// Brunch automatically concatenates all files in your // watched paths. Those paths can be configured at // config.paths.watched in "brunch-config.js". // // However, those files will only be executed if // explicitly imported. The only exception are files // in vendor, which are never wrapped in imports and // therefore are always executed. // Import dependencies // // If you no longer want to use a dependency, remember // to also remove its path from "config.paths.watched". import "phoenix_html" // Import local files // // Local files can be imported directly using relative // paths "./socket" or full ones "web/static/js/socket". import socket from "./socket" function parse_links(msg) { return msg.replace(/shard:file:([0-9A-F]{64})/gi, '$&'); } var chat_channel = window.Gon.getAsset('chat_channel'); if (chat_channel != undefined) { var channel = socket.channel(chat_channel, {}); // connect to chat "room" channel.on('shout', function (payload) { // listen to the 'shout' event var li = document.createElement("li"); // creaet new list item DOM element var name = payload.name || 'guest'; // get name from payload or set default li.innerHTML = '<' + name + ' ' + payload.pk16 + '> ' + parse_links(payload.message); // set li contents // console.log(ul.scrollTop + ' ' + ul.scrollHeight + ' ' + ul.clientHeight); var must_scroll = (ul.scrollTop >= ul.scrollHeight - ul.clientHeight - 10); ul.appendChild(li); // append to list if (must_scroll) ul.scrollTop = ul.scrollHeight; }); channel.join(); // join the channel. var ul = document.getElementById('msg-list'); // list of messages. var name = document.getElementById('name'); // name of message sender var msg = document.getElementById('msg'); // message input field // "listen" for the [Enter] keypress event to send a message: msg.addEventListener('keypress', function (event) { if (event.keyCode == 13 && msg.value.length > 0) { // don't sent empty msg. channel.push('shout', { // send the message to the server on "shout" channel message: msg.value // get message text (value) from msg input field. }); msg.value = ''; // reset the message input field for next message. } }); }