#include "Syscall.wtf.h" u32int syscall(u32int n, u32int a, u32int b, u32int c, u32int d, u32int e) { u32int r; asm volatile ("int $64;" : "=a"(r) : "a"(n), "b"(a), "c"(b), "d"(c), "D"(d), "S"(e)); return r; } void threadFinishedSyscall(u32int v) { asm volatile("int $66" : : "a"(v)); } void breakPoint() { asm volatile("int $3"); } void putch(char c) { u32int x = c; syscall(0xFFFFFF01, x); } void sleep(u32int t) { syscall(0xFFFFFF02, t); } void write_hex(u32int n) { syscall(0XFFFFFF03, n); }