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+/* Copyright (C) 2004 David Decotigny
+
+ This program is free software; you can redistribute it and/or
+ modify it under the terms of the GNU General Public License
+ as published by the Free Software Foundation; either version 2
+ of the License, or (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
+ USA.
+*/
+
+#include <sos/errno.h>
+#include <sos/klibc.h>
+#include <sos/assert.h>
+#include <sos/list.h>
+
+#include "sched.h"
+
+
+/**
+ * The definition of the scheduler queue. We could have used a normal
+ * kwaitq here, it would have had the same properties (regarding
+ * priority ordering mainly). But we don't bother with size
+ * considerations here (in kwaitq, we had better make the kwaitq
+ * structure as small as possible because there are a lot of kwaitq in
+ * the system: at least 1 per opened file), so that we can implement a
+ * much faster way of handling the prioritized jobs.
+ */
+struct sos_sched_queue
+{
+ unsigned int nr_threads;
+ struct sos_thread *thread_list[SOS_SCHED_NUM_PRIO];
+};
+
+
+/**
+ * We manage 2 queues: a queue being scanned for ready threads
+ * (active_queue) and a queue to store the threads the threads having
+ * expired their time quantuum.
+ */
+static struct sos_sched_queue *active_queue, *expired_queue;
+
+
+/**
+ * The instances for the active/expired queues
+ */
+static struct sos_sched_queue sched_queue[2];
+
+
+sos_ret_t sos_sched_subsystem_setup()
+{
+ memset(sched_queue, 0x0, sizeof(sched_queue));
+ active_queue = & sched_queue[0];
+ expired_queue = & sched_queue[1];
+
+ return SOS_OK;
+}
+
+
+/**
+ * Helper function to add a thread in a ready queue AND to change the
+ * state of the given thread to "READY".
+ *
+ * @param insert_at_tail TRUE to tell to add the thread at the end of
+ * the ready list. Otherwise it is added at the head of it.
+ */
+static sos_ret_t add_in_ready_queue(struct sos_sched_queue *q,
+ struct sos_thread *thr,
+ sos_bool_t insert_at_tail)
+{
+ sos_sched_priority_t prio;
+
+ SOS_ASSERT_FATAL( (SOS_THR_CREATED == thr->state)
+ || (SOS_THR_RUNNING == thr->state) /* Yield */
+ || (SOS_THR_BLOCKED == thr->state) );
+
+ /* Add the thread to the CPU queue */
+ prio = sos_thread_get_priority(thr);
+ if (insert_at_tail)
+ list_add_tail_named(q->thread_list[prio], thr,
+ ready.rdy_prev, ready.rdy_next);
+ else
+ list_add_head_named(q->thread_list[prio], thr,
+ ready.rdy_prev, ready.rdy_next);
+ thr->ready.rdy_queue = q;
+ q->nr_threads ++;
+
+ /* Ok, thread is now really ready to be (re)started */
+ thr->state = SOS_THR_READY;
+
+ return SOS_OK;
+}
+
+
+sos_ret_t sos_sched_set_ready(struct sos_thread *thr)
+{
+ sos_ret_t retval;
+
+ /* Don't do anything for already ready threads */
+ if (SOS_THR_READY == thr->state)
+ return SOS_OK;
+
+ if (SOS_SCHED_PRIO_IS_RT(sos_thread_get_priority(thr)))
+ {
+ /* Real-time thread: schedule it for the present turn */
+ retval = add_in_ready_queue(active_queue, thr, TRUE);
+ }
+ else
+ {
+ /* Non real-time thread: schedule it for next turn */
+ retval = add_in_ready_queue(expired_queue, thr, TRUE);
+ }
+
+ return retval;
+}
+
+
+sos_ret_t sos_sched_change_priority(struct sos_thread *thr,
+ sos_sched_priority_t priority)
+{
+ struct sos_thread *thread_list;
+ SOS_ASSERT_FATAL(SOS_THR_READY == thr->state);
+
+ /* Temp variable */
+ thread_list
+ = thr->ready.rdy_queue->thread_list[sos_thread_get_priority(thr)];
+
+ list_delete_named(thread_list, thr, ready.rdy_prev, ready.rdy_next);
+
+ /* Update lists */
+ thread_list = thr->ready.rdy_queue->thread_list[priority];
+ list_add_tail_named(thread_list, thr, ready.rdy_prev, ready.rdy_next);
+ thr->ready.rdy_queue->thread_list[priority] = thread_list;
+
+ return SOS_OK;
+}
+
+
+struct sos_thread * sos_reschedule(struct sos_thread *current_thread,
+ sos_bool_t do_yield)
+{
+ sos_sched_priority_t prio;
+
+ if (SOS_THR_ZOMBIE == current_thread->state)
+ {
+ /* Don't think of returning to this thread since it is
+ terminated */
+ /* Nop */
+ }
+ else if (SOS_THR_BLOCKED != current_thread->state)
+ {
+ /* Take into account the current executing thread unless it is
+ marked blocked */
+ if (do_yield)
+ {
+ /* Ok, reserve it for next turn */
+ if (SOS_SCHED_PRIO_IS_RT(sos_thread_get_priority(current_thread)))
+ add_in_ready_queue(active_queue, current_thread, TRUE);
+ else
+ add_in_ready_queue(expired_queue, current_thread, TRUE);
+ }
+ else
+ {
+ /* Put it at the head of the active list */
+ add_in_ready_queue(active_queue, current_thread, FALSE);
+ }
+ }
+
+
+ /* Active queue is empty ? */
+ if (active_queue->nr_threads <= 0)
+ {
+ /* Yes: Exchange it with the expired queue */
+ struct sos_sched_queue *q;
+ q = active_queue;
+ active_queue = expired_queue;
+ expired_queue = q;
+ }
+
+ /* Now loop over the priorities in the active queue, looking for a
+ non-empty queue */
+ for (prio = SOS_SCHED_PRIO_HIGHEST ; prio <= SOS_SCHED_PRIO_LOWEST ; prio ++)
+ {
+ struct sos_thread *next_thr;
+
+ if (list_is_empty_named(active_queue->thread_list[prio],
+ ready.rdy_prev, ready.rdy_next))
+ continue;
+
+ /* Queue is not empty: take the thread at its head */
+ next_thr = list_pop_head_named(active_queue->thread_list[prio],
+ ready.rdy_prev, ready.rdy_next);
+ active_queue->nr_threads --;
+
+ return next_thr;
+ }
+
+
+ SOS_FATAL_ERROR("No kernel thread ready ?!");
+ return NULL;
+}