#ifndef DEF_RESSOURCECALLER_CLASS_H #define DEF_RESSOURCECALLER_CLASS_H #include #include class Serialized { private: u32int m_value; public: Serialized(u32int v) : m_value(v) {} ~Serialized() { Mem::free( (void*)m_value); } operator u32int () { return m_value; } }; class RessourceCaller { private: u32int m_id; u32int m_type; protected: RessourceCaller(u32int id, u32int type); //Static call -- a call specific to a class and not an object u32int doCall(u8int call, u32int a = 0, u32int b = 0, u32int c = 0, u32int d = 0, u32int e = 0); public: static u32int sCall(u32int type, u8int wat, u32int a = 0, u32int b = 0, u32int c = 0, u32int d = 0); u32int resId() const { return m_id; } u32int resType() const { return m_type; } bool valid() { return m_type != 0; } }; #endif