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-rw-r--r--shardweb/assets/js/socket.js3
-rw-r--r--shardweb/lib/shard_web/channels/room_channel.ex1
-rw-r--r--shardweb/lib/shard_web/channels/user_socket.ex16
-rw-r--r--shardweb/lib/shard_web/controllers/room_controller.ex10
4 files changed, 22 insertions, 8 deletions
diff --git a/shardweb/assets/js/socket.js b/shardweb/assets/js/socket.js
index 5088721..4c340f0 100644
--- a/shardweb/assets/js/socket.js
+++ b/shardweb/assets/js/socket.js
@@ -5,7 +5,8 @@
// and connect at the socket path in "lib/web/endpoint.ex":
import {Socket} from "phoenix"
-let socket = new Socket("/socket", {params: {token: window.userToken}})
+let pk = window.Gon.getAsset('pk');
+let socket = new Socket("/socket", {params: {token: window.userToken, pk: pk}})
// When you connect, you'll often need to authenticate the client.
// For example, imagine you have an authentication plug, `MyAuth`,
diff --git a/shardweb/lib/shard_web/channels/room_channel.ex b/shardweb/lib/shard_web/channels/room_channel.ex
index 2935c45..f582e06 100644
--- a/shardweb/lib/shard_web/channels/room_channel.ex
+++ b/shardweb/lib/shard_web/channels/room_channel.ex
@@ -16,7 +16,6 @@ defmodule ShardWeb.RoomChannel do
pid
end
socket = assign(socket, :pid, pid)
- socket = assign(socket, :pk, Shard.Keys.get_any_identity) # TODO same as in session!
GenServer.cast(pid, {:subscribe, self()})
send(self(), :after_join)
diff --git a/shardweb/lib/shard_web/channels/user_socket.ex b/shardweb/lib/shard_web/channels/user_socket.ex
index 4fb76dc..a3aa1a5 100644
--- a/shardweb/lib/shard_web/channels/user_socket.ex
+++ b/shardweb/lib/shard_web/channels/user_socket.ex
@@ -1,6 +1,8 @@
defmodule ShardWeb.UserSocket do
use Phoenix.Socket
+ require Logger
+
## Channels
channel "room:*", ShardWeb.RoomChannel
@@ -19,8 +21,18 @@ defmodule ShardWeb.UserSocket do
#
# See `Phoenix.Token` documentation for examples in
# performing token verification on connect.
- def connect(_params, socket) do
- {:ok, socket}
+ def connect(params, socket) do
+ case Base.decode16(params["pk"]) do
+ {:ok, pk} ->
+ if Shard.Keys.have_sk? pk do
+ socket = assign(socket, :pk, pk)
+ {:ok, socket}
+ else
+ Logger.warn("Invalid pk at user_socket.connect... #{params["pk"]}")
+ :error
+ end
+ _ -> :error
+ end
end
# Socket id's are topics that allow you to identify all sockets for a given user:
diff --git a/shardweb/lib/shard_web/controllers/room_controller.ex b/shardweb/lib/shard_web/controllers/room_controller.ex
index 48ba2a4..8c98aa6 100644
--- a/shardweb/lib/shard_web/controllers/room_controller.ex
+++ b/shardweb/lib/shard_web/controllers/room_controller.ex
@@ -5,18 +5,20 @@ defmodule ShardWeb.RoomController do
import PhoenixGon.Controller
def show(conn, %{"room" => room}) do
- {pk, conn} = case get_session(conn, :pk) do
- nil ->
+ pk = get_session(conn, :pk)
+ {pk, conn} = cond do
+ pk == nil || not Shard.Keys.have_sk? pk ->
pk = Shard.Keys.get_any_identity
conn = put_session(conn, :pk, pk)
{pk, conn}
- x ->
- {x, conn}
+ true ->
+ {pk, conn}
end
name = SApp.Identity.get_nick pk
conn = put_gon(conn, chat_room: room)
+ conn = put_gon(conn, pk: (pk|>Base.encode16))
render conn, "show.html",
room: room,
pk: pk,