diff options
Diffstat (limited to 'src/bin/lua/lua.c')
-rw-r--r-- | src/bin/lua/lua.c | 614 |
1 files changed, 0 insertions, 614 deletions
diff --git a/src/bin/lua/lua.c b/src/bin/lua/lua.c deleted file mode 100644 index 8f64451..0000000 --- a/src/bin/lua/lua.c +++ /dev/null @@ -1,614 +0,0 @@ -/* -** $Id: lua.c,v 1.226 2015/08/14 19:11:20 roberto Exp $ -** Lua stand-alone interpreter -** See Copyright Notice in lua.h -*/ - -// {{ Customization for Kogata -#define LUA_USE_READLINE 1 -// Other customization includes: removing static qualifiers -// }} - -#define lua_c - -#include "lprefix.h" - - -#include <signal.h> -#include <stdio.h> -#include <stdlib.h> -#include <string.h> - -#include "lua.h" - -#include "lauxlib.h" -#include "lualib.h" - - -#if !defined(LUA_PROMPT) -#define LUA_PROMPT "> " -#define LUA_PROMPT2 ">> " -#endif - -#if !defined(LUA_PROGNAME) -#define LUA_PROGNAME "lua" -#endif - -#if !defined(LUA_MAXINPUT) -#define LUA_MAXINPUT 512 -#endif - -#if !defined(LUA_INIT_VAR) -#define LUA_INIT_VAR "LUA_INIT" -#endif - -#define LUA_INITVARVERSION \ - LUA_INIT_VAR "_" LUA_VERSION_MAJOR "_" LUA_VERSION_MINOR - - -/* -** lua_stdin_is_tty detects whether the standard input is a 'tty' (that -** is, whether we're running lua interactively). -*/ -#if !defined(lua_stdin_is_tty) /* { */ - -#if defined(LUA_USE_POSIX) /* { */ - -#include <unistd.h> -#define lua_stdin_is_tty() isatty(0) - -#elif defined(LUA_USE_WINDOWS) /* }{ */ - -#include <io.h> -#define lua_stdin_is_tty() _isatty(_fileno(stdin)) - -#else /* }{ */ - -/* ISO C definition */ -#define lua_stdin_is_tty() 1 /* assume stdin is a tty */ - -#endif /* } */ - -#endif /* } */ - - -/* -** lua_readline defines how to show a prompt and then read a line from -** the standard input. -** lua_saveline defines how to "save" a read line in a "history". -** lua_freeline defines how to free a line read by lua_readline. -*/ -#if !defined(lua_readline) /* { */ - -#if defined(LUA_USE_READLINE) /* { */ - -#include <readline/readline.h> -#include <readline/history.h> -#define lua_readline(L,b,p) ((void)L, ((b)=readline(p)) != NULL) -#define lua_saveline(L,line) ((void)L, add_history(line)) -#define lua_freeline(L,b) ((void)L, free(b)) - -#else /* }{ */ - -#define lua_readline(L,b,p) \ - ((void)L, fputs(p, stdout), fflush(stdout), /* show prompt */ \ - fgets(b, LUA_MAXINPUT, stdin) != NULL) /* get line */ -#define lua_saveline(L,line) { (void)L; (void)line; } -#define lua_freeline(L,b) { (void)L; (void)b; } - -#endif /* } */ - -#endif /* } */ - - - - -lua_State *globalL = NULL; - -const char *progname = LUA_PROGNAME; - - -/* -** Hook set by signal function to stop the interpreter. -*/ -void lstop (lua_State *L, lua_Debug *ar) { - (void)ar; /* unused arg. */ - lua_sethook(L, NULL, 0, 0); /* reset hook */ - luaL_error(L, "interrupted!"); -} - - -/* -** Function to be called at a C signal. Because a C signal cannot -** just change a Lua state (as there is no proper synchronization), -** this function only sets a hook that, when called, will stop the -** interpreter. -*/ -void laction (int i) { - signal(i, SIG_DFL); /* if another SIGINT happens, terminate process */ - lua_sethook(globalL, lstop, LUA_MASKCALL | LUA_MASKRET | LUA_MASKCOUNT, 1); -} - - -void print_usage (const char *badoption) { - lua_writestringerror("%s: ", progname); - if (badoption[1] == 'e' || badoption[1] == 'l') - lua_writestringerror("'%s' needs argument\n", badoption); - else - lua_writestringerror("unrecognized option '%s'\n", badoption); - lua_writestringerror( - "usage: %s [options] [script [args]]\n" - "Available options are:\n" - " -e stat execute string 'stat'\n" - " -i enter interactive mode after executing 'script'\n" - " -l name require library 'name'\n" - " -v show version information\n" - " -E ignore environment variables\n" - " -- stop handling options\n" - " - stop handling options and execute stdin\n" - , - progname); -} - - -/* -** Prints an error message, adding the program name in front of it -** (if present) -*/ -void l_message (const char *pname, const char *msg) { - if (pname) lua_writestringerror("%s: ", pname); - lua_writestringerror("%s\n", msg); -} - - -/* -** Check whether 'status' is not OK and, if so, prints the error -** message on the top of the stack. It assumes that the error object -** is a string, as it was either generated by Lua or by 'msghandler'. -*/ -int report (lua_State *L, int status) { - if (status != LUA_OK) { - const char *msg = lua_tostring(L, -1); - l_message(progname, msg); - lua_pop(L, 1); /* remove message */ - } - return status; -} - - -/* -** Message handler used to run all chunks -*/ -int msghandler (lua_State *L) { - const char *msg = lua_tostring(L, 1); - if (msg == NULL) { /* is error object not a string? */ - if (luaL_callmeta(L, 1, "__tostring") && /* does it have a metamethod */ - lua_type(L, -1) == LUA_TSTRING) /* that produces a string? */ - return 1; /* that is the message */ - else - msg = lua_pushfstring(L, "(error object is a %s value)", - luaL_typename(L, 1)); - } - luaL_traceback(L, L, msg, 1); /* append a standard traceback */ - return 1; /* return the traceback */ -} - - -/* -** Interface to 'lua_pcall', which sets appropriate message function -** and C-signal handler. Used to run all chunks. -*/ -int docall (lua_State *L, int narg, int nres) { - int status; - int base = lua_gettop(L) - narg; /* function index */ - lua_pushcfunction(L, msghandler); /* push message handler */ - lua_insert(L, base); /* put it under function and args */ - globalL = L; /* to be available to 'laction' */ - signal(SIGINT, laction); /* set C-signal handler */ - status = lua_pcall(L, narg, nres, base); - signal(SIGINT, SIG_DFL); /* reset C-signal handler */ - lua_remove(L, base); /* remove message handler from the stack */ - return status; -} - - -void print_version (void) { - lua_writestring(LUA_COPYRIGHT, strlen(LUA_COPYRIGHT)); - lua_writeline(); -} - - -/* -** Create the 'arg' table, which stores all arguments from the -** command line ('argv'). It should be aligned so that, at index 0, -** it has 'argv[script]', which is the script name. The arguments -** to the script (everything after 'script') go to positive indices; -** other arguments (before the script name) go to negative indices. -** If there is no script name, assume interpreter's name as base. -*/ -void createargtable (lua_State *L, char **argv, int argc, int script) { - int i, narg; - if (script == argc) script = 0; /* no script name? */ - narg = argc - (script + 1); /* number of positive indices */ - lua_createtable(L, narg, script + 1); - for (i = 0; i < argc; i++) { - lua_pushstring(L, argv[i]); - lua_rawseti(L, -2, i - script); - } - lua_setglobal(L, "arg"); -} - - -int dochunk (lua_State *L, int status) { - if (status == LUA_OK) status = docall(L, 0, 0); - return report(L, status); -} - - -int dofile (lua_State *L, const char *name) { - return dochunk(L, luaL_loadfile(L, name)); -} - - -int dostring (lua_State *L, const char *s, const char *name) { - return dochunk(L, luaL_loadbuffer(L, s, strlen(s), name)); -} - - -/* -** Calls 'require(name)' and stores the result in a global variable -** with the given name. -*/ -int dolibrary (lua_State *L, const char *name) { - int status; - lua_getglobal(L, "require"); - lua_pushstring(L, name); - status = docall(L, 1, 1); /* call 'require(name)' */ - if (status == LUA_OK) - lua_setglobal(L, name); /* global[name] = require return */ - return report(L, status); -} - - -/* -** Returns the string to be used as a prompt by the interpreter. -*/ -const char *get_prompt (lua_State *L, int firstline) { - const char *p; - lua_getglobal(L, firstline ? "_PROMPT" : "_PROMPT2"); - p = lua_tostring(L, -1); - if (p == NULL) p = (firstline ? LUA_PROMPT : LUA_PROMPT2); - return p; -} - -/* mark in error messages for incomplete statements */ -#define EOFMARK "<eof>" -#define marklen (sizeof(EOFMARK)/sizeof(char) - 1) - - -/* -** Check whether 'status' signals a syntax error and the error -** message at the top of the stack ends with the above mark for -** incomplete statements. -*/ -int incomplete (lua_State *L, int status) { - if (status == LUA_ERRSYNTAX) { - size_t lmsg; - const char *msg = lua_tolstring(L, -1, &lmsg); - if (lmsg >= marklen && strcmp(msg + lmsg - marklen, EOFMARK) == 0) { - lua_pop(L, 1); - return 1; - } - } - return 0; /* else... */ -} - - -/* -** Prompt the user, read a line, and push it into the Lua stack. -*/ -int pushline (lua_State *L, int firstline) { - char buffer[LUA_MAXINPUT]; - char *b = buffer; - size_t l; - const char *prmt = get_prompt(L, firstline); - int readstatus = lua_readline(L, b, prmt); - if (readstatus == 0) - return 0; /* no input (prompt will be popped by caller) */ - lua_pop(L, 1); /* remove prompt */ - l = strlen(b); - if (l > 0 && b[l-1] == '\n') /* line ends with newline? */ - b[--l] = '\0'; /* remove it */ - if (firstline && b[0] == '=') /* for compatibility with 5.2, ... */ - lua_pushfstring(L, "return %s", b + 1); /* change '=' to 'return' */ - else - lua_pushlstring(L, b, l); - lua_freeline(L, b); - return 1; -} - - -/* -** Try to compile line on the stack as 'return <line>;'; on return, stack -** has either compiled chunk or original line (if compilation failed). -*/ -int addreturn (lua_State *L) { - const char *line = lua_tostring(L, -1); /* original line */ - const char *retline = lua_pushfstring(L, "return %s;", line); - int status = luaL_loadbuffer(L, retline, strlen(retline), "=stdin"); - if (status == LUA_OK) { - lua_remove(L, -2); /* remove modified line */ - if (line[0] != '\0') /* non empty? */ - lua_saveline(L, line); /* keep history */ - } - else - lua_pop(L, 2); /* pop result from 'luaL_loadbuffer' and modified line */ - return status; -} - - -/* -** Read multiple lines until a complete Lua statement -*/ -int multiline (lua_State *L) { - for (;;) { /* repeat until gets a complete statement */ - size_t len; - const char *line = lua_tolstring(L, 1, &len); /* get what it has */ - int status = luaL_loadbuffer(L, line, len, "=stdin"); /* try it */ - if (!incomplete(L, status) || !pushline(L, 0)) { - lua_saveline(L, line); /* keep history */ - return status; /* cannot or should not try to add continuation line */ - } - lua_pushliteral(L, "\n"); /* add newline... */ - lua_insert(L, -2); /* ...between the two lines */ - lua_concat(L, 3); /* join them */ - } -} - - -/* -** Read a line and try to load (compile) it first as an expression (by -** adding "return " in front of it) and second as a statement. Return -** the final status of load/call with the resulting function (if any) -** in the top of the stack. -*/ -int loadline (lua_State *L) { - int status; - lua_settop(L, 0); - if (!pushline(L, 1)) - return -1; /* no input */ - if ((status = addreturn(L)) != LUA_OK) /* 'return ...' did not work? */ - status = multiline(L); /* try as command, maybe with continuation lines */ - lua_remove(L, 1); /* remove line from the stack */ - lua_assert(lua_gettop(L) == 1); - return status; -} - - -/* -** Prints (calling the Lua 'print' function) any values on the stack -*/ -void l_print (lua_State *L) { - int n = lua_gettop(L); - if (n > 0) { /* any result to be printed? */ - luaL_checkstack(L, LUA_MINSTACK, "too many results to print"); - lua_getglobal(L, "print"); - lua_insert(L, 1); - if (lua_pcall(L, n, 0, 0) != LUA_OK) - l_message(progname, lua_pushfstring(L, "error calling 'print' (%s)", - lua_tostring(L, -1))); - } -} - - -/* -** Do the REPL: repeatedly read (load) a line, evaluate (call) it, and -** print any results. -*/ -void doREPL (lua_State *L) { - int status; - const char *oldprogname = progname; - progname = NULL; /* no 'progname' on errors in interactive mode */ - while ((status = loadline(L)) != -1) { - if (status == LUA_OK) - status = docall(L, 0, LUA_MULTRET); - if (status == LUA_OK) l_print(L); - else report(L, status); - } - lua_settop(L, 0); /* clear stack */ - lua_writeline(); - progname = oldprogname; -} - - -/* -** Push on the stack the contents of table 'arg' from 1 to #arg -*/ -int pushargs (lua_State *L) { - int i, n; - if (lua_getglobal(L, "arg") != LUA_TTABLE) - luaL_error(L, "'arg' is not a table"); - n = (int)luaL_len(L, -1); - luaL_checkstack(L, n + 3, "too many arguments to script"); - for (i = 1; i <= n; i++) - lua_rawgeti(L, -i, i); - lua_remove(L, -i); /* remove table from the stack */ - return n; -} - - -int handle_script (lua_State *L, char **argv) { - int status; - const char *fname = argv[0]; - if (strcmp(fname, "-") == 0 && strcmp(argv[-1], "--") != 0) - fname = NULL; /* stdin */ - status = luaL_loadfile(L, fname); - if (status == LUA_OK) { - int n = pushargs(L); /* push arguments to script */ - status = docall(L, n, LUA_MULTRET); - } - return report(L, status); -} - - - -/* bits of various argument indicators in 'args' */ -#define has_error 1 /* bad option */ -#define has_i 2 /* -i */ -#define has_v 4 /* -v */ -#define has_e 8 /* -e */ -#define has_E 16 /* -E */ - -/* -** Traverses all arguments from 'argv', returning a mask with those -** needed before running any Lua code (or an error code if it finds -** any invalid argument). 'first' returns the first not-handled argument -** (either the script name or a bad argument in case of error). -*/ -int collectargs (char **argv, int *first) { - int args = 0; - int i; - for (i = 1; argv[i] != NULL; i++) { - *first = i; - if (argv[i][0] != '-') /* not an option? */ - return args; /* stop handling options */ - switch (argv[i][1]) { /* else check option */ - case '-': /* '--' */ - if (argv[i][2] != '\0') /* extra characters after '--'? */ - return has_error; /* invalid option */ - *first = i + 1; - return args; - case '\0': /* '-' */ - return args; /* script "name" is '-' */ - case 'E': - if (argv[i][2] != '\0') /* extra characters after 1st? */ - return has_error; /* invalid option */ - args |= has_E; - break; - case 'i': - args |= has_i; /* (-i implies -v) *//* FALLTHROUGH */ - case 'v': - if (argv[i][2] != '\0') /* extra characters after 1st? */ - return has_error; /* invalid option */ - args |= has_v; - break; - case 'e': - args |= has_e; /* FALLTHROUGH */ - case 'l': /* both options need an argument */ - if (argv[i][2] == '\0') { /* no concatenated argument? */ - i++; /* try next 'argv' */ - if (argv[i] == NULL || argv[i][0] == '-') - return has_error; /* no next argument or it is another option */ - } - break; - default: /* invalid option */ - return has_error; - } - } - *first = i; /* no script name */ - return args; -} - - -/* -** Processes options 'e' and 'l', which involve running Lua code. -** Returns 0 if some code raises an error. -*/ -int runargs (lua_State *L, char **argv, int n) { - int i; - for (i = 1; i < n; i++) { - int option = argv[i][1]; - lua_assert(argv[i][0] == '-'); /* already checked */ - if (option == 'e' || option == 'l') { - int status; - const char *extra = argv[i] + 2; /* both options need an argument */ - if (*extra == '\0') extra = argv[++i]; - lua_assert(extra != NULL); - status = (option == 'e') - ? dostring(L, extra, "=(command line)") - : dolibrary(L, extra); - if (status != LUA_OK) return 0; - } - } - return 1; -} - - -int handle_luainit (lua_State *L) { - const char *name = "=" LUA_INITVARVERSION; - const char *init = getenv(name + 1); - if (init == NULL) { - name = "=" LUA_INIT_VAR; - init = getenv(name + 1); /* try alternative name */ - } - if (init == NULL) return LUA_OK; - else if (init[0] == '@') - return dofile(L, init+1); - else - return dostring(L, init, name); -} - - -/* -** Main body of stand-alone interpreter (to be called in protected mode). -** Reads the options and handles them all. -*/ -int pmain (lua_State *L) { - int argc = (int)lua_tointeger(L, 1); - char **argv = (char **)lua_touserdata(L, 2); - int script; - int args = collectargs(argv, &script); - luaL_checkversion(L); /* check that interpreter has correct version */ - if (argv[0] && argv[0][0]) progname = argv[0]; - if (args == has_error) { /* bad arg? */ - print_usage(argv[script]); /* 'script' has index of bad arg. */ - return 0; - } - if (args & has_v) /* option '-v'? */ - print_version(); - if (args & has_E) { /* option '-E'? */ - lua_pushboolean(L, 1); /* signal for libraries to ignore env. vars. */ - lua_setfield(L, LUA_REGISTRYINDEX, "LUA_NOENV"); - } - luaL_openlibs(L); /* open standard libraries */ - createargtable(L, argv, argc, script); /* create table 'arg' */ - if (!(args & has_E)) { /* no option '-E'? */ - if (handle_luainit(L) != LUA_OK) /* run LUA_INIT */ - return 0; /* error running LUA_INIT */ - } - if (!runargs(L, argv, script)) /* execute arguments -e and -l */ - return 0; /* something failed */ - if (script < argc && /* execute main script (if there is one) */ - handle_script(L, argv + script) != LUA_OK) - return 0; - if (args & has_i) /* -i option? */ - doREPL(L); /* do read-eval-print loop */ - else if (script == argc && !(args & (has_e | has_v))) { /* no arguments? */ - if (lua_stdin_is_tty()) { /* running in interactive mode? */ - print_version(); - doREPL(L); /* do read-eval-print loop */ - } - else dofile(L, NULL); /* executes stdin as a file */ - } - lua_pushboolean(L, 1); /* signal no errors */ - return 1; -} - - -int main (int argc, char **argv) { - int status, result; - lua_State *L = luaL_newstate(); /* create state */ - if (L == NULL) { - l_message(argv[0], "cannot create state: not enough memory"); - return EXIT_FAILURE; - } - lua_pushcfunction(L, &pmain); /* to call 'pmain' in protected mode */ - lua_pushinteger(L, argc); /* 1st argument */ - lua_pushlightuserdata(L, argv); /* 2nd argument */ - status = lua_pcall(L, 2, 1, 0); /* do the call */ - result = lua_toboolean(L, -1); /* get result */ - report(L, status); - lua_close(L); - return (result && status == LUA_OK) ? EXIT_SUCCESS : EXIT_FAILURE; -} - |