#ifndef DEF_RESSOURCE_CLASS_H
#define DEF_RESSOURCE_CLASS_H
#include <SimpleList.class.h>
class Ressource;
typedef u32int (Ressource::*call0)();
typedef u32int (Ressource::*call1)(u32int);
typedef u32int (Ressource::*call2)(u32int, u32int);
typedef u32int (Ressource::*call3)(u32int, u32int, u32int);
typedef u32int (Ressource::*call4)(u32int, u32int, u32int, u32int);
typedef u32int (Ressource::*call5)(u32int, u32int, u32int, u32int, u32int);
struct call_t {
u8int params;
u8int id;
union {
call0 c0;
call1 c1;
call2 c2;
call3 c3;
call4 c4;
call5 c5;
};
};
class Ressource {
private:
Ressource(const Ressource&);
Ressource& operator=(const Ressource&);
u32int m_id;
u32int m_type;
SimpleList<call_t> *m_calls;
protected:
Ressource(u8int type);
~Ressource();
void addCall0(u8int id, call0 c);
void addCall1(u8int id, call1 c);
void addCall2(u8int id, call2 c);
void addCall3(u8int id, call3 c);
void addCall4(u8int id, call4 c);
void addCall5(u8int id, call5 c);
public:
u32int doCall(u8int id, u32int a, u32int b, u32int c, u32int d, u32int e);
u32int resId() { return m_id; }
u32int resType() { return m_type; }
};
#endif