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path: root/shard/lib/app/identity.ex
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defmodule SApp.Identity do
  use GenServer

  require Logger

  defmodule Manifest do
    defstruct [:pk]
  end

  defmodule State do
    defstruct [:info, :rev, :signed]
  end

  defimpl Shard.Manifest, for: Manifest do
    def start(m) do
      DynamicSupervisor.start_child(Shard.DynamicSupervisor, {SApp.Identity, m.pk})
    end
  end

  def start_link(pk) do
    GenServer.start_link(__MODULE__, pk)
  end

  def init(pk) do
    manifest = %Manifest{pk: pk}
    id = SData.term_hash manifest

    case Shard.Manager.register(id, manifest, self()) do
      :ok ->
        Shard.Manager.dispatch_to(id, nil, self())
        state = case Shard.Manager.load_state(id) do
          nil ->
            info = %{nick: default_nick(pk)}
            SData.SignRev.new info
          st ->
            st
        end
        netgroup = %SNet.PubShardGroup{id: id}
        SNet.Group.init_lookup(netgroup, self())
        if Shard.Keys.have_sk? pk do
          GenServer.cast(self(), :update_peer_info)
        end
        {:ok, %{pk: pk, id: id, state: state, netgroup: netgroup}}
      :redundant ->
        exit(:redundant)
    end
  end

  def handle_call(:manifest, _from, state) do
    {:reply, state.manifest, state}
  end

  def handle_call(:get_info, _from, state) do
    {:reply, SData.SignRev.get(state.state), state}
  end

  def handle_call({:set_info, new_info}, _from, state) do
    if Shard.Keys.have_sk?(state.pk) do
      {:ok, st2} = SData.SignRev.set(state.state, new_info, state.pk)
      Shard.Manager.save_state(state.id, st2)
      state = put_in(state.state, st2)
      bcast_state(state)
      {:reply, :ok, state}
    else
      {:reply, :impossible, state}
    end
  end

  def handle_cast({:peer_connected, peer_pid}, state) do
    GenServer.cast(peer_pid, {:send_msg, {:interested, [state.id]}})
    {:noreply, state}
  end

  def handle_cast({:interested, peer_pid, _auth}, state) do
    SNet.Manager.send_pid(peer_pid, {state.id, nil, {:update, SData.SignRev.signed(state.state), true}})
    {:noreply, state}
  end

  def handle_cast({:msg, conn_pid, _auth, _shard_id, nil, msg}, state) do
    state = case msg do
      {:update, signed, ask_reply} when signed != nil ->
        state = case SData.SignRev.merge(state.state, signed, state.pk) do
          {true, st2} ->
            Shard.Manager.save_state(state.id, st2)
            state = put_in(state.state, st2)
            bcast_state(state, [conn_pid])
            state
          {false, _} ->
            state
        end
        if ask_reply do
          SNet.Manager.send_pid(conn_pid, {state.id, nil, {:update, SData.SignRev.signed(state.state), false}})
        end
        state
      _ -> state
    end
    {:noreply, state}
  end

  def handle_cast(:update_peer_info, state) do
    peer_info = SNet.Addr.get_all_inet4()
                |> Enum.map(&({:inet, &1, Application.get_env(:shard, :port)}))

    prev_info = SData.SignRev.get(state.state)
    # TODO multi peer info
    new_info = Map.put(prev_info, :peer_info, peer_info)
    {:ok, st2} = SData.SignRev.set(state.state, new_info, state.pk)

    Shard.Manager.save_state(state.id, st2)
    state = put_in(state.state, st2)
    bcast_state(state)
    {:noreply, state}
  end

  defp bcast_state(state, exclude \\ []) do
    msg = {state.id, nil, {:update, SData.SignRev.signed(state.state), false}}
    SNet.Group.broadcast(state.netgroup, msg, exclude_pid: exclude)
  end

  # ================
  # PUBLIC INTERFACE
  # ================

  @doc"""
  Return the default nickname associated to a pk,
  in the form "Anonxxxxxxxx" with some bytes of the pk in hex.
  """
  def default_nick(pk) do
    nick_suffix = Shard.Keys.pk_display pk
    "Anon" <> nick_suffix
  end

  @doc"""
  Find the shard process for an identity. Launches such a process
  if necessary.
  """
  def find_proc(pk) do
    Shard.Manager.find_or_start %Manifest{pk: pk}
  end

  @doc"""
  Get a user's nickname from his pk
  """
  def get_nick(pk) do
    pid = find_proc pk
    info = GenServer.call(pid, :get_info)
    info.nick
  end
end