#pragma once // A process is basically : // - a page directory and a list of segments mapped in user space // - a list of file systems each associated to a name // - some threads (currently, only one thread per process supported) // Notes on memory mapping : // - mmap creates an empty zone (zero-initialized) // - mmap_file increments the refcount of the file handle // - mchmap = change mode on already mapped zone (eg. after loading code) #include #include #include #include #include #include // common header defining process statuses #define USERSTACK_ADDR 0xB8000000 #define USERSTACK_SIZE 0x00020000 // 32 KB - it is allocated on demand so no worries typedef struct process process_t; typedef struct user_region { process_t *proc; void* addr; size_t size; int mode; fs_handle_t *file; // null if not mmaped-file size_t file_offset; struct user_region *next; } user_region_t; typedef struct process { pagedir_t *pd; struct user_region *regions; btree_t *regions_idx; hashtbl_t *filesystems; hashtbl_t *files; int next_fd; thread_t *threads; uint64_t last_ran; int pid; int status, exit_code; struct process *parent; struct process *next_child; struct process *children; } process_t; typedef void* proc_entry_t; // ---- Process creation, deletion, waiting, etc. // Simple semantics : when a process exits, all its ressources are freed immediately // except for the process_t that remains attached to the parent process until it does // a wait() and acknowleges the process' ending // When a process exits, all the children are orphaned and nobody can wait on them anymore, // which is a bad thing : a user process must always wait for all its children ! process_t *current_process(); process_t *new_process(process_t *parent); bool start_process(process_t *p, proc_entry_t entry); // maps a region for user stack void process_exit(process_t *p, int status, int exit_code); // exit current process bool process_new_thread(process_t *p, proc_entry_t entry, void* sp); void process_thread_deleted(thread_t *t); // called by threading code when a thread exits process_t *process_find_child(process_t *p, int pid); void process_get_status(process_t *p, proc_status_t *st); void process_wait(process_t *p, proc_status_t *st, bool block); // waits for exit and frees process_t structure void process_wait_any_child(process_t *p, bool block); // ---- Process FS namespace & FD set bool proc_add_fs(process_t *p, fs_t *fs, const char* name); fs_t *proc_find_fs(process_t *p, const char* name); void proc_rm_fs(process_t *p, const char* name); int proc_add_fd(process_t *p, fs_handle_t *f); // on error returns 0, nonzero other