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path: root/internal/encoding/ssh/filexfer/buffer.go
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package filexfer

import (
	"encoding/binary"
	"errors"
)

// Various encoding errors.
var (
	ErrShortPacket = errors.New("packet too short")
	ErrLongPacket  = errors.New("packet too long")
)

// Buffer wraps up the various encoding details of the SSH format.
//
// Data types are encoded as per section 4 from https://tools.ietf.org/html/draft-ietf-secsh-architecture-09#page-8
type Buffer struct {
	b   []byte
	off int
}

// NewBuffer creates and initializes a new buffer using buf as its initial contents.
// The new buffer takes ownership of buf, and the caller should not use buf after this call.
//
// In most cases, new(Buffer) (or just declaring a Buffer variable) is sufficient to initialize a Buffer.
func NewBuffer(buf []byte) *Buffer {
	return &Buffer{
		b: buf,
	}
}

// NewMarshalBuffer creates a new Buffer ready to start marshaling a Packet into.
// It preallocates enough space for uint32(length), uint8(type), uint32(request-id) and size more bytes.
func NewMarshalBuffer(size int) *Buffer {
	return NewBuffer(make([]byte, 4+1+4+size))
}

// Bytes returns a slice of length b.Len() holding the unconsumed bytes in the Buffer.
// The slice is valid for use only until the next buffer modification
// (that is, only until the next call to an Append or Consume method).
func (b *Buffer) Bytes() []byte {
	return b.b[b.off:]
}

// Len returns the number of unconsumed bytes in the buffer.
func (b *Buffer) Len() int { return len(b.b) - b.off }

// Cap returns the capacity of the buffer’s underlying byte slice,
// that is, the total space allocated for the buffer’s data.
func (b *Buffer) Cap() int { return cap(b.b) }

// Reset resets the buffer to be empty, but it retains the underlying storage for use by future Appends.
func (b *Buffer) Reset() {
	b.b = b.b[:0]
	b.off = 0
}

// StartPacket resets and initializes the buffer to be ready to start marshaling a packet into.
// It truncates the buffer, reserves space for uint32(length), then appends the given packetType and requestID.
func (b *Buffer) StartPacket(packetType PacketType, requestID uint32) {
	b.b, b.off = append(b.b[:0], make([]byte, 4)...), 0

	b.AppendUint8(uint8(packetType))
	b.AppendUint32(requestID)
}

// Packet finalizes the packet started from StartPacket.
// It is expected that this will end the ownership of the underlying byte-slice,
// and so the returned byte-slices may be reused the same as any other byte-slice,
// the caller should not use this buffer after this call.
//
// It writes the packet body length into the first four bytes of the buffer in network byte order (big endian).
// The packet body length is the length of this buffer less the 4-byte length itself, plus the length of payload.
//
// It is assumed that no Consume methods have been called on this buffer,
// and so it returns the whole underlying slice.
func (b *Buffer) Packet(payload []byte) (header, payloadPassThru []byte, err error) {
	b.PutLength(len(b.b) - 4 + len(payload))

	return b.b, payload, nil
}

// ConsumeUint8 consumes a single byte from the buffer.
// If the buffer does not have enough data, it will return ErrShortPacket.
func (b *Buffer) ConsumeUint8() (uint8, error) {
	if b.Len() < 1 {
		return 0, ErrShortPacket
	}

	var v uint8
	v, b.off = b.b[b.off], b.off+1
	return v, nil
}

// AppendUint8 appends a single byte into the buffer.
func (b *Buffer) AppendUint8(v uint8) {
	b.b = append(b.b, v)
}

// ConsumeBool consumes a single byte from the buffer, and returns true if that byte is non-zero.
// If the buffer does not have enough data, it will return ErrShortPacket.
func (b *Buffer) ConsumeBool() (bool, error) {
	v, err := b.ConsumeUint8()
	if err != nil {
		return false, err
	}

	return v != 0, nil
}

// AppendBool appends a single bool into the buffer.
// It encodes it as a single byte, with false as 0, and true as 1.
func (b *Buffer) AppendBool(v bool) {
	if v {
		b.AppendUint8(1)
	} else {
		b.AppendUint8(0)
	}
}

// ConsumeUint16 consumes a single uint16 from the buffer, in network byte order (big-endian).
// If the buffer does not have enough data, it will return ErrShortPacket.
func (b *Buffer) ConsumeUint16() (uint16, error) {
	if b.Len() < 2 {
		return 0, ErrShortPacket
	}

	v := binary.BigEndian.Uint16(b.b[b.off:])
	b.off += 2
	return v, nil
}

// AppendUint16 appends single uint16 into the buffer, in network byte order (big-endian).
func (b *Buffer) AppendUint16(v uint16) {
	b.b = append(b.b,
		byte(v>>8),
		byte(v>>0),
	)
}

// unmarshalUint32 is used internally to read the packet length.
// It is unsafe, and so not exported.
// Even within this package, its use should be avoided.
func unmarshalUint32(b []byte) uint32 {
	return binary.BigEndian.Uint32(b[:4])
}

// ConsumeUint32 consumes a single uint32 from the buffer, in network byte order (big-endian).
// If the buffer does not have enough data, it will return ErrShortPacket.
func (b *Buffer) ConsumeUint32() (uint32, error) {
	if b.Len() < 4 {
		return 0, ErrShortPacket
	}

	v := binary.BigEndian.Uint32(b.b[b.off:])
	b.off += 4
	return v, nil
}

// AppendUint32 appends a single uint32 into the buffer, in network byte order (big-endian).
func (b *Buffer) AppendUint32(v uint32) {
	b.b = append(b.b,
		byte(v>>24),
		byte(v>>16),
		byte(v>>8),
		byte(v>>0),
	)
}

// ConsumeUint64 consumes a single uint64 from the buffer, in network byte order (big-endian).
// If the buffer does not have enough data, it will return ErrShortPacket.
func (b *Buffer) ConsumeUint64() (uint64, error) {
	if b.Len() < 8 {
		return 0, ErrShortPacket
	}

	v := binary.BigEndian.Uint64(b.b[b.off:])
	b.off += 8
	return v, nil
}

// AppendUint64 appends a single uint64 into the buffer, in network byte order (big-endian).
func (b *Buffer) AppendUint64(v uint64) {
	b.b = append(b.b,
		byte(v>>56),
		byte(v>>48),
		byte(v>>40),
		byte(v>>32),
		byte(v>>24),
		byte(v>>16),
		byte(v>>8),
		byte(v>>0),
	)
}

// ConsumeInt64 consumes a single int64 from the buffer, in network byte order (big-endian) with two’s complement.
// If the buffer does not have enough data, it will return ErrShortPacket.
func (b *Buffer) ConsumeInt64() (int64, error) {
	u, err := b.ConsumeUint64()
	if err != nil {
		return 0, err
	}

	return int64(u), err
}

// AppendInt64 appends a single int64 into the buffer, in network byte order (big-endian) with two’s complement.
func (b *Buffer) AppendInt64(v int64) {
	b.AppendUint64(uint64(v))
}

// ConsumeByteSlice consumes a single string of raw binary data from the buffer.
// A string is a uint32 length, followed by that number of raw bytes.
// If the buffer does not have enough data, or defines a length larger than available, it will return ErrShortPacket.
//
// The returned slice aliases the buffer contents, and is valid only as long as the buffer is not reused
// (that is, only until the next call to Reset, PutLength, StartPacket, or UnmarshalBinary).
//
// In no case will any Consume calls return overlapping slice aliases,
// and Append calls are guaranteed to not disturb this slice alias.
func (b *Buffer) ConsumeByteSlice() ([]byte, error) {
	length, err := b.ConsumeUint32()
	if err != nil {
		return nil, err
	}

	if b.Len() < int(length) {
		return nil, ErrShortPacket
	}

	v := b.b[b.off:]
	if len(v) > int(length) {
		v = v[:length:length]
	}
	b.off += int(length)
	return v, nil
}

// AppendByteSlice appends a single string of raw binary data into the buffer.
// A string is a uint32 length, followed by that number of raw bytes.
func (b *Buffer) AppendByteSlice(v []byte) {
	b.AppendUint32(uint32(len(v)))
	b.b = append(b.b, v...)
}

// ConsumeString consumes a single string of binary data from the buffer.
// A string is a uint32 length, followed by that number of raw bytes.
// If the buffer does not have enough data, or defines a length larger than available, it will return ErrShortPacket.
//
// NOTE: Go implicitly assumes that strings contain UTF-8 encoded data.
// All caveats on using arbitrary binary data in Go strings applies.
func (b *Buffer) ConsumeString() (string, error) {
	v, err := b.ConsumeByteSlice()
	if err != nil {
		return "", err
	}

	return string(v), nil
}

// AppendString appends a single string of binary data into the buffer.
// A string is a uint32 length, followed by that number of raw bytes.
func (b *Buffer) AppendString(v string) {
	b.AppendByteSlice([]byte(v))
}

// PutLength writes the given size into the first four bytes of the buffer in network byte order (big endian).
func (b *Buffer) PutLength(size int) {
	if len(b.b) < 4 {
		b.b = append(b.b, make([]byte, 4-len(b.b))...)
	}

	binary.BigEndian.PutUint32(b.b, uint32(size))
}

// MarshalBinary returns a clone of the full internal buffer.
func (b *Buffer) MarshalBinary() ([]byte, error) {
	clone := make([]byte, len(b.b))
	n := copy(clone, b.b)
	return clone[:n], nil
}

// UnmarshalBinary sets the internal buffer of b to be a clone of data, and zeros the internal offset.
func (b *Buffer) UnmarshalBinary(data []byte) error {
	if grow := len(data) - len(b.b); grow > 0 {
		b.b = append(b.b, make([]byte, grow)...)
	}

	n := copy(b.b, data)
	b.b = b.b[:n]
	b.off = 0
	return nil
}