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#include "Disp.ns.h"
namespace Disp {
mode_t mode;
u16int textCols() {
return mode.textCols;
}
u16int textRows() {
return mode.textRows;
}
void putChar(u16int line, u16int col, WChar c, u8int color) {
if (line >= mode.textRows or col >= mode.textCols) return;
mode.device->putChar(line, col, c, color);
}
void moveCursor(u16int line, u16int col) {
if (line >= mode.textRows or col >= mode.textCols) return;
mode.device->moveCursor(line, col);
}
void clear() {
mode.device->clear();
}
void setDisplay(Display* disp) {
mode.device = disp;
disp->clear();
mode.textCols = disp->textCols();
mode.textRows = disp->textRows();
}
}
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