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#ifndef DEF_STRING_CLASS
#define DEF_STRING_CLASS
#include <BasicString.class.h>
#include <WChar.class.h>
class String : public BasicString<WChar> {
public:
static String hex(u32int number);
static String number(s32int number);
static String unserialize(u32int w);
u32int serialize() const;
String(const char* string, u8int encoding = UE_UTF8);
String() : BasicString<WChar>() {}
String(WChar c, u32int n = 1) : BasicString<WChar>(c, n) {}
String(const String &other) : BasicString<WChar> (other) {}
void affect(const char* string, u8int encoding = UE_UTF8);
void operator= (const char* other) { affect(other); }
void operator= (const String& other) { BasicString<WChar>::affect(other); }
bool compare(const char* string, u8int encoding = UE_UTF8) const;
bool operator== (const char* other) const { return compare(other); }
bool operator!= (const char* other) { return !compare(other); }
bool operator== (const String& other) const { return BasicString<WChar>::compare(other); }
bool operator!= (const String& other) const { return !BasicString<WChar>::compare(other); }
String& append(const char* other, u8int encoding = UE_UTF8);
String &operator+= (const String &other) { BasicString<WChar>::append(other); return *this; }
String &operator+= (const char* other) { return append(other); }
String &operator+= (WChar other) { BasicString<WChar>::append(other); return *this; }
String concat(const String &other) const;
String concat(const char* other, u8int encoding = UE_UTF8) const;
String concat(WChar other) const;
String operator+ (const String &other) const { return concat(other); }
String operator+ (const char* other) const { return concat(other); }
String operator+ (WChar other) const { return concat(other); }
s64int toInt() const; //Convert from DEC
u64int toInt16() const; //Convert from HEX
Vector<String> split(WChar c) const;
String substr(s32int start, s32int size = -1);
};
#endif
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