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#include "ByteArray.class.h"
//Define size of a uchar_repr_t
#define CHARSZ(x) (x.c[0] == 0 ? 0 : (x.c[1] == 0 ? 1 : (x.c[2] == 0 ? 2 : (x.c[3] == 0 ? 3 : 4))))
using namespace CMem;
ByteArray::ByteArray(const char* c) : BasicString<u8int>() {
m_length = strlen(c);
memcpy(m_string, (u8int*)c, m_length);
}
void ByteArray::affect(const String &string, u8int encoding) {
m_length = 0;
for (u32int i = 0; i < string.size(); i++) {
uchar_repr_t a = string[i].encode(encoding);
m_length += CHARSZ(a);
}
if (m_string != 0) delete m_string;
if (m_length == 0) {
m_string = 0;
return;
}
m_string = new u8int[m_length];
u32int x = 0;
for (u32int i = 0; i < string.size(); i++) {
uchar_repr_t a = string[i].encode(encoding);
memcpy(m_string + x, (u8int*)a.c, CHARSZ(a));
x += CHARSZ(a);
}
}
void ByteArray::resize(u32int size) {
if (size == m_length) return;
if (size == 0) {
delete m_string;
m_length = 0;
m_string = 0;
}
u8int *nd = new u8int[size];
if (size < m_length) {
memcpy(nd, m_string, size);
} else {
memcpy(nd, m_string, m_length);
memset(nd + m_length, 0, size - m_length);
}
delete m_string;
m_string = nd;
m_length = size;
}
String ByteArray::toString (u8int encoding) {
char* c = new char[m_length + 4];
memcpy((u8int*)c, m_string, m_length);
for (int i = 0; i < 4; i++) c[m_length + i] = 0; //Add NULL terminator
String r(c, encoding);
delete c;
return r;
}
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