#pragma once #include #include #include // Simple hashtable structure (key -> void*) // Supports adding, seeking, removing // When adding a binding to the table, the previous binding for same key (if exists) is removed // The hashtbl is allocated with malloc/free // The keys are not copied in any way by the hashtbl, but there might still be something // to free, so the create_hashtbl function is given a key freeing function, usually // null when no freeing is required, or the standard free function. struct hashtbl; typedef struct hashtbl hashtbl_t; typedef size_t hash_t; typedef hash_t (*hash_fun_t)(const void*); typedef bool (*key_eq_fun_t)(const void*, const void*); typedef void (*key_free_fun_t)(void*); hashtbl_t* create_hashtbl(key_eq_fun_t ef, hash_fun_t hf, key_free_fun_t ff, size_t initial_size); // 0 -> default size void delete_hashtbl(hashtbl_t* ht); int hashtbl_add(hashtbl_t* ht, void* key, void* v); // non-null on error (OOM for instance) void* hashtbl_find(hashtbl_t* ht, void* key); // null when not found void hashtbl_remove(hashtbl_t* ht, void* key); size_t hashtbl_count(hashtbl_t* ht); hash_t id_hash_fun(const void* v); hash_t str_hash_fun(const void* v); bool id_key_eq_fun(const void* a, const void* b); bool str_key_eq_fun(const void* a, const void* b); /* vim: set ts=4 sw=4 tw=0 noet :*/