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#include "DirectoryNode.class.h"
call_t DirectoryNode::m_callTable[] = {
CALL1(FNIF_GETIDXCHILD, &DirectoryNode::getIdxChildSC),
CALL1(FNIF_GETNAMECHILD, &DirectoryNode::getNameChildSC),
CALL0(0, 0)
};
u32int DirectoryNode::getIdxChildSC(u32int idx) {
if (!runnable()) return (u32int) - 1;
FSNode* n = getChild(idx);
if (n != NULL) return n->resId();
return (u32int) - 1;
}
u32int DirectoryNode::getNameChildSC(u32int name) {
if (!runnable()) return (u32int) - 1;
String* w = (String*)name;
FSNode* n = getChild(*w);
if (n != NULL) return n->resId();
return (u32int) - 1;
}
bool DirectoryNode::removable() {
if (!m_contentLoaded)
if (!loadContent())
return false;
return m_children.empty();
}
bool DirectoryNode::unmountable() {
if (!m_contentLoaded) return true;
for (u32int i = 0; i < m_children.size(); i++) {
if (m_children[i]->type() == NT_DIRECTORY) {
if (!((DirectoryNode*)m_children[i])->unmountable()) return false;
} else {
if (!m_children[i]->removable()) return false;
}
}
return true;
}
bool DirectoryNode::loadContent() {
if (m_contentLoaded) return true;
bool b = m_fs->loadContents(this);
if (!b) return false;
m_length = m_children.size();
m_contentLoaded = true;
return b;
}
FSNode* DirectoryNode::getChild(u32int index) {
if (!m_contentLoaded)
if (!loadContent())
return NULL;
if (index >= m_children.size()) return NULL;
return m_children[index];
}
FSNode* DirectoryNode::getChild(const String& name) {
if (!m_contentLoaded)
if (!loadContent())
return NULL;
for (u32int i = 0; i < m_children.size(); i++) {
if (name == m_children[i]->getName())
return m_children[i];
}
return NULL;
}
FileNode* DirectoryNode::createFile(const String& name) {
FileNode* n = m_fs->createFile(this, name);
m_length = m_children.size();
return n;
}
DirectoryNode* DirectoryNode::createDirectory(const String& name) {
DirectoryNode* n = m_fs->createDirectory(this, name);
m_length = m_children.size();
return n;
}
bool DirectoryNode::remove(FSNode* child) {
//Check node is indeed one of our childs
if (!m_contentLoaded)
if (!loadContent())
return false;
u32int idx = (u32int) - 1;
for (u32int i = 0; i < m_children.size(); i++) {
if (m_children[i] == child) {
idx = i;
break;
}
}
if (idx == (u32int) - 1) return false;
//Check if we can remove node
if (!m_children[idx]->removable()) return false;
if (m_fs != m_children[idx]->getFS()) return false; //We could !be on the same FS
//Ask FS to remove node
if (!m_fs->remove(this, child)) return false;
//Remove node from our children list
m_children[idx] = m_children.back();
m_children.pop();
m_length--;
delete child;
return true;
}
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