#include "Res.ns.h" #include #include #include #include #include #include namespace Res { typedef u32int (*staticcall)(u8int, u32int, u32int, u32int, u32int); struct static_call_t { u32int id; staticcall call; }; static_call_t staticCalls[] = { {VTIF_OBJTYPE, VirtualTerminal::scall}, {PRIF_OBJTYPE, Process::scall}, {THIF_OBJTYPE, Thread::scall}, {FNIF_OBJTYPE, FSNode::scall}, {SYIF_IFID, Sys::scall}, {0, 0} }; Ressource** ressources = 0; u32int size = 0; void expand() { //Expands size of ressources array of 20 entries size += 20; Ressource** tmp = (Ressource**)Mem::alloc(size * sizeof(Ressource*)); for (u32int i = 0; i < size; i++) { if (i < size - 20) tmp[i] = ressources[i]; else tmp[i] = 0; } Mem::free(ressources); ressources = tmp; } u32int registerRes(Ressource* r) { if (ressources == 0 or size == 0) { ressources = (Ressource**)Mem::alloc(20 * sizeof(Ressource*)); size = 20; for (u32int i = 0; i < 20; i++) ressources[i] = 0; } for (u32int i = 0; i < size; i++) { if (ressources[i] == 0) { ressources[i] = r; return i; } } expand(); return registerRes(r); } void unregisterRes(u32int id) { ressources[id] = 0; } u32int call(u32int ressource, u8int wat, u32int a, u32int b, u32int c, u32int d, u32int e) { if (ressource == 0xFFFFFE) { //TODO : return ressource id for some stuff for current process for (u32int i = 0; staticCalls[i].id != 0; i++) { if (staticCalls[i].id == a) return staticCalls[i].call(wat, b, c, d, e); } return 0; } else { if (ressource > size or ressources[ressource] == 0) { return (u32int) - 1; } else { return ressources[ressource]->call(wat, a, b, c, d, e); } } } }