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author | Alex Auvolat <alex@adnab.me> | 2023-09-18 11:12:19 +0200 |
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committer | Alex Auvolat <alex@adnab.me> | 2023-09-18 11:12:19 +0200 |
commit | c6278da5728f88cd2f254992f7555d05df8382eb (patch) | |
tree | 6d745b14fb5e556f3d268d01bb547cdfcc6ca7af /xkb/types/fr-custom-lx | |
parent | 6d998c3f8c7960338621bd5317522249ca234d70 (diff) | |
download | user-config-c6278da5728f88cd2f254992f7555d05df8382eb.tar.gz user-config-c6278da5728f88cd2f254992f7555d05df8382eb.zip |
fix xkb; fix qutebrowser config
Diffstat (limited to 'xkb/types/fr-custom-lx')
-rw-r--r-- | xkb/types/fr-custom-lx | 386 |
1 files changed, 0 insertions, 386 deletions
diff --git a/xkb/types/fr-custom-lx b/xkb/types/fr-custom-lx deleted file mode 100644 index b4a53a9..0000000 --- a/xkb/types/fr-custom-lx +++ /dev/null @@ -1,386 +0,0 @@ -xkb_types "fr-custom-lx" { - - virtual_modifiers NumLock,Alt,LevelThree,LAlt,RAlt,RControl,LControl,ScrollLock,LevelFive,AltGr,Meta,Super,Hyper; - - type "ONE_LEVEL" { - modifiers= none; - level_name[Level1]= "Any"; - }; - type "TWO_LEVEL" { - modifiers= Shift; - map[Shift]= Level2; - level_name[Level1]= "Base"; - level_name[Level2]= "Shift"; - }; - type "ALPHABETIC" { - modifiers= Shift+Lock; - map[Shift]= Level2; - map[Lock]= Level2; - level_name[Level1]= "Base"; - level_name[Level2]= "Caps"; - }; - type "KEYPAD" { - modifiers= Shift+NumLock; - map[Shift]= Level2; - map[NumLock]= Level2; - level_name[Level1]= "Base"; - level_name[Level2]= "Number"; - }; - type "SHIFT+ALT" { - modifiers= Shift+Alt; - map[Shift+Alt]= Level2; - level_name[Level1]= "Base"; - level_name[Level2]= "Shift+Alt"; - }; - type "PC_SUPER_LEVEL2" { - modifiers= Mod4; - map[Mod4]= Level2; - level_name[Level1]= "Base"; - level_name[Level2]= "Super"; - }; - type "PC_CONTROL_LEVEL2" { - modifiers= Control; - map[Control]= Level2; - level_name[Level1]= "Base"; - level_name[Level2]= "Control"; - }; - type "PC_LCONTROL_LEVEL2" { - modifiers= LControl; - map[LControl]= Level2; - level_name[Level1]= "Base"; - level_name[Level2]= "LControl"; - }; - type "PC_RCONTROL_LEVEL2" { - modifiers= RControl; - map[RControl]= Level2; - level_name[Level1]= "Base"; - level_name[Level2]= "RControl"; - }; - type "PC_ALT_LEVEL2" { - modifiers= Alt; - map[Alt]= Level2; - level_name[Level1]= "Base"; - level_name[Level2]= "Alt"; - }; - type "PC_LALT_LEVEL2" { - modifiers= LAlt; - map[LAlt]= Level2; - level_name[Level1]= "Base"; - level_name[Level2]= "LAlt"; - }; - type "PC_RALT_LEVEL2" { - modifiers= RAlt; - map[RAlt]= Level2; - level_name[Level1]= "Base"; - level_name[Level2]= "RAlt"; - }; - type "CTRL+ALT" { - modifiers= Shift+Control+Alt+LevelThree; - map[Shift]= Level2; - preserve[Shift]= Shift; - map[LevelThree]= Level3; - map[Shift+LevelThree]= Level4; - preserve[Shift+LevelThree]= Shift; - map[Control+Alt]= Level5; - level_name[Level1]= "Base"; - level_name[Level2]= "Shift"; - level_name[Level3]= "Alt Base"; - level_name[Level4]= "Shift Alt"; - level_name[Level5]= "Ctrl+Alt"; - }; - type "LOCAL_EIGHT_LEVEL" { - modifiers= Shift+Lock+Control+LevelThree; - map[Shift]= Level2; - map[Lock]= Level2; - map[LevelThree]= Level3; - map[Shift+Lock+LevelThree]= Level3; - map[Shift+LevelThree]= Level4; - map[Lock+LevelThree]= Level4; - map[Control]= Level5; - map[Shift+Lock+Control]= Level5; - map[Shift+Control]= Level6; - map[Lock+Control]= Level6; - map[Control+LevelThree]= Level7; - map[Shift+Lock+Control+LevelThree]= Level7; - map[Shift+Control+LevelThree]= Level8; - map[Lock+Control+LevelThree]= Level8; - level_name[Level1]= "Base"; - level_name[Level2]= "Shift"; - level_name[Level3]= "Level3"; - level_name[Level4]= "Shift Level3"; - level_name[Level5]= "Ctrl"; - level_name[Level6]= "Shift Ctrl"; - level_name[Level7]= "Level3 Ctrl"; - level_name[Level8]= "Shift Level3 Ctrl"; - }; - type "THREE_LEVEL" { - modifiers= Shift+LevelThree; - map[Shift]= Level2; - map[LevelThree]= Level3; - map[Shift+LevelThree]= Level3; - level_name[Level1]= "Base"; - level_name[Level2]= "Shift"; - level_name[Level3]= "Level3"; - }; - type "EIGHT_LEVEL" { - modifiers= Shift+LevelThree+LevelFive; - map[Shift]= Level2; - map[LevelThree]= Level3; - map[Shift+LevelThree]= Level4; - map[LevelFive]= Level5; - map[Shift+LevelFive]= Level6; - map[LevelThree+LevelFive]= Level7; - map[Shift+LevelThree+LevelFive]= Level8; - level_name[Level1]= "Base"; - level_name[Level2]= "Shift"; - level_name[Level3]= "Alt Base"; - level_name[Level4]= "Shift Alt"; - level_name[Level5]= "X"; - level_name[Level6]= "X Shift"; - level_name[Level7]= "X Alt Base"; - level_name[Level8]= "X Shift Alt"; - }; - type "EIGHT_LEVEL_ALPHABETIC" { - modifiers= Shift+Lock+LevelThree+LevelFive; - map[Shift]= Level2; - map[Lock]= Level2; - map[LevelThree]= Level3; - map[Shift+LevelThree]= Level4; - map[Lock+LevelThree]= Level4; - map[Shift+Lock+LevelThree]= Level3; - map[LevelFive]= Level5; - map[Shift+LevelFive]= Level6; - map[Lock+LevelFive]= Level6; - map[LevelThree+LevelFive]= Level7; - map[Shift+LevelThree+LevelFive]= Level8; - map[Lock+LevelThree+LevelFive]= Level8; - map[Shift+Lock+LevelThree+LevelFive]= Level7; - level_name[Level1]= "Base"; - level_name[Level2]= "Shift"; - level_name[Level3]= "Alt Base"; - level_name[Level4]= "Shift Alt"; - level_name[Level5]= "X"; - level_name[Level6]= "X Shift"; - level_name[Level7]= "X Alt Base"; - level_name[Level8]= "X Shift Alt"; - }; - type "EIGHT_LEVEL_LEVEL_FIVE_LOCK" { - modifiers= Shift+Lock+NumLock+LevelThree+LevelFive; - map[Shift]= Level2; - map[LevelThree]= Level3; - map[Shift+LevelThree]= Level4; - map[LevelFive]= Level5; - map[Shift+LevelFive]= Level6; - preserve[Shift+LevelFive]= Shift; - map[LevelThree+LevelFive]= Level7; - map[Shift+LevelThree+LevelFive]= Level8; - map[NumLock]= Level5; - map[Shift+NumLock]= Level6; - preserve[Shift+NumLock]= Shift; - map[NumLock+LevelThree]= Level7; - map[Shift+NumLock+LevelThree]= Level8; - map[Shift+NumLock+LevelFive]= Level2; - map[NumLock+LevelThree+LevelFive]= Level3; - map[Shift+NumLock+LevelThree+LevelFive]= Level4; - map[Shift+Lock]= Level2; - map[Lock+LevelThree]= Level3; - map[Shift+Lock+LevelThree]= Level4; - map[Lock+LevelFive]= Level5; - map[Shift+Lock+LevelFive]= Level6; - preserve[Shift+Lock+LevelFive]= Shift; - map[Lock+LevelThree+LevelFive]= Level7; - map[Shift+Lock+LevelThree+LevelFive]= Level8; - map[Lock+NumLock]= Level5; - map[Shift+Lock+NumLock]= Level6; - preserve[Shift+Lock+NumLock]= Shift; - map[Lock+NumLock+LevelThree]= Level7; - map[Shift+Lock+NumLock+LevelThree]= Level8; - map[Shift+Lock+NumLock+LevelFive]= Level2; - map[Lock+NumLock+LevelThree+LevelFive]= Level3; - map[Shift+Lock+NumLock+LevelThree+LevelFive]= Level4; - level_name[Level1]= "Base"; - level_name[Level2]= "Shift"; - level_name[Level3]= "Alt Base"; - level_name[Level4]= "Shift Alt"; - level_name[Level5]= "X"; - level_name[Level6]= "X Shift"; - level_name[Level7]= "X Alt Base"; - level_name[Level8]= "X Shift Alt"; - }; - type "EIGHT_LEVEL_ALPHABETIC_LEVEL_FIVE_LOCK" { - modifiers= Shift+Lock+NumLock+LevelThree+LevelFive; - map[Shift]= Level2; - map[LevelThree]= Level3; - map[Shift+LevelThree]= Level4; - map[LevelFive]= Level5; - map[Shift+LevelFive]= Level6; - preserve[Shift+LevelFive]= Shift; - map[LevelThree+LevelFive]= Level7; - map[Shift+LevelThree+LevelFive]= Level8; - map[NumLock]= Level5; - map[Shift+NumLock]= Level6; - preserve[Shift+NumLock]= Shift; - map[NumLock+LevelThree]= Level7; - map[Shift+NumLock+LevelThree]= Level8; - map[Shift+NumLock+LevelFive]= Level2; - map[NumLock+LevelThree+LevelFive]= Level3; - map[Shift+NumLock+LevelThree+LevelFive]= Level4; - map[Lock]= Level2; - map[Lock+LevelThree]= Level3; - map[Shift+Lock+LevelThree]= Level4; - map[Lock+LevelFive]= Level5; - map[Shift+Lock+LevelFive]= Level6; - map[Lock+LevelThree+LevelFive]= Level7; - map[Shift+Lock+LevelThree+LevelFive]= Level8; - map[Lock+NumLock]= Level5; - map[Shift+Lock+NumLock]= Level6; - map[Lock+NumLock+LevelThree]= Level7; - map[Shift+Lock+NumLock+LevelThree]= Level8; - map[Lock+NumLock+LevelFive]= Level2; - map[Lock+NumLock+LevelThree+LevelFive]= Level4; - map[Shift+Lock+NumLock+LevelThree+LevelFive]= Level3; - level_name[Level1]= "Base"; - level_name[Level2]= "Shift"; - level_name[Level3]= "Alt Base"; - level_name[Level4]= "Shift Alt"; - level_name[Level5]= "X"; - level_name[Level6]= "X Shift"; - level_name[Level7]= "X Alt Base"; - level_name[Level8]= "X Shift Alt"; - }; - type "EIGHT_LEVEL_SEMIALPHABETIC" { - modifiers= Shift+Lock+LevelThree+LevelFive; - map[Shift]= Level2; - map[Lock]= Level2; - map[LevelThree]= Level3; - map[Shift+LevelThree]= Level4; - map[Lock+LevelThree]= Level3; - preserve[Lock+LevelThree]= Lock; - map[Shift+Lock+LevelThree]= Level4; - preserve[Shift+Lock+LevelThree]= Lock; - map[LevelFive]= Level5; - map[Shift+LevelFive]= Level6; - map[Lock+LevelFive]= Level6; - preserve[Lock+LevelFive]= Lock; - map[Shift+Lock+LevelFive]= Level6; - preserve[Shift+Lock+LevelFive]= Lock; - map[LevelThree+LevelFive]= Level7; - map[Shift+LevelThree+LevelFive]= Level8; - map[Lock+LevelThree+LevelFive]= Level7; - preserve[Lock+LevelThree+LevelFive]= Lock; - map[Shift+Lock+LevelThree+LevelFive]= Level8; - preserve[Shift+Lock+LevelThree+LevelFive]= Lock; - level_name[Level1]= "Base"; - level_name[Level2]= "Shift"; - level_name[Level3]= "Alt Base"; - level_name[Level4]= "Shift Alt"; - level_name[Level5]= "X"; - level_name[Level6]= "X Shift"; - level_name[Level7]= "X Alt Base"; - level_name[Level8]= "X Shift Alt"; - }; - type "FOUR_LEVEL" { - modifiers= Shift+LevelThree; - map[Shift]= Level2; - map[LevelThree]= Level3; - map[Shift+LevelThree]= Level4; - level_name[Level1]= "Base"; - level_name[Level2]= "Shift"; - level_name[Level3]= "Alt Base"; - level_name[Level4]= "Shift Alt"; - }; - type "FOUR_LEVEL_ALPHABETIC" { - modifiers= Shift+Lock+LevelThree; - map[Shift]= Level2; - map[Lock]= Level2; - map[LevelThree]= Level3; - map[Shift+LevelThree]= Level4; - map[Lock+LevelThree]= Level4; - map[Shift+Lock+LevelThree]= Level3; - level_name[Level1]= "Base"; - level_name[Level2]= "Shift"; - level_name[Level3]= "Alt Base"; - level_name[Level4]= "Shift Alt"; - }; - type "FOUR_LEVEL_SEMIALPHABETIC" { - modifiers= Shift+Lock+LevelThree; - map[Shift]= Level2; - map[Lock]= Level2; - map[LevelThree]= Level3; - map[Shift+LevelThree]= Level4; - map[Lock+LevelThree]= Level3; - preserve[Lock+LevelThree]= Lock; - map[Shift+Lock+LevelThree]= Level4; - preserve[Shift+Lock+LevelThree]= Lock; - level_name[Level1]= "Base"; - level_name[Level2]= "Shift"; - level_name[Level3]= "Alt Base"; - level_name[Level4]= "Shift Alt"; - }; - type "FOUR_LEVEL_MIXED_KEYPAD" { - modifiers= Shift+NumLock+LevelThree; - map[NumLock]= Level2; - map[Shift]= Level2; - map[LevelThree]= Level3; - map[NumLock+LevelThree]= Level3; - map[Shift+LevelThree]= Level4; - map[Shift+NumLock+LevelThree]= Level4; - level_name[Level1]= "Base"; - level_name[Level2]= "Number"; - level_name[Level3]= "Alt Base"; - level_name[Level4]= "Shift Alt"; - }; - type "FOUR_LEVEL_X" { - modifiers= Shift+Control+Alt+LevelThree; - map[LevelThree]= Level2; - map[Shift+LevelThree]= Level3; - map[Control+Alt]= Level4; - level_name[Level1]= "Base"; - level_name[Level2]= "Alt Base"; - level_name[Level3]= "Shift Alt"; - level_name[Level4]= "Ctrl+Alt"; - }; - type "SEPARATE_CAPS_AND_SHIFT_ALPHABETIC" { - modifiers= Shift+Lock+LevelThree; - map[Shift]= Level2; - map[Lock]= Level4; - preserve[Lock]= Lock; - map[LevelThree]= Level3; - map[Shift+LevelThree]= Level4; - map[Lock+LevelThree]= Level3; - preserve[Lock+LevelThree]= Lock; - map[Shift+Lock+LevelThree]= Level3; - level_name[Level1]= "Base"; - level_name[Level2]= "Shift"; - level_name[Level3]= "AltGr Base"; - level_name[Level4]= "Shift AltGr"; - }; - type "FOUR_LEVEL_PLUS_LOCK" { - modifiers= Shift+Lock+LevelThree; - map[Shift]= Level2; - map[LevelThree]= Level3; - map[Shift+LevelThree]= Level4; - map[Lock]= Level5; - map[Shift+Lock]= Level2; - map[Lock+LevelThree]= Level3; - map[Shift+Lock+LevelThree]= Level4; - level_name[Level1]= "Base"; - level_name[Level2]= "Shift"; - level_name[Level3]= "Alt Base"; - level_name[Level4]= "Shift Alt"; - level_name[Level5]= "Lock"; - }; - type "FOUR_LEVEL_KEYPAD" { - modifiers= Shift+NumLock+LevelThree; - map[Shift]= Level2; - map[NumLock]= Level2; - map[LevelThree]= Level3; - map[Shift+LevelThree]= Level4; - map[NumLock+LevelThree]= Level4; - map[Shift+NumLock+LevelThree]= Level3; - level_name[Level1]= "Base"; - level_name[Level2]= "Number"; - level_name[Level3]= "Alt Base"; - level_name[Level4]= "Alt Number"; - }; -}; |