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authorAlex Auvolat <alex@adnab.me>2015-03-09 22:06:59 +0100
committerAlex Auvolat <alex@adnab.me>2015-03-09 22:06:59 +0100
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@@ -116,18 +116,6 @@ running the tests):
### Things to design
-* Cache architecture :
- - A RAM file is basically a bunch of pages that contain the data (rather than a segment of
- malloc()'ed memory)
- - A framebuffer device is basically a bunch of pages at a fixed hardware location, that cannot
- grow
- - In the two previous cases, the pages are never freed : they are not a cache, they are the
- data itself.
- - In the case of an on-disk file, the pages are a copy of the file's data that is originally
- on-disk, and we might want to free these pages even while a process is using them, because
- we can always reload them from the disk.
- - An on-disk file with a page cache must be aware of all the places where the page is mapped,
- so that it can unmap it when reclaiming pages.
* Reclaiming physical memory :
- Freeing some cached stuff, ie swapping pages from mmap regions
- Swapping pages from processes non-mmap regions (ie real data regions)
@@ -142,6 +130,7 @@ running the tests):
### Things not sure
* VFS thread safety : is the design correct ? (probably)
+* Cache architecture (called *pager*, after 4.4BSD terminology)
* Not enough tests!
### Plans for the later future