#include typedef struct object { struct object *next; } object_t; typedef struct cache { void* region_addr; uint32_t n_free_objs; object_t* first_free_obj; struct cache *next_cache; // next cache in this slab } cache_t; typedef struct region { void* region_addr; size_t region_size; struct region *next_region; bool contains_descriptors; } region_t; typedef union descriptor { cache_t c; region_t r; union descriptor *next_free; } descriptor_t; typedef struct slab { cache_t *first_cache; // linked list of caches } slab_t; struct mem_allocator { const slab_type_t *types; slab_t *slabs; descriptor_t *first_free_descriptor; region_t *all_regions; page_alloc_fun_t alloc_fun; page_free_fun_t free_fun; }; // ============================================== // // Helper functions for the manipulation of lists // // ============================================== // void add_free_descriptor(mem_allocator_t *a, descriptor_t *c) { c->next_free = a->first_free_descriptor; a->first_free_descriptor = c; } descriptor_t *take_descriptor(mem_allocator_t *a) { if (a->first_free_descriptor == 0) { void* p = a->alloc_fun(PAGE_SIZE); if (p == 0) return 0; const void* end = p + PAGE_SIZE; for (descriptor_t *i = (descriptor_t*)p; i + 1 <= (descriptor_t*)end; i++) { add_free_descriptor(a, i); } // register the descriptor region descriptor_t *dd = a->first_free_descriptor; ASSERT(dd != 0); a->first_free_descriptor = dd->next_free; region_t *drd = &dd->r; drd->region_addr = p; drd->region_size = PAGE_SIZE; drd->contains_descriptors = true; drd->next_region = a->all_regions; a->all_regions = drd; } descriptor_t *x = a->first_free_descriptor; ASSERT(x != 0); a->first_free_descriptor = x->next_free; return x; } // ============================== // // The actual allocator functions // // ============================== // mem_allocator_t* create_slab_allocator(const slab_type_t *types, page_alloc_fun_t af, page_free_fun_t ff) { union { void* addr; mem_allocator_t *a; slab_t *s; descriptor_t *d; } ptr; ptr.addr = af(PAGE_SIZE); if (ptr.addr == 0) return 0; // could not allocate const void* end_addr = ptr.addr + PAGE_SIZE; mem_allocator_t *a = ptr.a; ptr.a++; a->all_regions = 0; a->alloc_fun = af; a->free_fun = ff; a->types = types; a->slabs = ptr.s; for (const slab_type_t *t = types; t->obj_size != 0; t++) { ASSERT(t->obj_size >= sizeof(object_t)); ptr.s->first_cache = 0; ptr.s++; } a->first_free_descriptor = 0; while (ptr.d + 1 <= (descriptor_t*)end_addr) { add_free_descriptor(a, ptr.d); ptr.d++; } return a; } void stack_and_destroy_regions(page_free_fun_t ff, region_t *r) { if (r == 0) return; void* addr = r->region_addr; ASSERT(r != r->next_region); stack_and_destroy_regions(ff, r->next_region); ff(addr); } void destroy_slab_allocator(mem_allocator_t *a) { for (int i = 0; a->types[i].obj_size != 0; i++) { for (cache_t *c = a->slabs[i].first_cache; c != 0; c = c->next_cache) { a->free_fun(c->region_addr); } } region_t *dr = 0; region_t *i = a->all_regions; while (i != 0) { region_t *r = i; i = r->next_region; if (r->contains_descriptors) { r->next_region = dr; dr = r; } else { a->free_fun(r->region_addr); } } stack_and_destroy_regions(a->free_fun, dr); a->free_fun(a); } void* slab_alloc(mem_allocator_t* a, size_t sz) { for (int i = 0; a->types[i].obj_size != 0; i++) { const size_t obj_size = a->types[i].obj_size; if (sz > obj_size) continue; // find a cache with free space cache_t *fc = a->slabs[i].first_cache; while (fc != 0 && fc->n_free_objs == 0) { // make sure n_free == 0 iff no object in the free stack ASSERT((fc->first_free_obj == 0) == (fc->n_free_objs == 0)); fc = fc->next_cache; } // if none found, try to allocate a new one if (fc == 0) { descriptor_t *fcd = take_descriptor(a); if (fcd == 0) return 0; fc = &fcd->c; ASSERT((descriptor_t*)fc == fcd); const size_t cache_size = a->types[i].pages_per_cache * PAGE_SIZE; fc->region_addr = a->alloc_fun(cache_size); if (fc->region_addr == 0) { add_free_descriptor(a, fcd); return 0; } fc->n_free_objs = 0; fc->first_free_obj = 0; for (void* p = fc->region_addr; p + obj_size <= fc->region_addr + cache_size; p += obj_size) { object_t *x = (object_t*)p; x->next = fc->first_free_obj; fc->first_free_obj = x; fc->n_free_objs++; } ASSERT(fc->n_free_objs == cache_size / obj_size); fc->next_cache = a->slabs[i].first_cache; a->slabs[i].first_cache = fc; } // allocate on fc ASSERT(fc != 0); ASSERT(fc->n_free_objs > 0); ASSERT(fc->first_free_obj != 0); object_t *x = fc->first_free_obj; fc->first_free_obj = x->next; fc->n_free_objs--; ASSERT((fc->n_free_objs == 0) == (fc->first_free_obj == 0)); // TODO : if fc is full, put it at the end return x; } // otherwise directly allocate using a->alloc_fun descriptor_t *rd = take_descriptor(a); if (rd == 0) return 0; region_t *r = &rd->r; ASSERT((descriptor_t*)r == rd); r->region_addr = a->alloc_fun(sz); if (r->region_addr == 0) { add_free_descriptor(a, rd); return 0; } else { r->region_size = sz; r->contains_descriptors = false; r->next_region = a->all_regions; a->all_regions = r; return (void*)r->region_addr; } } void slab_free(mem_allocator_t* a, void* addr) { for (int i = 0; a->types[i].obj_size != 0; i++) { size_t region_size = PAGE_SIZE * a->types[i].pages_per_cache; for (cache_t *r = a->slabs[i].first_cache; r != 0; r = r->next_cache) { if (addr >= r->region_addr && addr < r->region_addr + region_size) { ASSERT((addr - r->region_addr) % a->types[i].obj_size == 0); object_t *o = (object_t*)addr; o->next = r->first_free_obj; r->first_free_obj = o; r->n_free_objs++; if (r->n_free_objs == region_size / a->types[i].obj_size) { // region is completely unused, free it. if (a->slabs[i].first_cache == r) { a->slabs[i].first_cache = r->next_cache; } else { for (cache_t *it = a->slabs[i].first_cache; it->next_cache != 0; it = it->next_cache) { if (it->next_cache == r) { it->next_cache = r->next_cache; break; } } } a->free_fun(r->region_addr); add_free_descriptor(a, (descriptor_t*)r); } return; } } } // otherwise the block was directly allocated : look for it in regions. ASSERT(a->all_regions != 0); if (a->all_regions->region_addr == addr) { a->free_fun(addr); // found it, free it region_t *r = a->all_regions; a->all_regions = r->next_region; add_free_descriptor(a, (descriptor_t*)r); } else { for (region_t *i = a->all_regions; i->next_region != 0; i = i->next_region) { if (i->next_region->region_addr == addr) { a->free_fun(addr); // found it, free it region_t *r = i->next_region; ASSERT(!r->contains_descriptors); i->next_region = r->next_region; add_free_descriptor(a, (descriptor_t*)r); return; } } ASSERT(false); } } /* vim: set ts=4 sw=4 tw=0 noet :*/