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author | Alex Auvolat <alex.auvolat@ens.fr> | 2014-11-13 18:20:40 +0100 |
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committer | Alex Auvolat <alex.auvolat@ens.fr> | 2014-11-13 18:20:40 +0100 |
commit | 69b66557a8bfef7cc4d96fde120d0360f5a94d8b (patch) | |
tree | 9f290eedd788e114d19f4d33c7fb3873fdb1591a | |
parent | 773dcc7eb40f270a7eb8003678b05943508e9a73 (diff) | |
download | CompetIA-69b66557a8bfef7cc4d96fde120d0360f5a94d8b.tar.gz CompetIA-69b66557a8bfef7cc4d96fde120d0360f5a94d8b.zip |
Improve performance by removing useless GUI updates.
-rw-r--r-- | judge/core.ml | 17 | ||||
-rw-r--r-- | judge/main.ml | 19 |
2 files changed, 25 insertions, 11 deletions
diff --git a/judge/core.ml b/judge/core.ml index ec73639..8716c86 100644 --- a/judge/core.ml +++ b/judge/core.ml @@ -52,7 +52,7 @@ module type CORE = sig val init : unit -> unit val finish : unit -> unit - val handle_events : unit -> unit (* is anything happening ? *) + val handle_events : unit -> bool (* is anything happening ? *) val add_rounds : unit -> unit (* adds one game of everyone against everyone *) @@ -228,6 +228,7 @@ module Core (G: GAME) : CORE = struct end let handle_events () = + let usefull = ref false in (* 1. IF NOT ENOUGH MATCHES ARE RUNING, LAUNCH ONE *) let matches_in_progress = !r_games @@ -264,7 +265,8 @@ module Core (G: GAME) : CORE = struct let p2 = open_c (Hashtbl.find players p2) in let g = G.new_game in let g = { p1; p2; hist = [g]; s = G.s g } in - r_games := g::(!r_games) + r_games := g::(!r_games); + usefull := true in let can_launch, cannot_launch = List.partition (fun (p1, p2) -> @@ -363,7 +365,8 @@ module Core (G: GAME) : CORE = struct send_m p (YourTurn t); p.s <- Thinking (t, Unix.gettimeofday()); | _ -> () - end + end; + usefull := true in List.iter do_fd in_fd; (* Check if somebody has timed out *) let check_timeout g = @@ -377,7 +380,8 @@ module Core (G: GAME) : CORE = struct w.p.score <- w.p.score + !pt_win; l.p.score <- l.p.score + !pt_lose; w.s <- Saving; - if l.s <> Dead then l.s <- Saving + if l.s <> Dead then l.s <- Saving; + usefull := true end | _ -> () in List.iter check_timeout !r_games; @@ -405,7 +409,10 @@ module Core (G: GAME) : CORE = struct p.s <- Dead; p.p.running <- None; List.iter close p.cfd; + usefull := true end - with _ -> () end + with _ -> () end; + (* return value *) + !usefull end diff --git a/judge/main.ml b/judge/main.ml index 47d29ba..38de615 100644 --- a/judge/main.ml +++ b/judge/main.ml @@ -11,7 +11,7 @@ module UI (C : CORE) : sig val init : unit -> unit val close : unit -> unit - val handle_events : unit -> unit + val handle_events : unit -> bool val display : unit -> unit end = struct @@ -41,7 +41,9 @@ end = struct | Question of string * (unit -> unit) * view let rec handle_events () = + let usefull = ref false in while key_pressed () do + usefull := true; match !curr_view, read_key() with | ScoreBoard, '\t' -> curr_view := MatchList false | MatchList _, '\t' -> curr_view := ScoreBoard @@ -88,7 +90,8 @@ end = struct raise Exit_judge), v) | _ -> () - done + done; + !usefull and display () = clear_graph (); @@ -222,12 +225,16 @@ end = struct module UI = UI(C) let run () = - C.init(); UI.init(); + C.init(); + let last_r = ref 0.0 in begin try while true do - C.handle_events (); - UI.handle_events (); - UI.display () + let a = C.handle_events () in + let b = UI.handle_events () in + if a || b || Unix.gettimeofday() -. !last_r > 0.1 then begin + UI.display (); + last_r := Unix.gettimeofday() + end done with Exit_judge -> C.finish (); |