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-rw-r--r--src/kernel/include/process.h31
-rw-r--r--src/kernel/include/thread.h5
2 files changed, 30 insertions, 6 deletions
diff --git a/src/kernel/include/process.h b/src/kernel/include/process.h
index 6e287e1..82f1b4d 100644
--- a/src/kernel/include/process.h
+++ b/src/kernel/include/process.h
@@ -18,8 +18,10 @@
#include <mmap.h>
+#include <proc.h> // common header defining process statuses
+
#define USERSTACK_ADDR 0xB8000000
-#define USERSTACK_SIZE 0x00020000 // 32 KB
+#define USERSTACK_SIZE 0x00020000 // 32 KB - it is allocated on demand so no worries
typedef struct process process_t;
@@ -46,21 +48,40 @@ typedef struct process {
hashtbl_t *files;
int next_fd;
- thread_t *thread;
+ thread_t *threads;
uint64_t last_ran;
int pid;
struct process *parent;
+ struct process *next_child;
+ struct process *children;
} process_t;
typedef void* proc_entry_t;
+// ---- Process creation, deletion, waiting, etc.
+// Simple semantics : when a process exits, all its ressources are freed immediately
+// except for the process_t that remains attached to the parent process until it does
+// a wait() and acknowleges the process' ending
+// When a process exits, all the children are orphaned and nobody can wait on them anymore,
+// which is a bad thing : a user process must always wait for all its children !
+
process_t *current_process();
process_t *new_process(process_t *parent);
-// void delete_process(process_t *p); // TODO define semantics for freeing stuff
bool start_process(process_t *p, proc_entry_t entry); // maps a region for user stack
+void process_exit(process_t *p, int status, int exit_code); // exit current process
+
+bool process_new_thread(process_t *p, proc_entry_t entry, void* sp);
+void process_thread_exited(thread_t *t); // called by threading code when a thread exits
+
+process_t *process_find_child(process_t *p, int pid);
+void process_get_status(process_t *p, proc_status_t *st);
+void process_wait(process_t *p, proc_status_t *st, bool block); // waits for exit and frees process_t structure
+void process_wait_any_child(process_t *p, bool block);
+
+// ---- Process FS namespace & FD set
bool proc_add_fs(process_t *p, fs_t *fs, const char* name);
fs_t *proc_find_fs(process_t *p, const char* name);
@@ -69,12 +90,14 @@ int proc_add_fd(process_t *p, fs_handle_t *f); // on error returns 0, nonzero o
fs_handle_t *proc_read_fd(process_t *p, int fd);
void proc_close_fd(process_t *p, int fd);
+// ---- Process virtual memory space
+
bool mmap(process_t *proc, void* addr, size_t size, int mode); // create empty zone
bool mmap_file(process_t *proc, fs_handle_t *h, size_t offset, void* addr, size_t size, int mode);
bool mchmap(process_t *proc, void* addr, int mode);
bool munmap(process_t *proc, void* addr);
-// for syscalls : check that process is authorized to do that
+// for syscalls : check that process is authorized to read/write given addresses
// (if not, process exits with a segfault)
void probe_for_read(const void* addr, size_t len);
void probe_for_write(const void* addr, size_t len);
diff --git a/src/kernel/include/thread.h b/src/kernel/include/thread.h
index 127b0d7..163045d 100644
--- a/src/kernel/include/thread.h
+++ b/src/kernel/include/thread.h
@@ -30,9 +30,10 @@ typedef struct thread {
region_info_t *stack_region;
process_t *proc;
- isr_handler_t user_ex_handler; // page fault in kernel memory accessed by user code (violation)
+ isr_handler_t user_ex_handler; // exception in user code
struct thread *next_in_queue;
+ struct thread *next_in_proc;
} thread_t;
typedef void (*entry_t)(void*);
@@ -48,7 +49,7 @@ void exit();
void usleep(int usecs);
bool resume_thread(thread_t *thread);
-void kill_thread(thread_t *thread);
+void kill_thread(thread_t *thread); // cannot be called for current thread
// Kernel critical sections
#define CL_EXCL 3 // No interruptions accepted, context switching not allowed