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-rw-r--r--doc/gui-stack-design.md32
-rw-r--r--doc/roadmap.md32
2 files changed, 49 insertions, 15 deletions
diff --git a/doc/gui-stack-design.md b/doc/gui-stack-design.md
index b545520..5da0eeb 100644
--- a/doc/gui-stack-design.md
+++ b/doc/gui-stack-design.md
@@ -1,6 +1,36 @@
(sorry, in french for the moment)
-# Design de la pile GUI
+GUI stack design
+================
+
+Two protocols :
+
+- GIP (Graphics Initiation Protocol) : one GIP session handles one graphical
+ framebuffer, a keyboard, a mouse. The buffer is created by the server and
+ shared to the client with a token (a kernel IPC mechanism for file
+ descriptors). Reset operation. Possible extention for audio input/output to be
+ done at this level.
+- WMP (Window Management Protocol) : creation of windows and of a GIP channel
+ for interacting with each window. Usual window managing messages. Hierarchy of
+ WMP channels : in a WMP channel you can ask for the creation of a sub-channel
+ ; when a channel is closed all the sub-channels are closed too.
+
+Software components of the GUI stack :
+
+- `giosrv` handles the i/o with the hardware and makes that available as a GIP
+ channel
+- login manager : talks to `giosrv`, displays the login manager, and once a
+ user is logged in, simply proxies the GIP between `giosrv` and the user
+ desktop manager. Intercepts Ctrl+Alt+Del to lock the current session and go
+ back to login screen.
+- sessin manager : instantiated by login manager, runs with the privileges of
+ the user. Window managing.
+- graphical toolkit library
+
+
+----
+
+Version française.
Deux protocoles :
diff --git a/doc/roadmap.md b/doc/roadmap.md
index fb5b8b2..a8871ae 100644
--- a/doc/roadmap.md
+++ b/doc/roadmap.md
@@ -1,12 +1,15 @@
-# Roadmap
+Roadmap
+=======
-## Plans for soon
+Plans for soon
+--------------
* Write device drivers : keyboard, FAT (or EXT2 ?)
* Work on userland : init, terminal emulator, shell
-* GUI server with help from kernel for framebuffer management
+* GUI server (with help from kernel for framebuffer management ?)
-## Things to design
+Things to design
+----------------
* Reclaiming physical memory :
- Freeing some cached stuff, ie swapping pages from mmap regions
@@ -16,23 +19,24 @@
* How does a process transmit information (such as environment, arguments, file
descriptors) to its children ?
* How do we do stream-like IO on files ? (ie how do we implement the append
-* access mode
- and non-position-dependant read/write calls & seek call)
+ access mode and non-position-dependant read/write calls & seek call)
* Better error reporting for system calls that fail
-## Things not sure
+Things not sure
+---------------
* VFS thread safety : is the design correct ? (probably)
* Cache architecture (called *pager*, after 4.4BSD terminology)
* Not enough tests!
-## Plans for the later future
+Plans for the later future
+--------------------------
* Define a format for "packages", i.e. read-only filesystem images used for
-* adding system
- components or apps to the OS ; make sure to implement it in a way that does
- not waste memory
-* Module system for extending the kernel In userspace, simple Scheme-like
-* scripting language POSIX compatibility layer, self-hosting OS The obvious
-* stuff ;-)
+ adding system components or apps to the OS ; make sure to implement it in a way
+ that does not waste memory
+* Module system for extending the kernel In userspace
+* simple Scheme-like scripting language
+* POSIX compatibility layer, self-hosting OS
+* The obvious stuff ;-)