#pragma once #include #include #include #include // common header // How to use : // - When using a filesystem : never call the operations in fs_*_ops_t directly, use // the functions defined bellow in section "public functions"; // Users of the VFS should not manipulate directly fs_node_t items, only fs_t and fs_handle_t // - When programming a filesystem : don't worry about allocating the fs_handle_t and fs_t, // it is done automatically // - The three types defined below (filesystem, fs node, file handle) are reference-counters to // some data managed by the underlying filesystem. The following types are aliases to void*, // but are used to disambiguate the different types of void* : fs_handle_ptr, fs_node_ptr, fs_ptr typedef void* fs_handle_ptr; typedef void* fs_node_ptr; typedef void* fs_ptr; // usefull forward declarations struct fs; struct fs_node; struct fs_handle; // ------------------------------------------- // Structure defining a handle to an open file typedef struct { size_t (*read)(fs_handle_ptr f, size_t offset, size_t len, char* buf); size_t (*write)(fs_handle_ptr f, size_t offset, size_t len, const char* buf); bool (*readdir)(fs_handle_ptr f, dirent_t *d); void (*close)(fs_handle_ptr f); } fs_handle_ops_t; typedef struct fs_handle { // These two field are filled by the VFS's generic open() code struct fs *fs; struct fs_node *node; int refs; // These fields are filled by the FS's specific open() code fs_handle_ops_t *ops; fs_handle_ptr data; int mode; } fs_handle_t; // ------------------------------------------- // Structure defining a filesystem node // In the future this is where FS-level cache may be implemented : calls to dispose() are not // executed immediately when refcount falls to zero but only when we need to free memory // Remarks : // - fs_node_t not to be used in public interface // - nodes keep a reference to their parent // - a FS node is either in memory (after one call to walk() on its parent), or not in memory // it can be in memory only once : if it is in memory, walk() cannot be called on the parent again // - delete() is expected to unlink the node from its parent (make it inaccessible) and delete // the corresponding data. It is guaranteed that delete() is never called on a node that // is currently in use. (different from posix semantics !) // - the root node of a filesystem is created when the filesystem is created // - dispose() is not called on the root node when a filesystem is shutdown // - delete() is not expected to delete recursively : it should fail on a non-empty directory typedef struct { bool (*open)(fs_node_ptr n, int mode, fs_handle_t *s); // open current node bool (*stat)(fs_node_ptr n, stat_t *st); bool (*walk)(fs_node_ptr n, const char* file, struct fs_node *node_d); bool (*delete)(fs_node_ptr n, const char* file); bool (*move)(fs_node_ptr dir, const char* old_name, struct fs_node *new_parent, const char *new_name); bool (*create)(fs_node_ptr n, const char* name, int type); // create sub-node in directory int (*ioctl)(fs_node_ptr n, int command, void* data); void (*dispose)(fs_node_ptr n); } fs_node_ops_t; typedef struct fs_node { // These fields are filled by the VFS's generic walk() code struct fs *fs; int refs; hashtbl_t *children; // not all children, only those in memory struct fs_node *parent; char* name; // name in parent // These fields are filled by the FS's specific walk() code fs_node_ops_t *ops; fs_node_ptr data; } fs_node_t; // ------------------------------------------- // Structure defining a filesystem typedef struct { bool (*add_source)(fs_ptr fs, fs_handle_t* source); void (*shutdown)(fs_ptr fs); } fs_ops_t; typedef struct fs { // Filled by VFS's make_fs() int refs; // Filled by FS's specific make() fs_ops_t *ops; fs_ptr data; // Filled by both according to what is specified for fs_node_t fs_node_t root; } fs_t; // ------------------------------------------- // Structure defining a filesystem driver typedef struct { bool (*make)(fs_handle_t *source, char* opts, fs_t *d); bool (*detect)(fs_handle_t *source); } fs_driver_ops_t; // ------------------------------------------- // All functions that return a fs_node_t*, fs_t* or fs_handle_t* return an object // that will have to be dereferenced when not used anymore. // (on fs_handle_t*, dereferencing is like closing, only that the actual closing happens // when refcount falls to zero) // Internals void ref_fs_node(fs_node_t *n); void unref_fs_node(fs_node_t *n); fs_node_t* fs_walk_one(fs_node_t* from, const char *file); fs_node_t* fs_walk_path(fs_node_t* from, const char *p); fs_node_t* fs_walk_path_except_last(fs_node_t* from, const char *p, char* last_file_buf); // Public functions void register_fs_driver(const char* name, fs_driver_ops_t *ops); fs_t* make_fs(const char* driver, fs_handle_t *source, char* opts); bool fs_add_source(fs_t *fs, fs_handle_t *source); void ref_fs(fs_t *fs); void unref_fs(fs_t *fs); bool fs_create(fs_t *fs, const char* file, int type); bool fs_delete(fs_t *fs, const char* file); bool fs_move(fs_t *fs, const char* from, const char* to); bool fs_stat(fs_t *fs, const char* file, stat_t *st); int fs_ioctl(fs_t *fs, const char* file, int command, void* data); fs_handle_t* fs_open(fs_t *fs, const char* file, int mode); void ref_file(fs_handle_t *file); void unref_file(fs_handle_t *file); int file_get_mode(fs_handle_t *f); size_t file_read(fs_handle_t *f, size_t offset, size_t len, char* buf); size_t file_write(fs_handle_t *f, size_t offset, size_t len, const char* buf); bool file_stat(fs_handle_t *f, stat_t *st); bool file_readdir(fs_handle_t *f, dirent_t *d); /* vim: set ts=4 sw=4 tw=0 noet :*/