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#ifndef DEF_DIRECTORYNODE_CLASS_H
#define DEF_DIRECTORYNODE_CLASS_H
#include <VFS/FileNode.class.h>
#include <Vector.class.h>
class DirectoryNode : public FSNode {
protected:
Vector<FSNode*> m_children;
bool m_contentLoaded;
DirectoryNode* m_mounts; //Root node of the filesystem mounted here, null if none
//Syscalls
static call_t m_callTable[];
u32int getIdxChildSC(u32int index);
u32int getNameChildSC(u32int name);
public:
DirectoryNode(String name, FileSystem* fs, FSNode* parent, u32int permissions = 0777,
u32int uid = 0, u32int gid = 0) :
FSNode(name, fs, parent, 0, permissions, uid, gid), m_children(), m_contentLoaded(false) {
addCallTable(m_callTable);
m_mounts = 0;
}
virtual ~DirectoryNode();
Vector<FSNode*> &getChildren() { return m_children; } //MUST BE USED ONLY BY FILESYSTEMS
u8int type() { return NT_DIRECTORY; }
u64int getLength();
FSNode* getParent();
bool removable();
bool unmountable();
bool mountpointable();
void mount(DirectoryNode* childRoot);
void unmount();
bool loadContent();
FSNode* getChild(u32int index);
FSNode* getChild(const String& name);
FileNode* createFile(const String& name);
DirectoryNode* createDirectory(const String& name);
bool remove(FSNode* child); //Removes a child node from this directory
};
#endif
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