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#ifndef DEF_DIRECTORYNODE_CLASS_H
#define DEF_DIRECTORYNODE_CLASS_H
#include <VFS/FileNode.class.h>
#include <Library/Vector.class.h>
class DirectoryNode : public FSNode {
protected:
Vector<FSNode*> m_children;
bool m_contentLoaded;
public:
DirectoryNode(String name, FileSystem* fs, FSNode* parent, u32int permissions = 0777,
u32int uid = 0, u32int gid = 0) :
FSNode(name, fs, parent, 0, permissions, uid, gid), m_children(), m_contentLoaded(false) {}
Vector<FSNode*> &getChildren() { return m_children; } //MUST BE USED ONLY BY FILESYSTEMS
u8int type() { return NT_DIRECTORY; }
bool loadContent() {
if (m_contentLoaded) return true;
bool b = m_fs->loadContents(this);
if (!b) return false;
m_length = m_children.size();
m_contentLoaded = true;
return b;
}
FSNode* getChild(u32int index) {
if (!m_contentLoaded)
if (!loadContent())
return NULL;
if (index >= m_children.size()) return NULL;
return m_children[index];
}
FSNode* getChild(String name) {
if (!m_contentLoaded)
if (!loadContent())
return NULL;
for (u32int i = 0; i < m_children.size(); i++) {
if (name == m_children[i]->getName())
return m_children[i];
}
return NULL;
}
FileNode* createFile(String name) {
FileNode* n = m_fs->createFile(this, name);
m_length = m_children.size();
return n;
}
DirectoryNode* createDirectory(String name) {
DirectoryNode* n = m_fs->createDirectory(this, name);
m_length = m_children.size();
return n;
}
};
#endif
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