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#ifndef DEF_SHELLAPP_CLASS_H
#define DEF_SHELLAPP_CLASS_H
#include <App/Application.proto.h>
#include <Binding/VirtualTerminal.class.h>
#define FT_BOOL 1
#define FT_STR 2
#define FT_INT 3
struct flag_t {
WChar sName;
String lName, desc;
int type;
String strVal;
int intVal;
bool boolVal;
};
class ShellApp : public Application {
public:
VirtualTerminal invt, outvt;
Vector<String> args;
Vector<flag_t> flags;
String appName, appDesc;
ShellApp(String name, String desc);
~ShellApp();
virtual void init();
//Flag handling
flag_t* getFlag(String name);
void addFlag(WChar sName, String lName, String desc, int type = FT_BOOL, String deflt = "");
String sFlag(String name);
int iFlag(String name);
bool bFlag(String name);
};
#endif
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