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#ifndef DEF_DISPLAY_PROTO_H
#define DEF_DISPLAY_PROTO_H
#include <common.h>
#include <Devices/Device.proto.h>
#include <WChar.class.h>
class Display : public Device {
public:
virtual ~Display() {}
virtual u16int textCols() = 0;
virtual u16int textRows() = 0;
virtual void putChar(u16int line, u16int col, WChar c, u8int color) = 0; //Color : <bg 4byte><fg 4byte>
virtual void moveCursor(u16int line, u16int col) = 0;
virtual void clear() = 0;
};
#endif
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