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#include <tce/syscall.h>
#include <tce/mem.h>
#include <stdlib.h>
static volatile int threads = 0;
void thread_cascade(void* d) {
int n = (int)d;
threads++;
if (d == 0) {
//printk("{#} 0 cascade element started => end\n");
printk("{#}0end\t");
} else {
if (n < 0) {
//printk("{#} - cascade element started\n");
printk("{#}-\t");
n = 0 - n;
} else {
//printk("{#} + cascade element started\n");
printk("{#}+\t");
}
//printk("{#} FORK + ...\n");
printk("{#}F+\t");
thread_new(thread_cascade, (void*)(n - 1));
//printk("{#} FORK - ...\n");
printk("{#}F-\t");
thread_new(thread_cascade, (void*)(1 - n));
//printk("{#} Thread cascade element finished.\n");
printk("{#}end\t");
}
threads--;
}
int main() {
printk("Hi world from test module !\n");
printk("{1} Creating thread cascade len:4\n");
thread_new(thread_cascade, (void*)7);
printk("{1} Thread now sleeping...\n");
while (1) {
thread_sleep(1000);
if (threads == 0) break;
}
printk("{1} Everybody seems to be done here, exiting...\n");
return 0;
}
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