#include "timer.h" #include "task.h" #include "idt.h" #include #include static uint32_t tick = 0, frequency = 0, uptime = 0; static void timer_callback(struct registers *regs); static void timer_wakeUpSleepingThreads(); /* Called by kmain. Sets up the PIT and the IRQ0 handler. */ void timer_init(uint32_t freq) { frequency = freq; idt_handleIrq(0, timer_callback); uint32_t divisor = 1193180 / freq; outb(0x43, 0x36); //Command byte uint8_t l = (divisor & 0xFF), h = (divisor >> 8); outb(0x40, l); outb(0x40, h); monitor_write("[PIT] "); } /* Accessor function to get machine uptime. */ uint32_t timer_uptime() { return uptime; } /* Accessor function, gets uptime in miliseconds. */ uint32_t timer_time() { return (uptime * 1000) + (tick * 1000 / frequency); } /* Called when IRQ0 fires. Updates the uptime variable. DOES NOT provoke a task switch. The task switch is called in idt.c (IRQ handler). */ void timer_callback(struct registers *regs) { tick++; if (tick == frequency) { uptime++; tick = 0; } timer_wakeUpSleepingThreads(); } //************************************************ SLEEP FUNCTIONS ***************** static struct sleeping_thread { uint32_t wakeup_time; struct thread *thread; struct sleeping_thread *next; } *sleeping_threads = 0; /* Makes the current thread sleep. */ void thread_sleep(uint32_t msecs) { if (current_thread == 0) return; // Create the sleeping_thread structure struct sleeping_thread *sf = kmalloc(sizeof(struct sleeping_thread)), *tmp; sf->wakeup_time = timer_time() + msecs; sf->thread = current_thread; //Insert it at the right place if (sleeping_threads == 0) { sleeping_threads = sf; sf->next = 0; } else if (sleeping_threads->wakeup_time >= sf->wakeup_time) { sf->next = sleeping_threads; sleeping_threads = sf; } else { tmp = sleeping_threads; while (1) { if (tmp->next == 0 || tmp->next->wakeup_time >= sf->wakeup_time) { sf->next = tmp->next; tmp->next = sf; break; } tmp = tmp->next; } } thread_goInactive(); } void timer_wakeUpSleepingThreads() { uint32_t time = timer_time(); while (sleeping_threads != 0 && sleeping_threads->wakeup_time <= time) { struct sleeping_thread *tmp = sleeping_threads; thread_wakeUp(tmp->thread); sleeping_threads = tmp->next; kfree(tmp); } }