#include "PageDirectory.class.h" #include #include #include extern "C" void copy_page_physical(u32int src, u32int dest); PageDirectory::PageDirectory() { tablesPhysical = (u32int*)PageAlloc::alloc(&physicalAddr); for (u32int i = 0; i < 1024; i++) { tables[i] = 0; tablesPhysical[i] = 0; } } PageDirectory::PageDirectory(PageDirectory* other) { tablesPhysical = (u32int*)PageAlloc::alloc(&physicalAddr); for (u32int i = 0; i < 768; i++) { if (other->tablesPhysical[i] != 0) { u32int tmp; tables[i] = (page_table_t*)PageAlloc::alloc(&tmp); tablesPhysical[i] = tmp | 0x07; for (u32int j = 0; j < 1024; j++) { if (!(other->tables[i]->pages[j].frame)) continue; if (i == 0 and j < 256) continue; //Frame is below 1M, probably used by some V86 stuff. Ignore it. PhysMem::allocFrame(&tables[i]->pages[j], true, true); tables[i]->pages[j].present = other->tables[i]->pages[j].present; tables[i]->pages[j].rw = other->tables[i]->pages[j].rw; tables[i]->pages[j].user = other->tables[i]->pages[j].user; tables[i]->pages[j].accessed = other->tables[i]->pages[j].accessed; tables[i]->pages[j].dirty = other->tables[i]->pages[j].dirty; copy_page_physical(other->tables[i]->pages[j].frame * 0x1000, tables[i]->pages[j].frame * 0x1000); } } else { tables[i] = 0; tablesPhysical[i] = 0; } } for (u32int i = 768; i < 1024; i++) { //Link kernel page tables tablesPhysical[i] = other->tablesPhysical[i]; tables[i] = other->tables[i]; } } PageDirectory::~PageDirectory() { for (int i = 0; i < 768; i++) { //Only free addresses below 0xC0000000, upper is kernel space if (tables[i] != 0) { for (int j = 0; j < 1024; j++) { if (i == 0 and j < 256) continue; //Frame is below 1M, probably used by some V86 stuff. Ignore it. PhysMem::freeFrame(&(tables[i]->pages[j])); } PageAlloc::free((void*)tables[i]); } } PageAlloc::free((void*)tablesPhysical); } page_t *PageDirectory::getPage(u32int address, bool make) { address /= 0x1000; u32int tableIdx = address / 1024; if (tables[tableIdx] != 0) { return &(tables[tableIdx]->pages[address % 1024]); } else if (make) { u32int tmp; tables[tableIdx] = (page_table_t*)PageAlloc::alloc(&tmp); CMem::memset((u8int*)tables[tableIdx], 0, 0x1000); tablesPhysical[tableIdx] = tmp | 0x07; if (tableIdx >= 768) Task::allocKernelPageTable(tableIdx, tables[tableIdx], tablesPhysical[tableIdx]); return &(tables[tableIdx]->pages[address % 1024]); } else { return 0; } } void PageDirectory::map(page_t* p, u32int frame, bool is_user, bool is_writable) { p->present = 1; p->user = (is_user ? 1 : 0); p->rw = (is_writable ? 1 : 0); p->frame = (frame); } void PageDirectory::allocFrame(u32int address, bool is_user, bool is_writable) { page_t *p = getPage(address, true); if (address < 0x100000) { map(p, address / 0x1000, is_user, is_writable); } else { if (p != 0) PhysMem::allocFrame(p, is_user, is_writable); } } void PageDirectory::freeFrame(u32int address) { page_t *p = getPage(address, false); if (p == 0) return; PhysMem::freeFrame(p); } void PageDirectory::switchTo() { asm volatile("mov %0, %%cr3" :: "r"(physicalAddr)); u32int cr0; asm volatile("mov %%cr0, %0" : "=r"(cr0)); cr0 |= 0x80000000; asm volatile("mov %0, %%cr0" :: "r"(cr0)); }