use std::collections::{HashMap, VecDeque};
use std::net::SocketAddr;
use std::sync::atomic::{self, AtomicU64};
use std::sync::{Arc, RwLock};
use std::time::{Duration, Instant};
use log::{debug, info, trace, warn};
use serde::{Deserialize, Serialize};
use sodiumoxide::crypto::hash;
use crate::message::*;
use crate::netapp::*;
use crate::proto::*;
use crate::NodeID;
const CONN_RETRY_INTERVAL: Duration = Duration::from_secs(30);
const CONN_MAX_RETRIES: usize = 10;
const PING_INTERVAL: Duration = Duration::from_secs(10);
const LOOP_DELAY: Duration = Duration::from_secs(1);
// -- Protocol messages --
#[derive(Serialize, Deserialize)]
struct PingMessage {
pub id: u64,
pub peer_list_hash: hash::Digest,
}
impl Message for PingMessage {
const KIND: MessageKind = 0x42001000;
type Response = PingMessage;
}
#[derive(Serialize, Deserialize)]
struct PeerListMessage {
pub list: Vec<(NodeID, SocketAddr)>,
}
impl Message for PeerListMessage {
const KIND: MessageKind = 0x42001001;
type Response = PeerListMessage;
}
// -- Algorithm data structures --
#[derive(Debug)]
struct PeerInfo {
addr: SocketAddr,
state: PeerConnState,
last_seen: Option<Instant>,
ping: VecDeque<Duration>,
}
#[derive(Copy, Clone, Debug)]
pub struct PeerInfoPub {
pub id: NodeID,
pub addr: SocketAddr,
pub state: PeerConnState,
pub last_seen: Option<Instant>,
pub avg_ping: Option<Duration>,
pub max_ping: Option<Duration>,
pub med_ping: Option<Duration>,
}
// PeerConnState: possible states for our tentative connections to given peer
// This module is only interested in recording connection info for outgoing
// TCP connections
#[derive(Copy, Clone, Debug, PartialEq)]
pub enum PeerConnState {
// This entry represents ourself
Ourself,
// We currently have a connection to this peer
Connected,
// Our next connection tentative (the nth, where n is the first value)
// will be at given Instant
Waiting(usize, Instant),
// A connection tentative is in progress
Trying(usize),
// We abandonned trying to connect to this peer (too many failed attempts)
Abandonned,
}
struct KnownHosts {
list: HashMap<NodeID, PeerInfo>,
hash: hash::Digest,
}
impl KnownHosts {
fn new() -> Self {
let list = HashMap::new();
let hash = Self::calculate_hash(&list);
Self { list, hash }
}
fn update_hash(&mut self) {
self.hash = Self::calculate_hash(&self.list);
}
fn map_into_vec(input: &HashMap<NodeID, PeerInfo>) -> Vec<(NodeID, SocketAddr)> {
let mut list = Vec::with_capacity(input.len());
for (id, peer) in input.iter() {
if peer.state == PeerConnState::Connected || peer.state == PeerConnState::Ourself {
list.push((id.clone(), peer.addr));
}
}
list
}
fn calculate_hash(input: &HashMap<NodeID, PeerInfo>) -> hash::Digest {
let mut list = Self::map_into_vec(input);
list.sort();
let mut hash_state = hash::State::new();
for (id, addr) in list {
hash_state.update(&id[..]);
hash_state.update(&format!("{}", addr).into_bytes()[..]);
}
hash_state.finalize()
}
}
pub struct FullMeshPeeringStrategy {
netapp: Arc<NetApp>,
known_hosts: RwLock<KnownHosts>,
next_ping_id: AtomicU64,
}
impl FullMeshPeeringStrategy {
pub fn new(netapp: Arc<NetApp>, bootstrap_list: Vec<(NodeID, SocketAddr)>) -> Arc<Self> {
let mut known_hosts = KnownHosts::new();
for (id, addr) in bootstrap_list {
if id != netapp.id {
known_hosts.list.insert(
id,
PeerInfo {
addr: addr,
state: PeerConnState::Waiting(0, Instant::now()),
last_seen: None,
ping: VecDeque::new(),
},
);
}
}
let strat = Arc::new(Self {
netapp: netapp.clone(),
known_hosts: RwLock::new(known_hosts),
next_ping_id: AtomicU64::new(42),
});
let strat2 = strat.clone();
netapp.add_msg_handler::<PingMessage, _, _>(move |from: NodeID, ping: PingMessage| {
let ping_resp = PingMessage {
id: ping.id,
peer_list_hash: strat2.known_hosts.read().unwrap().hash,
};
debug!("Ping from {}", hex::encode(&from));
async move { ping_resp }
});
let strat2 = strat.clone();
netapp.add_msg_handler::<PeerListMessage, _, _>(
move |_from: NodeID, peer_list: PeerListMessage| {
strat2.handle_peer_list(&peer_list.list[..]);
let peer_list = KnownHosts::map_into_vec(&strat2.known_hosts.read().unwrap().list);
let resp = PeerListMessage { list: peer_list };
async move { resp }
},
);
let strat2 = strat.clone();
netapp.on_connected(move |id: NodeID, addr: SocketAddr, is_incoming: bool| {
let strat2 = strat2.clone();
tokio::spawn(strat2.on_connected(id, addr, is_incoming));
});
let strat2 = strat.clone();
netapp.on_disconnected(move |id: NodeID, is_incoming: bool| {
let strat2 = strat2.clone();
tokio::spawn(strat2.on_disconnected(id, is_incoming));
});
strat
}
pub async fn run(self: Arc<Self>) {
loop {
// 1. Read current state: get list of connected peers (ping them)
let known_hosts = self.known_hosts.read().unwrap();
debug!("known_hosts: {} peers", known_hosts.list.len());
let mut to_ping = vec![];
let mut to_retry = vec![];
for (id, info) in known_hosts.list.iter() {
debug!("{}, {:?}", hex::encode(id), info);
match info.state {
PeerConnState::Connected => {
let must_ping = match info.last_seen {
None => true,
Some(t) => Instant::now() - t > PING_INTERVAL,
};
if must_ping {
to_ping.push(id.clone());
}
}
PeerConnState::Waiting(_, t) => {
if Instant::now() >= t {
to_retry.push(id.clone());
}
}
_ => (),
}
}
drop(known_hosts);
// 2. Dispatch ping to hosts
trace!("to_ping: {} peers", to_retry.len());
for id in to_ping {
tokio::spawn(self.clone().ping(id));
}
// 3. Try reconnects
trace!("to_retry: {} peers", to_retry.len());
if !to_retry.is_empty() {
let mut known_hosts = self.known_hosts.write().unwrap();
for id in to_retry {
if let Some(h) = known_hosts.list.get_mut(&id) {
if let PeerConnState::Waiting(i, _) = h.state {
info!(
"Retrying connection to {} at {} ({})",
hex::encode(&id),
h.addr,
i + 1
);
h.state = PeerConnState::Trying(i);
tokio::spawn(self.clone().try_connect(id, h.addr.clone()));
}
}
}
}
// 4. Sleep before next loop iteration
tokio::time::sleep(LOOP_DELAY).await;
}
}
async fn ping(self: Arc<Self>, id: NodeID) {
let peer_list_hash = self.known_hosts.read().unwrap().hash;
let ping_id = self.next_ping_id.fetch_add(1u64, atomic::Ordering::Relaxed);
let ping_time = Instant::now();
let ping_msg = PingMessage {
id: ping_id,
peer_list_hash,
};
debug!(
"Sending ping {} to {} at {:?}",
ping_id,
hex::encode(id),
ping_time
);
match self.netapp.request(&id, ping_msg, PRIO_HIGH).await {
Err(e) => warn!("Error pinging {}: {}", hex::encode(id), e),
Ok(ping_resp) => {
let resp_time = Instant::now();
debug!(
"Got ping response from {} at {:?}",
hex::encode(id),
resp_time
);
{
let mut known_hosts = self.known_hosts.write().unwrap();
if let Some(host) = known_hosts.list.get_mut(&id) {
host.last_seen = Some(resp_time);
host.ping.push_back(resp_time - ping_time);
while host.ping.len() > 10 {
host.ping.pop_front();
}
}
}
if ping_resp.peer_list_hash != peer_list_hash {
self.exchange_peers(&id).await;
}
}
}
}
async fn exchange_peers(self: Arc<Self>, id: &NodeID) {
let peer_list = KnownHosts::map_into_vec(&self.known_hosts.read().unwrap().list);
let pex_message = PeerListMessage { list: peer_list };
match self.netapp.request(id, pex_message, PRIO_BACKGROUND).await {
Err(e) => warn!("Error doing peer exchange: {}", e),
Ok(resp) => {
self.handle_peer_list(&resp.list[..]);
}
}
}
fn handle_peer_list(&self, list: &[(NodeID, SocketAddr)]) {
let mut known_hosts = self.known_hosts.write().unwrap();
for (id, addr) in list.iter() {
if !known_hosts.list.contains_key(id) {
known_hosts.list.insert(*id, self.new_peer(id, *addr));
}
}
}
async fn try_connect(self: Arc<Self>, id: NodeID, addr: SocketAddr) {
let conn_result = self.netapp.clone().try_connect(addr, id.clone()).await;
if let Err(e) = conn_result {
warn!("Error connecting to {}: {}", hex::encode(id), e);
let mut known_hosts = self.known_hosts.write().unwrap();
if let Some(host) = known_hosts.list.get_mut(&id) {
host.state = match host.state {
PeerConnState::Trying(i) => {
if i >= CONN_MAX_RETRIES {
PeerConnState::Abandonned
} else {
PeerConnState::Waiting(i + 1, Instant::now() + CONN_RETRY_INTERVAL)
}
}
_ => PeerConnState::Waiting(0, Instant::now() + CONN_RETRY_INTERVAL),
};
}
}
}
async fn on_connected(self: Arc<Self>, id: NodeID, addr: SocketAddr, is_incoming: bool) {
if is_incoming {
if !self.known_hosts.read().unwrap().list.contains_key(&id) {
self.known_hosts
.write()
.unwrap()
.list
.insert(id, self.new_peer(&id, addr));
}
} else {
info!("Successfully connected to {} at {}", hex::encode(&id), addr);
let mut known_hosts = self.known_hosts.write().unwrap();
if let Some(host) = known_hosts.list.get_mut(&id) {
host.state = PeerConnState::Connected;
known_hosts.update_hash();
}
}
}
async fn on_disconnected(self: Arc<Self>, id: NodeID, is_incoming: bool) {
if !is_incoming {
info!("Connection to {} was closed", hex::encode(id));
let mut known_hosts = self.known_hosts.write().unwrap();
if let Some(host) = known_hosts.list.get_mut(&id) {
host.state = PeerConnState::Waiting(0, Instant::now());
known_hosts.update_hash();
}
}
}
pub fn get_peer_list(&self) -> Vec<PeerInfoPub> {
let known_hosts = self.known_hosts.read().unwrap();
let mut ret = Vec::with_capacity(known_hosts.list.len());
for (id, info) in known_hosts.list.iter() {
let mut pings = info.ping.iter().cloned().collect::<Vec<_>>();
pings.sort();
if pings.len() > 0 {
ret.push(PeerInfoPub {
id: id.clone(),
addr: info.addr,
state: info.state,
last_seen: info.last_seen,
avg_ping: Some(
pings
.iter()
.fold(Duration::from_secs(0), |x, y| x + *y)
.div_f64(pings.len() as f64),
),
max_ping: pings.last().cloned(),
med_ping: Some(pings[pings.len() / 2]),
});
} else {
ret.push(PeerInfoPub {
id: id.clone(),
addr: info.addr,
state: info.state,
last_seen: info.last_seen,
avg_ping: None,
max_ping: None,
med_ping: None,
});
}
}
ret
}
fn new_peer(&self, id: &NodeID, addr: SocketAddr) -> PeerInfo {
let state = if *id == self.netapp.id {
PeerConnState::Ourself
} else {
PeerConnState::Waiting(0, Instant::now())
};
PeerInfo {
addr,
state,
last_seen: None,
ping: VecDeque::new(),
}
}
}