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package koushin
import (
"fmt"
"html/template"
"path/filepath"
"github.com/labstack/echo/v4"
"github.com/yuin/gopher-lua"
"layeh.com/gopher-luar"
)
type luaRoute struct {
method string
path string
f *lua.LFunction
}
type luaPlugin struct {
filename string
state *lua.LState
renderCallbacks map[string]*lua.LFunction
filters template.FuncMap
routes []luaRoute
}
func (p *luaPlugin) Name() string {
return p.filename
}
func (p *luaPlugin) onRender(l *lua.LState) int {
name := l.CheckString(1)
f := l.CheckFunction(2)
p.renderCallbacks[name] = f
return 0
}
func (p *luaPlugin) setFilter(l *lua.LState) int {
name := l.CheckString(1)
f := l.CheckFunction(2)
p.filters[name] = func(args ...interface{}) string {
luaArgs := make([]lua.LValue, len(args))
for i, v := range args {
luaArgs[i] = luar.New(l, v)
}
err := l.CallByParam(lua.P{
Fn: f,
NRet: 1,
Protect: true,
}, luaArgs...)
if err != nil {
panic(err) // TODO: better error handling?
}
ret := l.CheckString(-1)
l.Pop(1)
return ret
}
return 0
}
func (p *luaPlugin) setRoute(l *lua.LState) int {
method := l.CheckString(1)
path := l.CheckString(2)
f := l.CheckFunction(3)
p.routes = append(p.routes, luaRoute{method, path, f})
return 0
}
func (p *luaPlugin) Inject(name string, data interface{}) error {
f, ok := p.renderCallbacks[name]
if !ok {
return nil
}
err := p.state.CallByParam(lua.P{
Fn: f,
NRet: 0,
Protect: true,
}, luar.New(p.state, data))
if err != nil {
return err
}
return nil
}
func (p *luaPlugin) LoadTemplate(t *template.Template) error {
t.Funcs(p.filters)
paths, err := filepath.Glob(filepath.Dir(p.filename) + "/public/*.html")
if err != nil {
return err
}
if len(paths) > 0 {
if _, err := t.ParseFiles(paths...); err != nil {
return err
}
}
return nil
}
func (p *luaPlugin) SetRoutes(group *echo.Group) {
for _, r := range p.routes {
group.Match([]string{r.method}, r.path, func(ctx echo.Context) error {
err := p.state.CallByParam(lua.P{
Fn: r.f,
NRet: 0,
Protect: true,
}, luar.New(p.state, ctx))
if err != nil {
return fmt.Errorf("Lua plugin error: %v", err)
}
return nil
})
}
_, name := filepath.Split(filepath.Dir(p.filename))
group.Static("/plugins/"+name+"/assets", filepath.Dir(p.filename)+"/public/assets")
}
func (p *luaPlugin) Close() error {
p.state.Close()
return nil
}
func loadLuaPlugin(filename string) (*luaPlugin, error) {
l := lua.NewState()
p := &luaPlugin{
filename: filename,
state: l,
renderCallbacks: make(map[string]*lua.LFunction),
filters: make(template.FuncMap),
}
mt := l.NewTypeMetatable("koushin")
l.SetGlobal("koushin", mt)
l.SetField(mt, "on_render", l.NewFunction(p.onRender))
l.SetField(mt, "set_filter", l.NewFunction(p.setFilter))
l.SetField(mt, "set_route", l.NewFunction(p.setRoute))
if err := l.DoFile(filename); err != nil {
l.Close()
return nil, err
}
return p, nil
}
func loadAllLuaPlugins(log echo.Logger) ([]Plugin, error) {
filenames, err := filepath.Glob(pluginDir + "/*/main.lua")
if err != nil {
return nil, fmt.Errorf("filepath.Glob failed: %v", err)
}
plugins := make([]Plugin, 0, len(filenames))
for _, filename := range filenames {
log.Printf("Loading Lua plugin '%v'", filename)
p, err := loadLuaPlugin(filename)
if err != nil {
for _, p := range plugins {
p.Close()
}
return nil, fmt.Errorf("failed to load Lua plugin '%v': %v", filename, err)
}
plugins = append(plugins, p)
}
return plugins, nil
}
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