diff options
Diffstat (limited to 'src/lib/lua/lvm.h')
-rw-r--r-- | src/lib/lua/lvm.h | 113 |
1 files changed, 113 insertions, 0 deletions
diff --git a/src/lib/lua/lvm.h b/src/lib/lua/lvm.h new file mode 100644 index 0000000..bcf52d2 --- /dev/null +++ b/src/lib/lua/lvm.h @@ -0,0 +1,113 @@ +/* +** $Id: lvm.h,v 2.40 2016/01/05 16:07:21 roberto Exp $ +** Lua virtual machine +** See Copyright Notice in lua.h +*/ + +#ifndef lvm_h +#define lvm_h + + +#include "ldo.h" +#include "lobject.h" +#include "ltm.h" + + +#if !defined(LUA_NOCVTN2S) +#define cvt2str(o) ttisnumber(o) +#else +#define cvt2str(o) 0 /* no conversion from numbers to strings */ +#endif + + +#if !defined(LUA_NOCVTS2N) +#define cvt2num(o) ttisstring(o) +#else +#define cvt2num(o) 0 /* no conversion from strings to numbers */ +#endif + + +/* +** You can define LUA_FLOORN2I if you want to convert floats to integers +** by flooring them (instead of raising an error if they are not +** integral values) +*/ +#if !defined(LUA_FLOORN2I) +#define LUA_FLOORN2I 0 +#endif + + +#define tonumber(o,n) \ + (ttisfloat(o) ? (*(n) = fltvalue(o), 1) : luaV_tonumber_(o,n)) + +#define tointeger(o,i) \ + (ttisinteger(o) ? (*(i) = ivalue(o), 1) : luaV_tointeger(o,i,LUA_FLOORN2I)) + +#define intop(op,v1,v2) l_castU2S(l_castS2U(v1) op l_castS2U(v2)) + +#define luaV_rawequalobj(t1,t2) luaV_equalobj(NULL,t1,t2) + + +/* +** fast track for 'gettable': if 't' is a table and 't[k]' is not nil, +** return 1 with 'slot' pointing to 't[k]' (final result). Otherwise, +** return 0 (meaning it will have to check metamethod) with 'slot' +** pointing to a nil 't[k]' (if 't' is a table) or NULL (otherwise). +** 'f' is the raw get function to use. +*/ +#define luaV_fastget(L,t,k,slot,f) \ + (!ttistable(t) \ + ? (slot = NULL, 0) /* not a table; 'slot' is NULL and result is 0 */ \ + : (slot = f(hvalue(t), k), /* else, do raw access */ \ + !ttisnil(slot))) /* result not nil? */ + +/* +** standard implementation for 'gettable' +*/ +#define luaV_gettable(L,t,k,v) { const TValue *slot; \ + if (luaV_fastget(L,t,k,slot,luaH_get)) { setobj2s(L, v, slot); } \ + else luaV_finishget(L,t,k,v,slot); } + + +/* +** Fast track for set table. If 't' is a table and 't[k]' is not nil, +** call GC barrier, do a raw 't[k]=v', and return true; otherwise, +** return false with 'slot' equal to NULL (if 't' is not a table) or +** 'nil'. (This is needed by 'luaV_finishget'.) Note that, if the macro +** returns true, there is no need to 'invalidateTMcache', because the +** call is not creating a new entry. +*/ +#define luaV_fastset(L,t,k,slot,f,v) \ + (!ttistable(t) \ + ? (slot = NULL, 0) \ + : (slot = f(hvalue(t), k), \ + ttisnil(slot) ? 0 \ + : (luaC_barrierback(L, hvalue(t), v), \ + setobj2t(L, cast(TValue *,slot), v), \ + 1))) + + +#define luaV_settable(L,t,k,v) { const TValue *slot; \ + if (!luaV_fastset(L,t,k,slot,luaH_get,v)) \ + luaV_finishset(L,t,k,v,slot); } + + + +LUAI_FUNC int luaV_equalobj (lua_State *L, const TValue *t1, const TValue *t2); +LUAI_FUNC int luaV_lessthan (lua_State *L, const TValue *l, const TValue *r); +LUAI_FUNC int luaV_lessequal (lua_State *L, const TValue *l, const TValue *r); +LUAI_FUNC int luaV_tonumber_ (const TValue *obj, lua_Number *n); +LUAI_FUNC int luaV_tointeger (const TValue *obj, lua_Integer *p, int mode); +LUAI_FUNC void luaV_finishget (lua_State *L, const TValue *t, TValue *key, + StkId val, const TValue *slot); +LUAI_FUNC void luaV_finishset (lua_State *L, const TValue *t, TValue *key, + StkId val, const TValue *slot); +LUAI_FUNC void luaV_finishOp (lua_State *L); +LUAI_FUNC void luaV_execute (lua_State *L); +LUAI_FUNC void luaV_concat (lua_State *L, int total); +LUAI_FUNC lua_Integer luaV_div (lua_State *L, lua_Integer x, lua_Integer y); +LUAI_FUNC lua_Integer luaV_mod (lua_State *L, lua_Integer x, lua_Integer y); +LUAI_FUNC lua_Integer luaV_shiftl (lua_Integer x, lua_Integer y); +LUAI_FUNC void luaV_objlen (lua_State *L, StkId ra, const TValue *rb); + +#endif |