local sys = require 'lx.sys'
local sysdef= require 'lx.sysdef'
local ioctl = require 'lx.ioctl'
local draw = require 'lx.draw'
print("Hello, world!")
local vesa_fd = sys.open("io:/display/vesa", sysdef.FM_IOCTL | sysdef.FM_READ | sysdef.FM_WRITE | sysdef.FM_MMAP)
print("vesa_fd = " .. vesa_fd)
local vesa_info = ioctl.fb_get_info(vesa_fd)
print("vesa_info = ", vesa_info)
local surface = draw.surface_from_fd(vesa_fd, vesa_info)
for x = 0, 255 do
for y = 0, 255 do
surface:plot(x, y, surface:rgb(x, y, 0))
end
end
local fnt = draw.load_font('sys:/fonts/default.bf')
local mouse_fd = sys.open("io:/input/pcmouse", sysdef.FM_READ)
print("mouse_fd = " .. mouse_fd)
local cursor = draw.load_image('sys:/cursors/left_ptr.png')
local csrbkp = draw.new_surface(cursor:width(), cursor:height(), vesa_info.bpp, false)
csrbkp:blit(0, 0, surface:sub(0, 0, cursor:width(), cursor:height()))
local i = 1
local mouse_x, mouse_y = 0, 0
while true do
local mouse_data, mouse_l = sys.read(mouse_fd, 0, 8)
if mouse_l > 0 then
print("mouse_l = ", mouse_l)
print("mouse_data = ", string.unpack("hhbBBB", mouse_data))
dx, dy = string.unpack("hhbBBB", mouse_data)
surface:blit(mouse_x, mouse_y, csrbkp)
mouse_x = mouse_x + dx
mouse_y = mouse_y - dy
if mouse_x < 0 then mouse_x = 0 end
if mouse_y < 0 then mouse_y = 0 end
if mouse_x >= vesa_info.width then mouse_x = vesa_info.width - 1 end
if mouse_y >= vesa_info.height then mouse_y = vesa_info.height - 1 end
csrbkp:blit(0, 0, surface:sub(mouse_x, mouse_y, cursor:width(), cursor:height()))
surface:blit(mouse_x, mouse_y, cursor)
end
--[[
surface:rect((i*3) % (vesa_info.width-3),
(i*3) % (vesa_info.height-5),
3, 3,
surface:rgb(i % 256,
(i + 96) % 256,
(i + 2*96) % 256))
i = i + 1
if i % 10000 == 0 then
local x0 = math.random(vesa_info.width)-1
local x1 = math.random(vesa_info.width)-1
local y0 = math.random(vesa_info.height)-1
local y1 = math.random(vesa_info.height)-1
if x0 > x1 then x0, x1 = x1, x0 end
if y0 > y1 then y0, y1 = y1, y0 end
local c = surface:rgb(math.random(0, 255), math.random(0, 255), math.random(0, 255))
surface:fillrect(x0, y0, x1-x0, y1-y0, c)
end
if i % 10000 == 0 then
-- print(i)
local txt = tostring(i)
surface:fillrect(0, 0, fnt:text_width(txt),
fnt:text_height(txt),
surface:rgb(0, 0, 0))
surface:write(0, 0, txt, fnt, surface:rgb(255, 0, 0))
end
--]]
end
os.exit()