blob: 930a589a7cb71303bcc87422e2665e819324c791 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
|
#ifndef DEF_HEAP_CLASS_H
#define DEF_HEAP_CLASS_H
#include <Core/common.wtf.h>
#include <TaskManager/Mutex.class.h>
//Heap minimum size : 2M
#define HEAP_MIN_SIZE 0x00200000
//Heap magic number, for verifications
#define HEAP_MAGIC 0xBEEF1337
struct heap_header_t {
u32int magic;
bool is_hole;
u32int size;
};
struct heap_footer_t {
u32int magic;
heap_header_t *header;
};
struct heap_index_t {
heap_header_t **data;
u32int size;
};
class PageDirectory;
class Heap {
private:
bool m_usable, m_user, m_rw;
u32int m_free, m_start, m_end;
heap_index_t m_index;
PageDirectory* m_pagedir;
Mutex m_mutex;
void insertIntoIndex(heap_header_t *e);
u32int findIndexEntry(heap_header_t *e);
void removeFromIndex(u32int idx);
void removeFromIndex(heap_header_t *e);
void expand(u32int quantity);
void contract(); //Quantity is automatically calculated
public:
Heap();
~Heap();
void create(u32int start, u32int size, u32int idxsize, PageDirectory* pagedir, bool user, bool rw);
void* alloc(u32int sz, bool no_expand = false);
void free(void* ptr);
bool usable() {
m_mutex.waitLock();
bool ret = m_usable;
m_mutex.unlock();
return ret;
}
u32int size() {
m_mutex.waitLock();
u32int ret = m_end - m_start;
m_mutex.unlock();
return ret;
}
u32int free() {
m_mutex.waitLock();
u32int ret = m_free;
m_mutex.unlock();
return ret;
}
};
#endif
|