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authorAlex Auvolat <alex.auvolat@ens.fr>2015-02-12 15:35:11 +0100
committerAlex Auvolat <alex.auvolat@ens.fr>2015-02-12 15:35:11 +0100
commit2432a437a715f7220697d13aae13e97087709842 (patch)
tree649c10b6765e02045f5b9d00dda5da13c9a07bd2
parent30516ae9a217982ec4027cef4b7525b2a74fe3c7 (diff)
downloadkogata-2432a437a715f7220697d13aae13e97087709842.tar.gz
kogata-2432a437a715f7220697d13aae13e97087709842.zip
DOES NOT COMPILE | VFS structure change (VFS centralises more stuff)
-rw-r--r--src/common/include/fs.h29
-rw-r--r--src/kernel/include/process.h14
-rw-r--r--src/kernel/include/vfs.h58
3 files changed, 79 insertions, 22 deletions
diff --git a/src/common/include/fs.h b/src/common/include/fs.h
index 6cd624e..d97f0fe 100644
--- a/src/common/include/fs.h
+++ b/src/common/include/fs.h
@@ -3,15 +3,34 @@
#include <stdint.h>
#include <stddef.h>
-typedef struct {
- size_t size;
- // TODO : times & more metadata
-} stat_t;
+#define FT_REGULAR 0 // no flags = regular file
+#define FT_DIR (0x01)
+#define FT_DEV (0x02)
+#define FT_BLOCKDEV (0x04)
+#define FT_CHARDEV (0x08)
+#define FT_FIFO (0x10)
+#define FT_SOCKET (0x20)
#define FM_READ (0x01)
#define FM_WRITE (0x02)
-#define FM_MMAP (0x04)
+#define FM_READDIR (0x04)
+#define FM_MMAP (0x08)
#define FM_CREATE (0x10)
#define FM_TRUNC (0x20)
#define FM_APPEND (0x40)
+typedef struct {
+ int type;
+ int access;
+ size_t size;
+ // TODO : times & more metadata
+} stat_t;
+
+#define DIR_MAX 128 // maximum length for a filename
+
+typedef struct {
+ char name[DIR_MAX];
+} dirent_t;
+
+
+/* vim: set ts=4 sw=4 tw=0 noet :*/
diff --git a/src/kernel/include/process.h b/src/kernel/include/process.h
index a6ca1e9..d1914ef 100644
--- a/src/kernel/include/process.h
+++ b/src/kernel/include/process.h
@@ -1,8 +1,5 @@
#pragma once
-// Things described in this file are essentially a public interface
-// All implementation details are hidden in process.c
-
// A process is a recipient for user code, as well as for mounting File Systems,
// which allow access to features of the system.
@@ -14,8 +11,17 @@
struct process;
typedef struct process process_t;
-process_t *new_process(entry_t entry, void* data);
+process_t *current_process();
+
+process_t *new_process(process_t *parent);
+void delete_process(process_t *p);
+
+void start_process(process_t *p, entry_t entry, void* data);
+
+bool proc_add_fs(process_t *p, fs_t *fs, const char* name);
+fs_t *proc_find_fs(process_t *p, const char* name);
bool mmap(process_t *proc, void* addr, size_t size, int type);
+bool mmap_file(process_t *proc, fs_handle_t *h, void* addr, size_t size, int mode);
/* vim: set ts=4 sw=4 tw=0 noet :*/
diff --git a/src/kernel/include/vfs.h b/src/kernel/include/vfs.h
index 3ee4367..6dbbe5d 100644
--- a/src/kernel/include/vfs.h
+++ b/src/kernel/include/vfs.h
@@ -10,41 +10,73 @@
// the functions defined bellow
// - when programming a filesystem : don't worry about allocating the fs_handle_t and fs_t,
// it is done automatically
+// - the three types defined below (filesystem, fs node, file handle) are reference-counters to
+// some data managed by the underlying filesystem. The following types are aliases to void*,
+// but are used to disambiguate the different types of void* : fs_handle_ptr, fs_node_ptr, fs_ptr
+typedef void* fs_handle_ptr;
+typedef void* fs_node_ptr;
+typedef void* fs_ptr;
// Structure defining a handle to an open file
typedef struct {
- size_t (*read)(void* f, size_t offset, size_t len, char* buf);
- size_t (*write)(void* f, size_t offset, size_t len, const char* buf);
- bool (*stat)(void* f, stat_t *st);
- void (*close)(void* f);
+ size_t (*read)(fs_handle_ptr f, size_t offset, size_t len, char* buf);
+ size_t (*write)(fs_handle_ptr f, size_t offset, size_t len, const char* buf);
+ bool (*stat)(fs_handle_ptr f, stat_t *st);
+ void (*close)(fs_handle_ptr f);
} fs_handle_ops_t;
typedef struct fs_handle {
+ // These two field are filled by the VFS's generic open() code
struct fs *fs;
int refs;
+
+ // These fields are filled by the FS's specific open() code
fs_handle_ops_t *ops;
- void* data;
+ fs_handle_ptr data;
int mode;
} fs_handle_t;
+// Structure defining a filesystem node
+// In the future this is where FS-level cache may be implemented : calls to dispose() are not
+// executed immediately when refcount falls to zero but only when we need to free memory
+
+typedef struct {
+ bool (*open)(fs_node_ptr n, int mode, fs_handle_t *s); // open current node
+ bool (*stat)(fs_node_ptr n, stat_t *st);
+ bool (*walk)(fs_node_ptr n, const char* file, struct fs_node *n);
+ bool (*delete)(fs_node_ptr n);
+ bool (*create)(fs_node_ptr n, const char* name, int type); // create sub-node in directory
+ int (*ioctl)(fs_node_ptr n, int command, void* data)
+ void (*dispose)(fs_node_ptr n);
+} fs_node_ops_t;
+
+typedef struct fs_node {
+ // These three fields are filled by the VFS's generic walk() code
+ struct fs *fs;
+ int refs;
+ struct fs_node *parent;
+ // These fields are filled by the FS's specific walk() code
+ fs_node_ops_t *ops;
+ fs_node_ptr data;
+} fs_node_t;
+
// Structure defining a filesystem
typedef struct {
- bool (*open)(void *fs, const char* file, int mode, fs_handle_t *s);
- bool (*delete)(void *fs, const char* file);
- bool (*rename)(void *fs, const char* from, const char* to);
- bool (*stat)(void *fs, const char* file, stat_t *st);
- int (*ioctl)(void *fs, const char* file, int command, void* data);
- bool (*add_source)(void* fs, fs_handle_t* source);
- void (*shutdown)(void *fs);
+ bool (*add_source)(fs_ptr fs, fs_handle_t* source);
+ void (*shutdown)(fs_ptr fs);
} fs_ops_t;
typedef struct fs {
+ // Filled by VFS's make_fs()
int refs;
+ // Filled by FS's specific make()
fs_ops_t *ops;
- void* data;
+ fs_ptr data;
+ // Filled by both according to what is specified for fs_node_t
+ fs_node_t root;
} fs_t;
// Structure defining a filesystem driver