diff options
Diffstat (limited to 'xkb/types/fr-custom-lx')
-rw-r--r-- | xkb/types/fr-custom-lx | 386 |
1 files changed, 386 insertions, 0 deletions
diff --git a/xkb/types/fr-custom-lx b/xkb/types/fr-custom-lx new file mode 100644 index 0000000..b4a53a9 --- /dev/null +++ b/xkb/types/fr-custom-lx @@ -0,0 +1,386 @@ +xkb_types "fr-custom-lx" { + + virtual_modifiers NumLock,Alt,LevelThree,LAlt,RAlt,RControl,LControl,ScrollLock,LevelFive,AltGr,Meta,Super,Hyper; + + type "ONE_LEVEL" { + modifiers= none; + level_name[Level1]= "Any"; + }; + type "TWO_LEVEL" { + modifiers= Shift; + map[Shift]= Level2; + level_name[Level1]= "Base"; + level_name[Level2]= "Shift"; + }; + type "ALPHABETIC" { + modifiers= Shift+Lock; + map[Shift]= Level2; + map[Lock]= Level2; + level_name[Level1]= "Base"; + level_name[Level2]= "Caps"; + }; + type "KEYPAD" { + modifiers= Shift+NumLock; + map[Shift]= Level2; + map[NumLock]= Level2; + level_name[Level1]= "Base"; + level_name[Level2]= "Number"; + }; + type "SHIFT+ALT" { + modifiers= Shift+Alt; + map[Shift+Alt]= Level2; + level_name[Level1]= "Base"; + level_name[Level2]= "Shift+Alt"; + }; + type "PC_SUPER_LEVEL2" { + modifiers= Mod4; + map[Mod4]= Level2; + level_name[Level1]= "Base"; + level_name[Level2]= "Super"; + }; + type "PC_CONTROL_LEVEL2" { + modifiers= Control; + map[Control]= Level2; + level_name[Level1]= "Base"; + level_name[Level2]= "Control"; + }; + type "PC_LCONTROL_LEVEL2" { + modifiers= LControl; + map[LControl]= Level2; + level_name[Level1]= "Base"; + level_name[Level2]= "LControl"; + }; + type "PC_RCONTROL_LEVEL2" { + modifiers= RControl; + map[RControl]= Level2; + level_name[Level1]= "Base"; + level_name[Level2]= "RControl"; + }; + type "PC_ALT_LEVEL2" { + modifiers= Alt; + map[Alt]= Level2; + level_name[Level1]= "Base"; + level_name[Level2]= "Alt"; + }; + type "PC_LALT_LEVEL2" { + modifiers= LAlt; + map[LAlt]= Level2; + level_name[Level1]= "Base"; + level_name[Level2]= "LAlt"; + }; + type "PC_RALT_LEVEL2" { + modifiers= RAlt; + map[RAlt]= Level2; + level_name[Level1]= "Base"; + level_name[Level2]= "RAlt"; + }; + type "CTRL+ALT" { + modifiers= Shift+Control+Alt+LevelThree; + map[Shift]= Level2; + preserve[Shift]= Shift; + map[LevelThree]= Level3; + map[Shift+LevelThree]= Level4; + preserve[Shift+LevelThree]= Shift; + map[Control+Alt]= Level5; + level_name[Level1]= "Base"; + level_name[Level2]= "Shift"; + level_name[Level3]= "Alt Base"; + level_name[Level4]= "Shift Alt"; + level_name[Level5]= "Ctrl+Alt"; + }; + type "LOCAL_EIGHT_LEVEL" { + modifiers= Shift+Lock+Control+LevelThree; + map[Shift]= Level2; + map[Lock]= Level2; + map[LevelThree]= Level3; + map[Shift+Lock+LevelThree]= Level3; + map[Shift+LevelThree]= Level4; + map[Lock+LevelThree]= Level4; + map[Control]= Level5; + map[Shift+Lock+Control]= Level5; + map[Shift+Control]= Level6; + map[Lock+Control]= Level6; + map[Control+LevelThree]= Level7; + map[Shift+Lock+Control+LevelThree]= Level7; + map[Shift+Control+LevelThree]= Level8; + map[Lock+Control+LevelThree]= Level8; + level_name[Level1]= "Base"; + level_name[Level2]= "Shift"; + level_name[Level3]= "Level3"; + level_name[Level4]= "Shift Level3"; + level_name[Level5]= "Ctrl"; + level_name[Level6]= "Shift Ctrl"; + level_name[Level7]= "Level3 Ctrl"; + level_name[Level8]= "Shift Level3 Ctrl"; + }; + type "THREE_LEVEL" { + modifiers= Shift+LevelThree; + map[Shift]= Level2; + map[LevelThree]= Level3; + map[Shift+LevelThree]= Level3; + level_name[Level1]= "Base"; + level_name[Level2]= "Shift"; + level_name[Level3]= "Level3"; + }; + type "EIGHT_LEVEL" { + modifiers= Shift+LevelThree+LevelFive; + map[Shift]= Level2; + map[LevelThree]= Level3; + map[Shift+LevelThree]= Level4; + map[LevelFive]= Level5; + map[Shift+LevelFive]= Level6; + map[LevelThree+LevelFive]= Level7; + map[Shift+LevelThree+LevelFive]= Level8; + level_name[Level1]= "Base"; + level_name[Level2]= "Shift"; + level_name[Level3]= "Alt Base"; + level_name[Level4]= "Shift Alt"; + level_name[Level5]= "X"; + level_name[Level6]= "X Shift"; + level_name[Level7]= "X Alt Base"; + level_name[Level8]= "X Shift Alt"; + }; + type "EIGHT_LEVEL_ALPHABETIC" { + modifiers= Shift+Lock+LevelThree+LevelFive; + map[Shift]= Level2; + map[Lock]= Level2; + map[LevelThree]= Level3; + map[Shift+LevelThree]= Level4; + map[Lock+LevelThree]= Level4; + map[Shift+Lock+LevelThree]= Level3; + map[LevelFive]= Level5; + map[Shift+LevelFive]= Level6; + map[Lock+LevelFive]= Level6; + map[LevelThree+LevelFive]= Level7; + map[Shift+LevelThree+LevelFive]= Level8; + map[Lock+LevelThree+LevelFive]= Level8; + map[Shift+Lock+LevelThree+LevelFive]= Level7; + level_name[Level1]= "Base"; + level_name[Level2]= "Shift"; + level_name[Level3]= "Alt Base"; + level_name[Level4]= "Shift Alt"; + level_name[Level5]= "X"; + level_name[Level6]= "X Shift"; + level_name[Level7]= "X Alt Base"; + level_name[Level8]= "X Shift Alt"; + }; + type "EIGHT_LEVEL_LEVEL_FIVE_LOCK" { + modifiers= Shift+Lock+NumLock+LevelThree+LevelFive; + map[Shift]= Level2; + map[LevelThree]= Level3; + map[Shift+LevelThree]= Level4; + map[LevelFive]= Level5; + map[Shift+LevelFive]= Level6; + preserve[Shift+LevelFive]= Shift; + map[LevelThree+LevelFive]= Level7; + map[Shift+LevelThree+LevelFive]= Level8; + map[NumLock]= Level5; + map[Shift+NumLock]= Level6; + preserve[Shift+NumLock]= Shift; + map[NumLock+LevelThree]= Level7; + map[Shift+NumLock+LevelThree]= Level8; + map[Shift+NumLock+LevelFive]= Level2; + map[NumLock+LevelThree+LevelFive]= Level3; + map[Shift+NumLock+LevelThree+LevelFive]= Level4; + map[Shift+Lock]= Level2; + map[Lock+LevelThree]= Level3; + map[Shift+Lock+LevelThree]= Level4; + map[Lock+LevelFive]= Level5; + map[Shift+Lock+LevelFive]= Level6; + preserve[Shift+Lock+LevelFive]= Shift; + map[Lock+LevelThree+LevelFive]= Level7; + map[Shift+Lock+LevelThree+LevelFive]= Level8; + map[Lock+NumLock]= Level5; + map[Shift+Lock+NumLock]= Level6; + preserve[Shift+Lock+NumLock]= Shift; + map[Lock+NumLock+LevelThree]= Level7; + map[Shift+Lock+NumLock+LevelThree]= Level8; + map[Shift+Lock+NumLock+LevelFive]= Level2; + map[Lock+NumLock+LevelThree+LevelFive]= Level3; + map[Shift+Lock+NumLock+LevelThree+LevelFive]= Level4; + level_name[Level1]= "Base"; + level_name[Level2]= "Shift"; + level_name[Level3]= "Alt Base"; + level_name[Level4]= "Shift Alt"; + level_name[Level5]= "X"; + level_name[Level6]= "X Shift"; + level_name[Level7]= "X Alt Base"; + level_name[Level8]= "X Shift Alt"; + }; + type "EIGHT_LEVEL_ALPHABETIC_LEVEL_FIVE_LOCK" { + modifiers= Shift+Lock+NumLock+LevelThree+LevelFive; + map[Shift]= Level2; + map[LevelThree]= Level3; + map[Shift+LevelThree]= Level4; + map[LevelFive]= Level5; + map[Shift+LevelFive]= Level6; + preserve[Shift+LevelFive]= Shift; + map[LevelThree+LevelFive]= Level7; + map[Shift+LevelThree+LevelFive]= Level8; + map[NumLock]= Level5; + map[Shift+NumLock]= Level6; + preserve[Shift+NumLock]= Shift; + map[NumLock+LevelThree]= Level7; + map[Shift+NumLock+LevelThree]= Level8; + map[Shift+NumLock+LevelFive]= Level2; + map[NumLock+LevelThree+LevelFive]= Level3; + map[Shift+NumLock+LevelThree+LevelFive]= Level4; + map[Lock]= Level2; + map[Lock+LevelThree]= Level3; + map[Shift+Lock+LevelThree]= Level4; + map[Lock+LevelFive]= Level5; + map[Shift+Lock+LevelFive]= Level6; + map[Lock+LevelThree+LevelFive]= Level7; + map[Shift+Lock+LevelThree+LevelFive]= Level8; + map[Lock+NumLock]= Level5; + map[Shift+Lock+NumLock]= Level6; + map[Lock+NumLock+LevelThree]= Level7; + map[Shift+Lock+NumLock+LevelThree]= Level8; + map[Lock+NumLock+LevelFive]= Level2; + map[Lock+NumLock+LevelThree+LevelFive]= Level4; + map[Shift+Lock+NumLock+LevelThree+LevelFive]= Level3; + level_name[Level1]= "Base"; + level_name[Level2]= "Shift"; + level_name[Level3]= "Alt Base"; + level_name[Level4]= "Shift Alt"; + level_name[Level5]= "X"; + level_name[Level6]= "X Shift"; + level_name[Level7]= "X Alt Base"; + level_name[Level8]= "X Shift Alt"; + }; + type "EIGHT_LEVEL_SEMIALPHABETIC" { + modifiers= Shift+Lock+LevelThree+LevelFive; + map[Shift]= Level2; + map[Lock]= Level2; + map[LevelThree]= Level3; + map[Shift+LevelThree]= Level4; + map[Lock+LevelThree]= Level3; + preserve[Lock+LevelThree]= Lock; + map[Shift+Lock+LevelThree]= Level4; + preserve[Shift+Lock+LevelThree]= Lock; + map[LevelFive]= Level5; + map[Shift+LevelFive]= Level6; + map[Lock+LevelFive]= Level6; + preserve[Lock+LevelFive]= Lock; + map[Shift+Lock+LevelFive]= Level6; + preserve[Shift+Lock+LevelFive]= Lock; + map[LevelThree+LevelFive]= Level7; + map[Shift+LevelThree+LevelFive]= Level8; + map[Lock+LevelThree+LevelFive]= Level7; + preserve[Lock+LevelThree+LevelFive]= Lock; + map[Shift+Lock+LevelThree+LevelFive]= Level8; + preserve[Shift+Lock+LevelThree+LevelFive]= Lock; + level_name[Level1]= "Base"; + level_name[Level2]= "Shift"; + level_name[Level3]= "Alt Base"; + level_name[Level4]= "Shift Alt"; + level_name[Level5]= "X"; + level_name[Level6]= "X Shift"; + level_name[Level7]= "X Alt Base"; + level_name[Level8]= "X Shift Alt"; + }; + type "FOUR_LEVEL" { + modifiers= Shift+LevelThree; + map[Shift]= Level2; + map[LevelThree]= Level3; + map[Shift+LevelThree]= Level4; + level_name[Level1]= "Base"; + level_name[Level2]= "Shift"; + level_name[Level3]= "Alt Base"; + level_name[Level4]= "Shift Alt"; + }; + type "FOUR_LEVEL_ALPHABETIC" { + modifiers= Shift+Lock+LevelThree; + map[Shift]= Level2; + map[Lock]= Level2; + map[LevelThree]= Level3; + map[Shift+LevelThree]= Level4; + map[Lock+LevelThree]= Level4; + map[Shift+Lock+LevelThree]= Level3; + level_name[Level1]= "Base"; + level_name[Level2]= "Shift"; + level_name[Level3]= "Alt Base"; + level_name[Level4]= "Shift Alt"; + }; + type "FOUR_LEVEL_SEMIALPHABETIC" { + modifiers= Shift+Lock+LevelThree; + map[Shift]= Level2; + map[Lock]= Level2; + map[LevelThree]= Level3; + map[Shift+LevelThree]= Level4; + map[Lock+LevelThree]= Level3; + preserve[Lock+LevelThree]= Lock; + map[Shift+Lock+LevelThree]= Level4; + preserve[Shift+Lock+LevelThree]= Lock; + level_name[Level1]= "Base"; + level_name[Level2]= "Shift"; + level_name[Level3]= "Alt Base"; + level_name[Level4]= "Shift Alt"; + }; + type "FOUR_LEVEL_MIXED_KEYPAD" { + modifiers= Shift+NumLock+LevelThree; + map[NumLock]= Level2; + map[Shift]= Level2; + map[LevelThree]= Level3; + map[NumLock+LevelThree]= Level3; + map[Shift+LevelThree]= Level4; + map[Shift+NumLock+LevelThree]= Level4; + level_name[Level1]= "Base"; + level_name[Level2]= "Number"; + level_name[Level3]= "Alt Base"; + level_name[Level4]= "Shift Alt"; + }; + type "FOUR_LEVEL_X" { + modifiers= Shift+Control+Alt+LevelThree; + map[LevelThree]= Level2; + map[Shift+LevelThree]= Level3; + map[Control+Alt]= Level4; + level_name[Level1]= "Base"; + level_name[Level2]= "Alt Base"; + level_name[Level3]= "Shift Alt"; + level_name[Level4]= "Ctrl+Alt"; + }; + type "SEPARATE_CAPS_AND_SHIFT_ALPHABETIC" { + modifiers= Shift+Lock+LevelThree; + map[Shift]= Level2; + map[Lock]= Level4; + preserve[Lock]= Lock; + map[LevelThree]= Level3; + map[Shift+LevelThree]= Level4; + map[Lock+LevelThree]= Level3; + preserve[Lock+LevelThree]= Lock; + map[Shift+Lock+LevelThree]= Level3; + level_name[Level1]= "Base"; + level_name[Level2]= "Shift"; + level_name[Level3]= "AltGr Base"; + level_name[Level4]= "Shift AltGr"; + }; + type "FOUR_LEVEL_PLUS_LOCK" { + modifiers= Shift+Lock+LevelThree; + map[Shift]= Level2; + map[LevelThree]= Level3; + map[Shift+LevelThree]= Level4; + map[Lock]= Level5; + map[Shift+Lock]= Level2; + map[Lock+LevelThree]= Level3; + map[Shift+Lock+LevelThree]= Level4; + level_name[Level1]= "Base"; + level_name[Level2]= "Shift"; + level_name[Level3]= "Alt Base"; + level_name[Level4]= "Shift Alt"; + level_name[Level5]= "Lock"; + }; + type "FOUR_LEVEL_KEYPAD" { + modifiers= Shift+NumLock+LevelThree; + map[Shift]= Level2; + map[NumLock]= Level2; + map[LevelThree]= Level3; + map[Shift+LevelThree]= Level4; + map[NumLock+LevelThree]= Level4; + map[Shift+NumLock+LevelThree]= Level3; + level_name[Level1]= "Base"; + level_name[Level2]= "Number"; + level_name[Level3]= "Alt Base"; + level_name[Level4]= "Alt Number"; + }; +}; |