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#include <gc/shm.h>
#include <gc/mem.h>
#include <mutex.h>
struct shm_block {
size_t start, size;
int is_hole; //1 : hole, 0 : used block
struct shm_block *prev, *next;
};
struct shm_block *blocks = 0;
static uint32_t tMutex = MUTEX_UNLOCKED;
static void shm_init() {
struct shm_block *b = malloc(sizeof(struct shm_block));
b->start = 0x80000000;
b->size = 0xD0000000 - 0x80000000;
b->is_hole = 1;
b->prev = b->next = 0;
blocks = b;
}
void* shm_alloc(size_t size) {
mutex_lock(&tMutex);
if (blocks == 0) shm_init();
if (size & 0xFFF) size = (size & 0xFFFFF000) + 0x1000;
//go through all blocks, get the one with the closest size
struct shm_block *i = blocks, *block = 0;
while (i) {
if (i->size >= size && i->is_hole == 1 && i->size < block->size) block = i;
i = i->next;
}
if (block == 0) {
mutex_unlock(&tMutex);
return 0;
}
//if the block's size is bigger, reduce it and create a new one after
if (block->size > size) {
struct shm_block *newb = malloc(sizeof(struct shm_block));
newb->start = block->start + size;
newb->size = block->size - size;
newb->is_hole = 1;
newb->prev = block; newb->next = block->next;
block->size = size;
if (block->next != 0) block->next->prev = newb;
block->next = newb;
}
//mark block as used
block->is_hole = 0;
//return block's address
mutex_unlock(&tMutex);
return (void*)block->start;
}
static void unify (struct shm_block *b) {
if (b->next == 0 || b->is_hole == 0 || b->next->is_hole == 0) return;
struct shm_block *n = b->next;
b->size += n->size;
n->next->prev = b;
b->next = n->next;
free(n);
}
void shm_free(void* p) {
mutex_lock(&tMutex);
//find block
struct shm_block *bl = blocks;
while (bl) {
if (bl->start == (size_t)p) break;
bl = bl->next;
}
if (bl == 0) {
mutex_unlock(&tMutex);
return;
}
//mark it as a hole
bl->is_hole = 1;
//unify after if possible
if (bl->next != 0 && bl->next->is_hole == 1) unify(bl);
//unify before if possible
if (bl->prev != 0 && bl->prev->is_hole == 1) unify(bl->prev);
mutex_unlock(&tMutex);
}
void* shm_allocNew(size_t size) {
if (size & 0xFFF) size = (size & 0xFFFFF000) + 0x1000;
void* p = shm_alloc(size);
if (shm_create((size_t)p, size) != 0) {
shm_free(p);
return 0;
}
return p;
}
void shm_freeDel(void *p) {
shm_delete((size_t)p);
shm_free(p);
}
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