // These fields are filled by the FS's specific open() code
fs_handle_ops_t *ops;
- void* data;
+ fs_handle_ptr data;
int mode;
} fs_handle_t;
+// Structure defining a filesystem node
+// In the future this is where FS-level cache may be implemented : calls to dispose() are not
+// executed immediately when refcount falls to zero but only when we need to free memory
+
+typedef struct {
+ bool (*open)(fs_node_ptr n, int mode, fs_handle_t *s); // open current node
+ bool (*stat)(fs_node_ptr n, stat_t *st);
+ bool (*walk)(fs_node_ptr n, const char* file, struct fs_node *n);
+ bool (*delete)(fs_node_ptr n);
+ bool (*create)(fs_node_ptr n, const char* name, int type); // create sub-node in directory
+ int (*ioctl)(fs_node_ptr n, int command, void* data)
+ void (*dispose)(fs_node_ptr n);
+} fs_node_ops_t;
+
+typedef struct fs_node {
+ // These three fields are filled by the VFS's generic walk() code
+ struct fs *fs;
+ int refs;
+ struct fs_node *parent;
+ // These fields are filled by the FS's specific walk() code
+ fs_node_ops_t *ops;
+ fs_node_ptr data;
+} fs_node_t;
+
// Structure defining a filesystem
typedef struct {
- bool (*open)(void *fs, const char* file, int mode, fs_handle_t *s);
- bool (*delete)(void *fs, const char* file);
- bool (*rename)(void *fs, const char* from, const char* to);
- bool (*stat)(void *fs, const char* file, stat_t *st);
- int (*ioctl)(void *fs, const char* file, int command, void* data);
- bool (*add_source)(void* fs, fs_handle_t* source);
- void (*shutdown)(void *fs);
+ bool (*add_source)(fs_ptr fs, fs_handle_t* source);
+ void (*shutdown)(fs_ptr fs);
} fs_ops_t;
typedef struct fs {
+ // Filled by VFS's make_fs()
int refs;
+ // Filled by FS's specific make()
fs_ops_t *ops;
- void* data;
+ fs_ptr data;
+ // Filled by both according to what is specified for fs_node_t
+ fs_node_t root;
} fs_t;
// Structure defining a filesystem driver