#ifndef DEF_TASK_H #define DEF_TASK_H #include #include #include "idt.h" #define TS_RUNNING 0 #define TS_SLEEPING 1 //Sleeping for a defined amount of time #define TS_WAKEWAIT 2 //Waiting to be waked up by something precise (thread currently blocked) #define PL_UNKNOWN 4 #define PL_USER 3 #define PL_SERVICE 2 #define PL_DRIVER 1 #define PL_KERNEL 0 #define EX_TH_NORMAL 0x10000 //ERROR code : just one thread exits, because it has to #define EX_TH_EXCEPTION 0x10001 //ERROR code : just one thread exits, because of an unhandled exception #define EX_PR_EXCEPTION 0x10002 //ERROR code : all process finishes, because of an unhandled exception #define USER_STACK_SIZE 0x8000 //32k, but pages will be mapped one by one as used typedef void (*thread_entry)(void*); struct process { uint32_t pid, uid, privilege, threads; struct process *parent; struct page_directory *pagedir; size_t stacksBottom; struct obj_descriptor *objects; uint32_t next_objdesc; struct process *next; //Forms a linked list }; struct thread { struct process *process; uint32_t esp, ebp, eip; uint8_t state; uint32_t timeWait; void* kernelStack_addr; uint32_t kernelStack_size; struct segment_map *userStack_seg; struct thread *next; //Forms a linked list }; extern struct thread *current_thread; void tasking_init(); void tasking_switch(); void tasking_updateKernelPagetable(uint32_t idx, struct page_table *table, uint32_t tablePhysical); uint32_t tasking_handleException(struct registers *regs); void thread_sleep(uint32_t msecs); void thread_goInactive(); //Blocks the current thread. another one must be there to wake it up at some point. void thread_wakeUp(struct thread *t); int proc_priv(); //Returns current privilege level void thread_exit(); void process_exit(uint32_t retval); struct thread * thread_new(struct process *proc, thread_entry entry_point, void *data); struct process* process_new(struct process *parent, uint32_t uid, uint32_t privilege); #endif