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#include "RessourceCaller.class.h"
RessourceCaller::RessourceCaller(u32int id, u32int type) {
m_id = id;
m_type = 1;
m_type = doCall(0);
if (m_type != type) m_type = 0;
}
u32int RessourceCaller::sCall(u32int type, u8int wat, u32int a, u32int b, u32int c, u32int d) {
return syscall(0xFFFFFE00 | wat, type, a, b, c, d);
}
u32int RessourceCaller::doCall(u8int call, u32int a, u32int b, u32int c, u32int d, u32int e) {
if (m_type == 0) return (u32int) - 1; //Type 0 = invalid object
u32int x = ((m_id << 8) | call);
return syscall(x, a, b, c, d, e);
}
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