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#include "Res.ns.h"
#include <VirtualTerminal.iface.h>
#include <Process.iface.h>
#include <Thread.iface.h>
#include <TaskManager/Task.ns.h>
namespace Res {
Ressource** ressources = 0;
u32int size = 0;
void expand() { //Expands size of ressources array of 20 entries
size += 20;
Ressource** tmp = (Ressource**)Mem::alloc(size * sizeof(Ressource*));
for (u32int i = 0; i < size; i++) {
if (i < size - 20) tmp[i] = ressources[i];
else tmp[i] = 0;
}
Mem::free(ressources);
ressources = tmp;
}
u32int registerRes(Ressource* r) {
if (ressources == 0 or size == 0) {
ressources = (Ressource**)Mem::alloc(20 * sizeof(Ressource*));
size = 20;
for (u32int i = 0; i < 20; i++) ressources[i] = 0;
}
for (u32int i = 0; i < size; i++) {
if (ressources[i] == 0) {
ressources[i] = r;
return i;
}
}
expand();
return registerRes(r);
}
void unregisterRes(u32int id) {
ressources[id] = 0;
}
u32int call(u32int ressource, u8int wat, u32int a, u32int b, u32int c, u32int d, u32int e) {
if (ressource == 0xFFFFFE) { //TODO : return ressource id for some stuff for current process
if (a == VT_IFACE_OBJTYPE) return Task::currProcess()->getVirtualTerminal()->resId();
if (a == PR_IFACE_OBJTYPE) return Task::currProcess()->resId();
if (a == TH_IFACE_OBJTYPE) return Task::currThread()->resId();
return 0;
} else {
if (ressource > size or ressources[ressource] == 0) {
return (u32int) - 1;
} else {
return ressources[ressource]->doCall(wat, a, b, c, d, e);
}
}
}
}
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