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#include "Partition.class.h"
using namespace CMem; //For memcpy
Partition::Partition(BlockDevice* dev, u8int partnumber, u64int startblock, u64int blockcount) {
m_device = dev;
m_partnumber = partnumber;
m_startblock = startblock;
m_blockcount = blockcount;
}
bool Partition::readBlocks(u64int startblock, u32int count, u8int *data) {
if (startblock + count > m_startblock + m_blockcount) return false;
return m_device->readBlocks(startblock - m_startblock, count, data);
}
bool Partition::writeBlocks(u64int startblock, u32int count, u8int *data) {
if (startblock + count > m_startblock + m_blockcount) return false;
return m_device->writeBlocks(startblock - m_startblock, count, data);
}
bool Partition::read(u64int start, u32int length, u8int *data) {
u32int blksz = m_device->blockSize();
u64int startBlock = start / blksz;
u32int offset = start % blksz;
u32int blocks = (length + offset) / blksz;
if ((length + offset) % blksz != 0) blocks++;
u8int* buff = new u8int [blocks * blksz]; //THIS MAY FAIL :D
if (buff == 0) return false;
if (!readBlocks(startBlock, blocks, buff)) return false;
memcpy(data, buff + offset, length);
delete [] buff;
return true;
}
bool Partition::write(u64int start, u32int length, u8int *data) {
u32int blksz = m_device->blockSize();
u64int startBlock = start / blksz;
u32int offset = start % blksz;
u32int blocks = (length + offset) / blksz;
if ((length + offset) % blksz != 0) blocks++;
u64int lastBlock = startBlock + (u64int)blocks - 1;
u8int* buff = new u8int [blocks * blksz];
if (buff == 0) return false;
if (offset != 0) {
if (!readBlocks(startBlock, 1, buff)) return false;
}
if (lastBlock != startBlock and (length + offset) % blksz != 0) {
if (!readBlocks(lastBlock, 1, buff + ((blocks - 1) * blksz))) return false;
}
memcpy(buff + offset, data, length);
if (!writeBlocks(startBlock, blocks, buff)) return false;
delete[] buff;
return true;
}
//Accessors
BlockDevice* Partition::getDevice() { return m_device; }
u64int Partition::getStartBlock() { return m_startblock; }
u64int Partition::getBlockCount() { return m_blockcount; }
u8int Partition::getPartNumber() { return m_partnumber; }
u32int Partition::getBlockSize() { return m_device->blockSize(); }
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