aboutsummaryrefslogtreecommitdiff
path: root/judge/main.ml
blob: 61735f03df358b569264b46d1f641bdb3afd6126 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
open Core
open Graphics

(* ****************** *)
(* The user interface *)
(* ****************** *)

exception Exit_judge

module UI (C : CORE) : sig

  val init : unit -> unit
  val close : unit -> unit
  val handle_events : unit -> unit
  val display : unit -> unit

end = struct

  module G = C.G

  open G_util

  (* Init/Close *)
  let init () =
    open_graph " 800x600";
    set_font "-misc-fixed-bold-r-normal--15-120-90--c-90-iso8859-1";
    auto_synchronize false;
    display_mode false;
    remember_mode true;
    fullscreen_msg "Starting up..."

  let close () =
    close_graph ()

  (* View types *)
  type view =
    | ScoreBoard
    | MatchList of bool
    | ViewLastGame
    | NavGame of C.game * int
    | Question of string * (unit -> unit) * view

  let rec handle_events () =
    while key_pressed () do
      match !curr_view, read_key() with
      | ScoreBoard, '\t' -> curr_view := MatchList false
      | MatchList _, '\t' -> curr_view := ScoreBoard
      | MatchList e, 'f' -> curr_view := MatchList (not e)
      | MatchList _, 'r' -> curr_view := Question(
          "Launch new round?",
          (fun () -> C.add_rounds(); curr_view := MatchList false),
          !curr_view
        )
      | MatchList _, 'v' when C.games () <> [] -> curr_view := ViewLastGame
      | MatchList _, 'n' when C.games () <> [] ->
        let g = List.hd (C.games()) in
        curr_view := NavGame (g, -1)
      | NavGame (g, _), 'n' ->
        let rec dx = function
          | gg::pg::_ when pg == g -> curr_view := NavGame (gg, -1)
          | _::l -> dx l
          | [] -> ()
        in dx (C.games())
      | NavGame (g, _), 'p' ->
        let rec dx = function
          | pg::gg::_ when pg == g -> curr_view := NavGame (gg, -1)
          | _::l -> dx l
          | [] -> ()
        in dx (C.games())
      | NavGame (g, n), 'b' when n > 0 ->
        curr_view := NavGame (g, n-1)
      | NavGame (g, n), 'b' when n = -1 ->
        curr_view := NavGame (g, List.length (C.hist g) - 1)
      | NavGame (g, n), 'f' when n < List.length (C.hist g) - 1 && n <> -1 ->
        curr_view := NavGame (g, n+1)
      | NavGame (g, n), 'f' when n = List.length (C.hist g) - 1 ->
        curr_view := NavGame (g, -1)
      | NavGame(g, _), 'a' -> curr_view := NavGame(g, 0)
      | NavGame(g, _), 'z' -> curr_view := NavGame(g, -1)
      | ViewLastGame, '\t' | NavGame _, '\t' -> curr_view := MatchList false
      | Question(_, y, n), 'y' -> y()
      | Question(_, y, n), 'n' -> curr_view := n
      | v, 'q' ->
        curr_view := Question(
          "Really quit?",
          (fun () ->
            fullscreen_msg "Exiting...";
            raise Exit_judge),
          v)
      | _ -> ()
    done

  and display () =
    clear_graph ();
    begin match !curr_view with
    | ScoreBoard -> scoreboard_disp ()
    | MatchList f -> matchlist_disp f
    | ViewLastGame -> last_game_disp ()
    | NavGame (g, n) -> nav_game_disp g n
    | Question (q, _, _) -> fullscreen_msg (q ^ " (y/n)")
    end;
    synchronize ()

  and curr_view = ref ScoreBoard

  (* Scoreboard view *)
  and scoreboard_disp () =
    text1 1 black "score board";
    text4 1 grey "match list >";
    hl();
    let scores = List.sort
      (fun (_, sc) (_, sc') -> sc' - sc)
      (C.scores())
    in
    let p_sc = ref (-199028109) in
    let show_sc i (n, s) =
      if s <> !p_sc then
        text2 (i+4) black (string_of_int (i+1)^". ");
      p_sc := s;
      text3 (i+4) black n;
      text4 (i+4) black (string_of_int s)
    in
    iteri show_sc scores

  (* Match list view *)
  and matchlist_disp show_only_running =
    text1 1 black "match list";
    text2 1 black "queued matches:";
    text3 1 black (string_of_int (C.ql ()));
    text4 1 grey "score board >";
    hl();
    let games =
      if show_only_running then
        List.filter
          (fun g -> match C.p1 g, C.p2 g with Dead, Dead -> false | _ -> true)
          (C.games())
      else C.games()
    in
    let time = Unix.gettimeofday() in
    let print_g i g =
      let cp1, cp2 = match C.s g with
      | TurnOf _ -> black, black
      | Won P1 -> green, red
      | Won P2 -> red, green
      | Tie -> grey, grey
      | Eliminated P1 -> orange, grey
      | Eliminated P2 -> grey, orange
      in
      let mp = function
        | Loading -> grey, "-> []"
        | Saving -> grey, "[] ->"
        | Dead -> black, ""
        | StandBy t -> grey, Format.sprintf "%.2f" t
        | Thinking (t, tb) -> black,
          Format.sprintf "[ %.2f ]" (t -. (time -. tb))
      in
      let p1n, p2n = C.pn g in
      let c, m = mp (C.p1 g) in text1 (i+4) c m;
      text2 (i+4) cp1 p1n;
      text3 (i+4) cp2 p2n;
      let c, m = mp (C.p2 g) in text4 (i+4) c m
    in
    iteri print_g games

  (* Game view *)
  and last_game_disp () =
    match C.games () with
    | g::_ ->
      let p1n, p2n = C.pn g in
      text1 1 p1c p1n;
      text2 1 p2c p2n;
      text4 1 grey "match list >";
      hl();
      G.display_game (C.g g) (p1n, p2n)
    | _ -> ()
  and nav_game_disp g n =
    let p1n, p2n = C.pn g in
    text1 1 p1c p1n;
    text2 1 p2c p2n;
    text4 1 grey "match list >";
    hl();
    let n = if n = -1 then List.length (C.hist g) -1 else n in
    let put_st i g =
      let ni = (size_x() - 60) / 12 + 1 in
      let cx = 12 * (i mod ni) + 30 in
      let cy = size_y () - 60 - (20 * (i / ni)) in
      begin match G.s g with
        | TurnOf p ->
          set_color (pc p);
          draw_circle cx cy 2
        | Won p -> 
          set_color (pc p);
          draw_circle cx cy 2;
          draw_circle cx cy 4
        | Tie ->
          set_color black;
          draw_circle cx cy 4
        | Eliminated p ->
          set_color (pc p);
          draw_segments [| cx - 3, cy - 3, cx + 4, cy + 4; cx - 3, cy + 3, cx + 4, cy - 4 |]
      end;
      if i = n then begin
        set_color black;
        fill_circle cx (cy-10) 2;
        G.display_game g (p1n, p2n)
      end
    in
    iteri put_st (List.rev (C.hist g))

end

(* ************* *)
(* The main loop *)
(* ************* *)

module Juge (C : CORE) : sig

  val run : unit -> unit

end = struct

  module UI = UI(C)

  let run () =
    C.init();
    UI.init();
    begin try while true do
      C.handle_events ();
      UI.handle_events ();
      UI.display ()
    done with
      Exit_judge ->
        C.finish ();
        UI.close ()
    end

end