#ifndef DEF_DIRECTORYNODE_CLASS_H #define DEF_DIRECTORYNODE_CLASS_H #include #include class DirectoryNode : public FSNode { protected: Vector m_children; bool m_contentLoaded; public: DirectoryNode(String name, FileSystem* fs, FSNode* parent, u32int permissions = 0777, u32int uid = 0, u32int gid = 0) : FSNode(name, fs, parent, 0, permissions, uid, gid), m_children(), m_contentLoaded(false) {} virtual ~DirectoryNode() {} Vector &getChildren() { return m_children; } //MUST BE USED ONLY BY FILESYSTEMS u8int type() { return NT_DIRECTORY; } bool removable(); bool loadContent(); FSNode* getChild(u32int index); FSNode* getChild(const String& name); FileNode* createFile(const String& name); DirectoryNode* createDirectory(const String& name); bool remove(FSNode* child); //Removes a child node from this directory }; #endif