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#include "Syscall.wtf.h"
u32int syscall(u32int n, u32int a, u32int b, u32int c, u32int d, u32int e) {
u32int r;
asm volatile ("int $64;"
: "=a"(r) : "a"(n), "b"(a), "c"(b), "d"(c), "D"(d), "S"(e));
return r;
}
void threadFinishedSyscall(u32int v) {
asm volatile("int $66" : : "a"(v));
}
void breakPoint() {
asm volatile("int $3");
}
void putch(char c) {
u32int x = c;
syscall(0xFFFFFF01, x);
}
void sleep(u32int t) {
syscall(0xFFFFFF02, t);
}
void write_hex(u32int n) {
syscall(0XFFFFFF03, n);
}
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