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+// Brunch automatically concatenates all files in your
+// watched paths. Those paths can be configured at
+// config.paths.watched in "brunch-config.js".
+//
+// However, those files will only be executed if
+// explicitly imported. The only exception are files
+// in vendor, which are never wrapped in imports and
+// therefore are always executed.
+
+// Import dependencies
+//
+// If you no longer want to use a dependency, remember
+// to also remove its path from "config.paths.watched".
+import "phoenix_html"
+
+// Import local files
+//
+// Local files can be imported directly using relative
+// paths "./socket" or full ones "web/static/js/socket".
+
+import socket from "./socket"
+
+var room_name = window.Gon.getAsset('chat_room');
+if (room_name != undefined)
+{
+ var channel = socket.channel('room:' + room_name, {}); // connect to chat "room"
+
+ channel.on('shout', function (payload) { // listen to the 'shout' event
+ var li = document.createElement("li"); // creaet new list item DOM element
+ var name = payload.name || 'guest'; // get name from payload or set default
+ li.innerHTML = '<b>' + name + '</b>: ' + payload.message; // set li contents
+
+ console.log(ul.scrollTop + ' ' + ul.scrollHeight + ' ' + ul.clientHeight);
+ var must_scroll = (ul.scrollTop >= ul.scrollHeight - ul.clientHeight - 10);
+
+ ul.appendChild(li); // append to list
+
+ if (must_scroll) ul.scrollTop = ul.scrollHeight;
+ });
+
+ channel.join(); // join the channel.
+
+
+ var ul = document.getElementById('msg-list'); // list of messages.
+ var name = document.getElementById('name'); // name of message sender
+ var msg = document.getElementById('msg'); // message input field
+
+ // "listen" for the [Enter] keypress event to send a message:
+ msg.addEventListener('keypress', function (event) {
+ if (event.keyCode == 13 && msg.value.length > 0) { // don't sent empty msg.
+ channel.push('shout', { // send the message to the server on "shout" channel
+ name: name.value, // get value of "name" of person sending the message
+ message: msg.value // get message text (value) from msg input field.
+ });
+ msg.value = ''; // reset the message input field for next message.
+ }
+ });
+}