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#include "Res.ns.h"
#include <VirtualTerminal.iface.h>
#include <Process.iface.h>
#include <Thread.iface.h>
#include <FSNode.iface.h>
#include <TaskManager/Task.ns.h>
namespace Res {
typedef u32int (*staticcall)(u8int, u32int, u32int, u32int, u32int);
struct static_call_t {
u32int id;
staticcall call;
};
static_call_t staticCalls[] = {
{VTIF_OBJTYPE, VirtualTerminal::scall},
{PRIF_OBJTYPE, Process::scall},
{THIF_OBJTYPE, Thread::scall},
{FNIF_OBJTYPE, FSNode::scall},
{0, 0}
};
Ressource** ressources = 0;
u32int size = 0;
void expand() { //Expands size of ressources array of 20 entries
size += 20;
Ressource** tmp = (Ressource**)Mem::alloc(size * sizeof(Ressource*));
for (u32int i = 0; i < size; i++) {
if (i < size - 20) tmp[i] = ressources[i];
else tmp[i] = 0;
}
Mem::free(ressources);
ressources = tmp;
}
u32int registerRes(Ressource* r) {
if (ressources == 0 or size == 0) {
ressources = (Ressource**)Mem::alloc(20 * sizeof(Ressource*));
size = 20;
for (u32int i = 0; i < 20; i++) ressources[i] = 0;
}
for (u32int i = 0; i < size; i++) {
if (ressources[i] == 0) {
ressources[i] = r;
return i;
}
}
expand();
return registerRes(r);
}
void unregisterRes(u32int id) {
ressources[id] = 0;
}
u32int call(u32int ressource, u8int wat, u32int a, u32int b, u32int c, u32int d, u32int e) {
if (ressource == 0xFFFFFE) { //TODO : return ressource id for some stuff for current process
for (u32int i = 0; staticCalls[i].id != 0; i++) {
if (staticCalls[i].id == a) return staticCalls[i].call(wat, b, c, d, e);
}
return 0;
} else {
if (ressource > size or ressources[ressource] == 0) {
return (u32int) - 1;
} else {
return ressources[ressource]->doCall(wat, a, b, c, d, e);
}
}
}
}
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