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authorAlexis211 <alexis211@gmail.com>2009-08-22 21:44:32 +0200
committerAlexis211 <alexis211@gmail.com>2009-08-22 21:44:32 +0200
commit2582a11c37ccc22d64974b20b0793e5ba873fe1f (patch)
tree485565c0950f0355290690d3396bcb4c22774fd0 /Source/Kernel/MemoryManager/Mem.ns.cpp
parent74e721676ddd5d996ccf2e1d35da57320f658609 (diff)
downloadMelon-2582a11c37ccc22d64974b20b0793e5ba873fe1f.tar.gz
Melon-2582a11c37ccc22d64974b20b0793e5ba873fe1f.zip
Lots of stuff added : heap, timer, device managment, ...
Diffstat (limited to 'Source/Kernel/MemoryManager/Mem.ns.cpp')
-rw-r--r--Source/Kernel/MemoryManager/Mem.ns.cpp240
1 files changed, 238 insertions, 2 deletions
diff --git a/Source/Kernel/MemoryManager/Mem.ns.cpp b/Source/Kernel/MemoryManager/Mem.ns.cpp
index d8bfc4f..832bd99 100644
--- a/Source/Kernel/MemoryManager/Mem.ns.cpp
+++ b/Source/Kernel/MemoryManager/Mem.ns.cpp
@@ -1,23 +1,259 @@
#include <Core/common.wtf.h>
+#include <MemoryManager/PhysMem.ns.h>
namespace Mem {
-bool kheapUsable = false;
+bool kheapUsable = false, pagingEnabled = false;
u32int placementAddress, kheapFree;
+heap_index_t heapIndex;
+u32int heapStart, heapEnd;
+
+//Placement malloc, used while heap is not initialized
void *kallocInternal(u32int sz, bool align) {
+ if (kheapUsable) return 0;
if (align && (placementAddress & 0xFFFFF000)) {
placementAddress &= 0xFFFFF000;
placementAddress += 0x1000;
}
u32int temp = placementAddress;
placementAddress += sz;
+ for (u32int i = temp; i < placementAddress; i += 0x1000) {
+ if (pagingEnabled) kernelPageDirectory->allocFrame(i, true, false);
+ }
return (void*)temp;
}
+//***************************************************************************
+//*** HEAP INDEX FUNCTIONS ***
+//***************************************************************************
+void insertIntoHeapIndex(heap_header_t *e) {
+ //If index is full, return
+ if ((heapIndex.size * sizeof(heap_header_t*) + (u32int)heapIndex.data) >= heapStart) return;
+
+ u32int iterator = 0;
+ while (iterator < heapIndex.size && heapIndex.data[iterator]->size < e->size) {
+ if (heapIndex.data[iterator] == e) return;
+ iterator++;
+ }
+ if (iterator == heapIndex.size) {
+ heapIndex.data[heapIndex.size++] = e;
+ } else {
+ u32int pos = iterator;
+ iterator = heapIndex.size;
+ while (iterator > pos) {
+ heapIndex.data[iterator] = heapIndex.data[iterator - 1];
+ iterator--;
+ }
+ heapIndex.size++;
+ heapIndex.data[pos] = e;
+ }
+}
+
+u32int heapIndexFindEntry(heap_header_t *e) {
+ for (u32int i = 0; i < heapIndex.size; i++) {
+ if (heapIndex.data[i] == e)
+ return i;
+ }
+ return (u32int) - 1;
+}
+
+void removeFromHeapIndex(u32int idx) {
+ heapIndex.size--;
+ while (idx < heapIndex.size) {
+ heapIndex.data[idx] = heapIndex.data[idx + 1];
+ idx++;
+ }
+}
+
+void removeFromHeapIndex(heap_header_t *e) {
+ u32int i = heapIndexFindEntry(e);
+ if (i != (u32int) - 1) {
+ removeFromHeapIndex(i);
+ }
+}
+
+//***************************************************************************
+//*** MEMORY MANAGMENT FUNCTIONS ***
+//***************************************************************************
+void createHeap() {
+ u32int heapIndexSize = PhysMem::total() * 64 + 0x10000;
+ heapStart = placementAddress + 0x10000; //Set initial heap start
+ heapEnd = heapStart + HEAP_MIN_SIZE + heapIndexSize; //Set heap end
+
+ //Alocate frames for the heap
+ for (u32int i = placementAddress; i < heapEnd; i += 0x1000) {
+ kernelPageDirectory->allocFrame(i, true, false);
+ }
+
+ heapIndex.data = (heap_header_t **)heapStart; //Set index start
+ heapIndex.size = 0;
+ heapStart += heapIndexSize; //Set some of available memory to be the index
+
+ heap_header_t *hole = (heap_header_t*) heapStart;
+ hole->size = (heapEnd - heapStart);
+ hole->magic = HEAP_MAGIC;
+ hole->is_hole = true;
+
+ heap_footer_t *hole_footer = (heap_footer_t*) (heapEnd - sizeof(heap_footer_t));
+ hole_footer->header = hole;
+ hole_footer->magic = HEAP_MAGIC;
+
+ insertIntoHeapIndex(hole);
+
+ kheapUsable = true;
+ kheapFree = (heapEnd - heapStart);
+}
+
+void expandHeap(u32int quantity) {
+ if (quantity & 0x00000FFF)
+ quantity = (quantity & 0xFFFFF000) + 0x1000;
+
+ u32int newEnd = heapEnd + quantity;
+
+ for (u32int i = heapEnd; i < newEnd; i++) {
+ kernelPageDirectory->allocFrame(i, true, false);
+ }
+
+ heap_footer_t *last_footer = (heap_footer_t*) (heapEnd - sizeof(heap_footer_t));
+ heap_header_t *last_header = last_footer->header;
+ if (last_header->is_hole) { //Last block of heap is a hole, update its size
+ removeFromHeapIndex(last_header);
+ last_header->size += quantity;
+
+ last_footer = (heap_footer_t*) (newEnd - sizeof(heap_footer_t));
+
+ last_footer->magic = HEAP_MAGIC;
+ last_footer->header = last_header;
+
+ insertIntoHeapIndex(last_header);
+ } else { //Last block is not a hole. Just add a new hole at the end
+ last_header = (heap_header_t*)heapEnd;
+ last_footer = (heap_footer_t*) (newEnd - sizeof(heap_footer_t));
+
+ last_header->is_hole = true;
+ last_header->magic = HEAP_MAGIC;
+ last_header->size = quantity;
+
+ last_footer->magic = HEAP_MAGIC;
+ last_footer->header = last_header;
+
+ insertIntoHeapIndex(last_header);
+ }
+
+ heapEnd = newEnd;
+}
+
+void contractHeap() { //Automatically work out how much we can contract
+ heap_footer_t *last_footer = (heap_footer_t*) (heapEnd - sizeof(heap_footer_t));
+ heap_header_t *last_header = last_footer->header;
+ if (last_header->is_hole == false) return; //We need a hole at end of heap
+
+ u32int quantity = 0;
+ while ((heapEnd - heapStart) - quantity > HEAP_MIN_SIZE and
+ (last_header->size - quantity) > 0x1000) //Always keep at least 0x1000 free at end
+ quantity += 0x1000;
+ if (quantity == 0) return;
+
+ u32int newEnd = heapEnd - quantity;
+
+ removeFromHeapIndex(last_header);
+ last_header->size -= quantity;
+ last_footer = (heap_footer_t*)((u32int)last_footer - quantity);
+ last_footer->magic = HEAP_MAGIC;
+ last_footer->header = last_header;
+ insertIntoHeapIndex(last_header);
+
+ for (u32int i = newEnd; i < heapEnd; i += 0x1000) {
+ kernelPageDirectory->freeFrame(i);
+ }
+
+ heapEnd = newEnd;
+}
+
void *kalloc(u32int sz, bool align) {
if (!kheapUsable) return kallocInternal(sz, align);
- return 0;
+ if (align) return 0;
+
+ u32int newsize = sz + sizeof(heap_header_t) + sizeof(heap_footer_t);
+ u32int iterator = 0;
+ while (iterator < heapIndex.size) {
+ if (heapIndex.data[iterator]->size >= newsize) break;
+ iterator++;
+ }
+ if (iterator == heapIndex.size) { //TODO : expand heap
+ expandHeap((sz & 0xFFFFF000) + 0x1000);
+ return kalloc(sz); //Recurse call
+ }
+
+ heap_header_t *loc = heapIndex.data[iterator];
+ heap_footer_t *footer = (heap_footer_t*)((u32int)loc + loc->size - sizeof(heap_footer_t));
+ loc->is_hole = false; //Update current header
+
+ removeFromHeapIndex(loc);
+
+
+ //Here we create a new hole after currently allocated block, but only if we have enough space. If we don't, we simply allocate a bigger block so that we don't loose space
+ if (loc->size > (newsize + sizeof(heap_header_t) + sizeof(heap_footer_t))) {
+ loc->size = newsize; //Update header for return block
+
+ heap_footer_t *newfooter = (heap_footer_t*)((u32int)loc + newsize - sizeof(heap_footer_t)); //Write footer for return block
+ newfooter->header = loc;
+ newfooter->magic = HEAP_MAGIC;
+
+ heap_header_t *nextloc = (heap_header_t*)((u32int)loc + newsize); //Write header for new hole
+ nextloc->is_hole = true;
+ nextloc->magic = HEAP_MAGIC;
+ nextloc->size = ((u32int)footer - (u32int)nextloc + sizeof(heap_footer_t));
+
+ footer->header = nextloc; //Write footer for new hole
+ footer->magic = HEAP_MAGIC;
+
+ insertIntoHeapIndex(nextloc);
+ }
+
+ kheapFree -= loc->size;
+
+ return (void*)((u32int)loc + sizeof(heap_header_t));
+}
+
+void kfree(void *ptr) { //TODO
+ if (ptr == 0) return;
+
+ heap_header_t *header = (heap_header_t*) ((u32int)ptr - sizeof(heap_header_t));
+ heap_footer_t *footer = (heap_footer_t*)((u32int)header + header->size - sizeof(heap_footer_t));
+ if (header->magic != HEAP_MAGIC or footer->magic != HEAP_MAGIC) return;
+
+ kheapFree += header->size;
+
+ //Unify left
+ heap_footer_t *prev_footer = (heap_footer_t*)((u32int)header - sizeof(heap_footer_t));
+ if (prev_footer->magic == HEAP_MAGIC && prev_footer->header->is_hole) {
+ header = prev_footer->header;
+ removeFromHeapIndex(header);
+
+ footer->header = header;
+ header->size = ((u32int)footer - (u32int)header + sizeof(heap_footer_t));
+ }
+
+ //Unify right
+ heap_header_t *next_header = (heap_header_t*)((u32int)footer + sizeof(heap_footer_t));
+ if (next_header->magic == HEAP_MAGIC && next_header->is_hole) {
+ removeFromHeapIndex(next_header);
+ footer = (heap_footer_t*)((u32int)footer + next_header->size);
+
+ footer->header = header;
+ header->size = ((u32int)footer - (u32int)header + sizeof(heap_footer_t));
+ }
+
+ header->is_hole = true;
+
+ insertIntoHeapIndex(header);
+
+ if ((u32int)footer == (heapEnd - sizeof(heap_footer_t)) and
+ header->size >= 0x2000 and (heapEnd - heapStart > HEAP_MIN_SIZE)) {
+ contractHeap();
+ }
}
}