#include "Partition.class.h" using namespace CMem; //For memcpy Partition::Partition(BlockDevice* dev, u8int partnumber, u64int startblock, u64int blockcount) { m_device = dev; m_partnumber = partnumber; m_startblock = startblock; m_blockcount = blockcount; } bool Partition::readBlocks(u64int startblock, u32int count, u8int *data) { if (startblock + count > m_startblock + m_blockcount) return false; return m_device->readBlocks(startblock - m_startblock, count, data); } bool Partition::writeBlocks(u64int startblock, u32int count, u8int *data) { if (startblock + count > m_startblock + m_blockcount) return false; return m_device->writeBlocks(startblock - m_startblock, count, data); } bool Partition::read(u64int start, u32int length, u8int *data) { u32int blksz = m_device->blockSize(); u64int startBlock = start / blksz; u32int offset = start % blksz; u32int blocks = (length + offset) / blksz; if ((length + offset) % blksz != 0) blocks++; u8int* buff = new u8int [blocks * blksz]; //THIS MAY FAIL :D if (buff == 0) return false; if (!readBlocks(startBlock, blocks, buff)) return false; memcpy(data, buff + offset, length); delete [] buff; return true; } bool Partition::write(u64int start, u32int length, u8int *data) { u32int blksz = m_device->blockSize(); u64int startBlock = start / blksz; u32int offset = start % blksz; u32int blocks = (length + offset) / blksz; if ((length + offset) % blksz != 0) blocks++; u64int lastBlock = startBlock + (u64int)blocks - 1; u8int* buff = new u8int [blocks * blksz]; if (buff == 0) return false; if (offset != 0) { if (!readBlocks(startBlock, 1, buff)) return false; } if (lastBlock != startBlock and (length + offset) % blksz != 0) { if (!readBlocks(lastBlock, 1, buff + ((blocks - 1) * blksz))) return false; } memcpy(buff + offset, data, length); if (!writeBlocks(startBlock, blocks, buff)) return false; delete[] buff; return true; } //Accessors BlockDevice* Partition::getDevice() { return m_device; } u64int Partition::getStartBlock() { return m_startblock; } u64int Partition::getBlockCount() { return m_blockcount; } u8int Partition::getPartNumber() { return m_partnumber; } u32int Partition::getBlockSize() { return m_device->blockSize(); }